Enough with Order outnumbering Destro

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Tesq
Posts: 5713

Re: Enough with Order outnumbering Destro

Post#31 » Mon Aug 28, 2023 10:54 am

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Gerggregsson wrote: Thu Aug 24, 2023 8:57 am
Omegus wrote: Wed Aug 23, 2023 8:45 pm How do you suggest the devs address bad destro NA players?
Why do you attack Destro NA players as "bad" when they are outnumbered? How does that make them bad players? Are you a troll?
NA(North American region) are not just Americans, but also Canadians and some Central American countries. Not sure if you have a nonsensical prejudice against peeps from usa or not.

Care to explain why you think Destro NA players are "bad"? What are they doing wrong? What can they improve on as being the underdog when outnumbered?
Some helpful explanations instead of dismissing all NA players as "bad" would actually be helpful.

You're just kicking them while they're down when you say they're "bad" for being MASSIVELY outnumbered in fort and keep rvr.
It's as if your encouraging all Destro NA players to 100% quit and to just reroll order. Does order NA players really want to have a 100% pve experience in the rvr lakes/fort?.

You decide to stereotype/toss all Destro NA players in the mop bucket when there are many great Destro NA players that give an effort in the face of extreme odds against them. EU may be balanced, but the underdog experience for NA Destro is a unique emotional experience.

I'm not saying all Destro players are not "bad". There are some that are, because I have seen them myself.

1. One time in Shadowlands zone which we were defending, I tried making a Destro pug and I was able to get my wb filled to the max, but after we got wiped ONCE, most of them disbanded like the domino effect. Really?.
Just because a pug wb wipes, doesnt mean its over. It's over when the zone is locked, so people shouldn't give up so easily.
When order pug wb wipes, they dont quit. Learn from how order is playing.

2. Attempted to send invites to fellow Destro NA players in a rvr lake to join group.
Most declined. Why?
This is a pvp game, if you want to solo pvp but if your not a WE then you should obviously reroll or consider finding another real 100% solo-only pvp game to play. This is a multiplayer game, work together and you will gain more than you ever could as a solo player.

Most of the "solo" pvp Youtube videos that some newtimers first see about ROR and think "I want to be like THAT!" as their motivation for playing the game as a solo player are unrealistic. These people are not only bis geared but also very experienced to pull off 1v1 stuff like that.
If more NA Destro players were to join small roam groups they would have a better experience than solo where they get ganked and camped over and over again.

As for @OP, it is not depressing to play Destro if you are committed enough. There are times in EU that players play a faction when outnumbered no matter the odds and they still have alot of fun, you can too.

But like @Rubius said, the best thing that can be done besides soloing is joining or make your own pugs or overflow, joining or make your own roam groups w/Discord, or join a Destro guild for more coordinated wb action w/Discord.

There are some Destro NA guilds that actually exist (Big Inc, Krew, etc) that you can join. Don't take my word for it, look in the "Destruction" section of the forum for these guilds and more.

@OP, the fact is that the dev's cannot fix this kind of problem. This is a player population issue. Not a gameplay issue.

Will NA Destro be outnumbered forever? Idk.
But there are things that can be done until then as the underdog to help improve/maximize your rvr experiences:
Join or make your own: pug or overflow pugs, small roam groups, and consider joining a real NA Destro guild to get the most out of this game.
Rough guess, playing order with ping issues during NA time is easier for ordsrs since they just have to blob spam rampage/retribuition because thats what is about right now the order meta in rvr. Meanwhile viceversa choppa gtdc and retribution counterpart require kiting because you cant facetank order slayer ball. Due ping this is likely to end in failleur. Wait for nerf patch for slayer/chopp channelings. The sich should be manageable after it.
Tough lots of class gona be in ruin...
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Phantasm
Posts: 739

Re: Enough with Order outnumbering Destro

Post#32 » Mon Aug 28, 2023 11:58 am

Unlikely to agree with Evilspin, but realm lockout when swaping from overpop side to underpop should be bypassed. Defending side need anyone WILLING to fight against bigger numbers.

Sulorie
Posts: 7461

Re: Enough with Order outnumbering Destro

Post#33 » Mon Aug 28, 2023 12:08 pm

Phantasm wrote: Mon Aug 28, 2023 11:58 am Unlikely to agree with Evilspin, but realm lockout when swaping from overpop side to underpop should be bypassed. Defending side need anyone WILLING to fight against bigger numbers.
But then we get the opposite complaints, that suddenly the defending side becomes too strong and the siege fails. :^)
Dying is no option.

