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Manatikik
Posts: 1249

Re: The Ability System Rewrite and Provisional Patch Notes

Post#281 » Thu Aug 17, 2023 3:06 am

Detangler wrote: Thu Aug 17, 2023 1:59 am
Omegus wrote: Thu Aug 17, 2023 1:18 am
Detangler wrote: Thu Aug 17, 2023 1:09 am

Sigh..... rampage?

I'm sorry for mentioning this, because it's only going to send this discussion in one direction.
Nope. Rampage makes the attacks undefendable. No amount of block and parry will let you block or parry an attack that cannot be blocked or parried.
Fey asked what abilities trump Morales- rampage trumps Morales that give block/parry.
Red Tipped Arrer, VON Fester, FO, Cutting Claw, Snipe, BoC all ignore morale as well so its not like its just a slayer thing.
<Montague><Capulet>

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Avernus
Posts: 321

Re: The Ability System Rewrite and Provisional Patch Notes

Post#282 » Thu Aug 17, 2023 3:15 am

Manatikik wrote: Thu Aug 17, 2023 3:06 am
Detangler wrote: Thu Aug 17, 2023 1:59 am
Omegus wrote: Thu Aug 17, 2023 1:18 am

Nope. Rampage makes the attacks undefendable. No amount of block and parry will let you block or parry an attack that cannot be blocked or parried.
Fey asked what abilities trump Morales- rampage trumps Morales that give block/parry.
Red Tipped Arrer, VON Fester, FO, Cutting Claw, Snipe, BoC all ignore morale as well so its not like its just a slayer thing.
I think that, unless you are using 1 skill and then go faceroll screaming "..... you and your defence!" not spammable undefendable skills are fine. Yeah, rampage. Same goes for gtdc - pure cancer that, aside from being disgusting, deleted riftbot magus.

what63
Posts: 45

Re: The Ability System Rewrite and Provisional Patch Notes

Post#283 » Thu Aug 17, 2023 8:44 am

Akalukz wrote: Tue Aug 15, 2023 2:18 am
Zxul wrote: Mon Aug 14, 2023 8:41 pm
Akalukz wrote: Mon Aug 14, 2023 8:00 pm

So actually, a bit less than what they have now, as PB is 50%?
The nerf will probably be felt lot more in aoe build, where mara armor debuff isn't available.

Same 3500 armor, but now without the armor debuff:

300/14= 21.4%. +PB 25%= 46.4%. 3500 * (1-0.464)=1876. /44= 42.6% actual armor mitigation vs aoe.

Zealot aoe armor debuff might actually become sought after. Or everybody will just switch to choppa.
True, but they don't have the debuff now in AoE. So it would still be 21.4% + 25% = 46.4% as long as the tactic is additive and not multiplicative. So an effective loss of 5% or so depending on current WS
It's a touch worse than that even because PB is no longer immune to the reduced armor penetration stat on top of everything else, which it was before. Feel free to do the math, end result isn't catastrophically impactful, but it is an aspect that is being neglected that does have some impact. Reason it was multiplicative is becasue it wasn't armor penetration stat to begin with, it was armor ignore, different thangs.

FakeNews
Posts: 4

Re: The Ability System Rewrite & Provisional Patch Notes

Post#284 » Thu Aug 17, 2023 11:45 am

ReturnOfReckoning wrote: Sun Aug 06, 2023 6:44 pm
Image

Balance Changes

- Kiss of Doom - Reverted to live version 1.4.8, heal gain is now set to 100% damage done instead 150%.
That's not how the tactic worked on live. It never healed for damage done, it changed proc chance for all kisses from 25% to 50%.

