Recent Topics

Ads

Patch Notes 06/02/2024

Forum rules
Before posting on this forum, be sure to read the Terms of Use
Kloaner
Posts: 125

Re: Patch Notes 06/02/2024

Post#101 » Wed Feb 07, 2024 5:03 pm

Alubert wrote: Wed Feb 07, 2024 4:51 pm
25% AA crit dmg is a great enhancement for the party.
is that the case or does it just look nice on paper? but I guess it doesn't matter, most of the time you will take knight/sm anyways
Alubert wrote: Wed Feb 07, 2024 4:51 pm
BG chop fasta is a good decision because no DD class should have such a skill but I think cd shortening should be eliminated from the game completely.
skills like that are always bad for the game because they have a high chance to make one class a must have in a group.
AM / RP / Shaman / Zealot / WP / DoK

Ads
Alubert
Posts: 511

Re: Patch Notes 06/02/2024

Post#102 » Wed Feb 07, 2024 5:14 pm

JohnnyWayne wrote: Wed Feb 07, 2024 5:04 pm
Alubert wrote: Wed Feb 07, 2024 4:51 pm I don't understand why there is so much crying about one skill that beats less. After all, IB is a tank not a dps.
That is because you dont play tank in small scale. For zerg fights, we basically need no balance changes at all, as nothing matters there.

If heavy blow was too strong for SnB IBs then maybe you just should have changed the strength scaling. The new skill is unattainable for 2h IBs thats for sure.
Well, I am just a small scale player.
I never join anything bigger than 6man and yet I find whether you hit with a tank for 300 or 600 is a negligible difference. But there is a major difference as everyone in your party hits 25% harder with AA it already makes a difference.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

User avatar
Fenris78
Posts: 869

Re: Patch Notes 06/02/2024

Post#103 » Wed Feb 07, 2024 6:02 pm

Alubert wrote: Wed Feb 07, 2024 5:14 pm ...I find whether you hit with a tank for 300 or 600 is a negligible difference. But there is a major difference as everyone in your party hits 25% harder with AA it already makes a difference.
Depends of your setup, if your party is partialy or entirely rDPS, there is few interest even with Engi/SW since ranged AA is usually slow and not that high.

With 2-3 slayers in your party, especially with the 2H weapon wich is about 2s speed, your got about 1200 damage per hit instead of 1k, wich can make a difference.

But anyhow it will only be strong buff for small scale since it only affects ST damage, it's not really giving any more use in WB setup to the IB class...

User avatar
normanis
Posts: 1463
Contact:

Re: Patch Notes 06/02/2024

Post#104 » Wed Feb 07, 2024 6:28 pm

Alubert wrote: Wed Feb 07, 2024 4:51 pm
I don't understand why there is so much crying about one skill that beats less. After all, IB is a tank not a dps.
lets take away chosen deamonclaw, he is tank not dps ;)
"give wh and witch propper aoe like evrywone has it!"

nat3s
Posts: 472

Re: Patch Notes 06/02/2024

Post#105 » Wed Feb 07, 2024 7:05 pm

BG looks so good and has some insane utility (crit buff, wounds debuff, armour debuff, 40 yard slow) and some genuine AoE potential. I have a lowbie IB so my inclination is to want to shield the BG from nerfs, but I've got to be honest here, when I think about giving my IB another go, I look at the talent spec options and feel like I'm missing so many nice bits compared to my BG that it puts me off, another small example is the shield being all dmg (BG) vs magic dmg (IB).

BG has done very well from RoR but that shouldn't mean nerfs, bring the IB up to the same level imo.
Last edited by nat3s on Wed Feb 07, 2024 7:13 pm, edited 3 times in total.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG

User avatar
Bozzax
Posts: 2628

Re: Patch Notes 06/02/2024

Post#106 » Wed Feb 07, 2024 7:10 pm

This new trend with no CD-abilities is confusing. Now there it is no penalty for not spamming it off CD mindlessly example both MRD and Slayer more or less included in any build/setting.

Simply feels like poor design may we have some input on the thinking behind this kind of change (no CD abilities that bump damage)?

Other examples of "similar" abilities that you haven't touched would be SORC **** 13 proc that takes a CD or even worse obsessive focus / even more crazy bad with the tactic? I bet there are more examples but Im to lazy to find them (VoN mebbe not sure after all change tho)
Last edited by Bozzax on Wed Feb 07, 2024 8:02 pm, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

User avatar
Mauri206
Posts: 3

Re: Patch Notes 06/02/2024

Post#107 » Wed Feb 07, 2024 7:35 pm

Good Job ... Is not so far the day where Destru side can finally play alone ... :-) !

bw10
Suspended
Posts: 399

Re: Patch Notes 06/02/2024

Post#108 » Wed Feb 07, 2024 8:25 pm

Rampage got buffed and its funny how many people cant see it

Ads
User avatar
ravezaar
Posts: 582

Re: Patch Notes 06/02/2024

Post#109 » Wed Feb 07, 2024 9:09 pm

no whats funny is how Des try to make stuff up
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

Garamore
Posts: 442

Re: Patch Notes 06/02/2024

Post#110 » Wed Feb 07, 2024 9:47 pm

Mauri206 wrote: Wed Feb 07, 2024 7:35 pm Good Job ... Is not so far the day where Destru side can finally play alone ... :-) !
Yep pretty lonely out here - defo need more destro

Image
Garamore - Chosen Garamar - Marauder Garachop - Choppa Garamor - Slayer

Warband leader for Hand of Blood

https://www.twitch.tv/therealgaramore

Who is online

Users browsing this forum: No registered users and 4 guests