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Scottx125
Posts: 974

Re: Enough with Order outnumbering Destro

Post#34 » Mon Aug 28, 2023 12:09 pm

Phantasm wrote: Mon Aug 28, 2023 11:58 am Unlikely to agree with Evilspin, but realm lockout when swaping from overpop side to underpop should be bypassed. Defending side need anyone WILLING to fight against bigger numbers.
It could also be easily abused and create lopsided fights. Unless evil and every other guild signs a pact to always play the underdog faction when AAO shifts. But I doubt that'll happen. To be fair it also shouldn't require people shifting around to keep the game fun and balanced.
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Phantasm
Posts: 739

Re: Enough with Order outnumbering Destro

Post#35 » Mon Aug 28, 2023 12:31 pm

Scottx125 wrote: Mon Aug 28, 2023 12:09 pm
Phantasm wrote: Mon Aug 28, 2023 11:58 am Unlikely to agree with Evilspin, but realm lockout when swaping from overpop side to underpop should be bypassed. Defending side need anyone WILLING to fight against bigger numbers.
It could also be easily abused and create lopsided fights. Unless evil and every other guild signs a pact to always play the underdog faction when AAO shifts. But I doubt that'll happen. To be fair it also shouldn't require people shifting around to keep the game fun and balanced.
It has been abused in forts but I think someone got a warning and that not happening again. Like I said, if something is abused there is a report button and GMs thirsty for some action too. As there is no realm pride on certain times of a day or night, we rely on xrealmers then.

It's often better for a cross-realm guild or organized warband to switch to the underdog side when they log on. Typically, opponents dodge fights or log off to lock them into a 90-minute period of no-fighting or pug-farming state.

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Evilspinnre
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Re: Enough with Order outnumbering Destro

Post#36 » Mon Aug 28, 2023 1:43 pm

Sunday night for example, order had 20% aao and destro was 150+ ahead in kills in Ostland. So Start of our event we formed Order. Due to Freebootaz logging and another organised order wb forming at the same time, within 30 minutes destro had 100% aao. One WB called their event early (VII) due to boredom, while we roamed around for ages with nothing to fight due to being unable to swap to destro (lockout). I didn't see anyone from destro log to order, they just queued for scs instead or logged off.
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K13R
Posts: 120

Re: Enough with Order outnumbering Destro

Post#37 » Mon Aug 28, 2023 9:05 pm

Evilspinnre wrote: Mon Aug 28, 2023 1:43 pm Sunday night for example, order had 20% aao and destro was 150+ ahead in kills in Ostland. So Start of our event we formed Order. Due to Freebootaz logging and another organised order wb forming at the same time, within 30 minutes destro had 100% aao. One WB called their event early (VII) due to boredom, while we roamed around for ages with nothing to fight due to being unable to swap to destro (lockout). I didn't see anyone from destro log to order, they just queued for scs instead or logged off.
Quite the contortionist

Rotgut
Posts: 199

Re: Enough with Order outnumbering Destro

Post#38 » Tue Aug 29, 2023 10:01 am

All the accusations of "NA Order/Destro only plays like this" doesn't make sense, because who dictates how a faction will behave that night are the WB leaders. When we have good WB leaders playing on both sides its fun, but when we don't it sucks.

As it has been pointed out earlier in this thread - we need more leaders during NA, specially Destro.

"How to lead" guides, incentives from the devs for pugleading, i dunno. Address the leading issue and NA will get better.

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normanis
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Re: Enough with Order outnumbering Destro

Post#39 » Tue Aug 29, 2023 10:24 am

Darks63 wrote: Fri Aug 25, 2023 6:17 am
normanis wrote: Thu Aug 24, 2023 4:06 pm destro need na time zone wb leader. and its will do miracle. its hard work to lead byt someone need to do it.
People have stepped up from time to time over the years but they quickly get sick of how quickly NA destro players give up.
maby problem is in players than?
"give wh and witch propper aoe like evrywone has it!"

Garamore
Posts: 442

Re: Enough with Order outnumbering Destro

Post#40 » Tue Aug 29, 2023 12:09 pm

Phantasm wrote: Mon Aug 28, 2023 12:31 pm
It has been abused in forts but I think someone got a warning and that not happening again. Like I said, if something is abused there is a report button and GMs thirsty for some action too. As there is no realm pride on certain times of a day or night, we rely on xrealmers then.
This isn’t bannable and is still done today.

It’s a hard one - if it’s completely balanced then there will be no zone progress. If it’s unbalanced to the point where you get swamped in every fight it’s dull. Personally anything up to 60% aao and we can still fight, yes usually on the defence but it’s still fun and the rewards are good.

I’d either do a middle of the night reset and make guilds plan what night to go out on each side (I’m sure we could all plan it better) or do a 15 min from point of log off.

Anything else is too open to pushing one side and then swapping for easy defence which is what a lot of the xrealmer guilds really want
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