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Public Quests

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dysfori
Posts: 30

Re: Public Quests

Post#11 » Tue Aug 04, 2015 12:18 pm

Glorian wrote:Currently the pqs in Ostland again reset After part 1. So you are capable to collect inf for the chapter gear. Some blue lvl 18 gear from wolfenburg chapter 9 Looks slightly better than calamitous green lvl 19 gear. But both less than woe gear.

But Most pqs need around 14.000 inf for the third gift . And one mob gives 50. so you only have to kill 280 of them. ;)

Haha oh only 280 ey?
Well I can understand that anyone who picks this game up and does what these guys do rather go for the PvP to be the main thing. RvR is what makes this game special after all :)

Thanks for the answer!

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TenTonHammer
Posts: 3806

Re: Public Quests

Post#12 » Tue Aug 04, 2015 12:27 pm

n0ra wrote:Hi,

I have a small question, is that the devs have a roadmap on what they are working now, what are their priority etc?
They do a monthy dev update post, their primary goal is to get PvP working fully first as that is the core and more important part of the game
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Barbadian
Posts: 125

Re: Public Quests

Post#13 » Wed Aug 05, 2015 7:54 pm

n0ra wrote:Hi,

I have a small question, is that the devs have a roadmap on what they are working now, what are their priority etc?
Unfortunately they appear to be prioritizing PVP/RVR. While this is perfectly fine as they are a small team and this is an RVR game, i (and many others) are waiting on the glorious PvE content WAR had to offer. PQ's being one of them. Even though i am mainly a PVP player, the PvE in WAR was equally as brilliant and engaging. A roadmap and/or some kind of noted intention of working on PvE would be great but i don't think we'll see one just yet.

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