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Omegus
Posts: 1385

Re: The Ability System Rewrite & Provisional Patch Notes

Post#285 » Thu Aug 17, 2023 1:57 pm

FakeNews wrote: Thu Aug 17, 2023 11:45 am
ReturnOfReckoning wrote: Sun Aug 06, 2023 6:44 pm
Image

Balance Changes

- Kiss of Doom - Reverted to live version 1.4.8, heal gain is now set to 100% damage done instead 150%.
That's not how the tactic worked on live. It never healed for damage done, it changed proc chance for all kisses from 25% to 50%.
The tooltip from 1.4.8 (the final build of the live game) for Kiss of Doom is literally just "Kiss of Death will now heal you for the damage it deals.".


edit: checked the DVD files (launch version) and in that the tactic was named Murderous Poisons with a description of "Increases the chances for all of your Poisons to trigger by {COM_0_VAL0}%.". Seems at some point between launch and 1.4.8 it was changed to Kiss of Doom and the effect changed to healing.
Zomega: RR8x Zealot

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Battlefield
Posts: 382

Re: The Ability System Rewrite and Provisional Patch Notes

Post#286 » Thu Aug 17, 2023 2:12 pm

February 2009 archive xd

To see core tactics you need to move the mouse pointer there

https://web.archive.org/web/20081204042 ... .aspx?id=1 Ironebreaker
https://web.archive.org/web/20081204042 ... .aspx?id=2 Slayer
https://web.archive.org/web/20081204042 ... .aspx?id=3 Rune Priest
https://web.archive.org/web/20081204042 ... .aspx?id=4 Engineer

https://web.archive.org/web/20081204042 ... .aspx?id=5 Black Orc
https://web.archive.org/web/20081204042 ... .aspx?id=6 Choppa
https://web.archive.org/web/20081204042 ... .aspx?id=7 Shaman
Missing Squig Herder

https://web.archive.org/web/20081204042 ... aspx?id=10 Kotbs
https://web.archive.org/web/20081204042 ... aspx?id=11 Bright Wizard
https://web.archive.org/web/20081204042 ... aspx?id=12 Warrior Priest
Missing Witch Hunter

https://web.archive.org/web/20081204042 ... aspx?id=13 Chosen
https://web.archive.org/web/20081204042 ... aspx?id=14 Marauder
https://web.archive.org/web/20081204042 ... aspx?id=15 Zealot
https://web.archive.org/web/20081204042 ... aspx?id=16 Magus

https://web.archive.org/web/20081204042 ... aspx?id=17 Swordmaster
https://web.archive.org/web/20081204042 ... aspx?id=18 Shadow Warrior
https://web.archive.org/web/20081204042 ... aspx?id=19 White Lion
https://web.archive.org/web/20081204042 ... aspx?id=20 Archmage

https://web.archive.org/web/20081204042 ... aspx?id=21 Blackguard
https://web.archive.org/web/20081204042 ... aspx?id=22 Witch Elf
https://web.archive.org/web/20081204042 ... aspx?id=23 Disciple of Khaine
https://web.archive.org/web/20081217044 ... aspx?id=24 Sorcerer

User avatar
Bignusty
Posts: 454

Re: The Ability System Rewrite and Provisional Patch Notes

Post#287 » Thu Aug 17, 2023 4:55 pm

Battlefield wrote: Thu Aug 17, 2023 2:12 pm February 2009 archive xd

To see core tactics you need to move the mouse pointer there

https://web.archive.org/web/20081204042 ... .aspx?id=1 Ironebreaker
https://web.archive.org/web/20081204042 ... .aspx?id=2 Slayer
https://web.archive.org/web/20081204042 ... .aspx?id=3 Rune Priest
https://web.archive.org/web/20081204042 ... .aspx?id=4 Engineer

https://web.archive.org/web/20081204042 ... .aspx?id=5 Black Orc
https://web.archive.org/web/20081204042 ... .aspx?id=6 Choppa
https://web.archive.org/web/20081204042 ... .aspx?id=7 Shaman
Missing Squig Herder

https://web.archive.org/web/20081204042 ... aspx?id=10 Kotbs
https://web.archive.org/web/20081204042 ... aspx?id=11 Bright Wizard
https://web.archive.org/web/20081204042 ... aspx?id=12 Warrior Priest
Missing Witch Hunter

https://web.archive.org/web/20081204042 ... aspx?id=13 Chosen
https://web.archive.org/web/20081204042 ... aspx?id=14 Marauder
https://web.archive.org/web/20081204042 ... aspx?id=15 Zealot
https://web.archive.org/web/20081204042 ... aspx?id=16 Magus

https://web.archive.org/web/20081204042 ... aspx?id=17 Swordmaster
https://web.archive.org/web/20081204042 ... aspx?id=18 Shadow Warrior
https://web.archive.org/web/20081204042 ... aspx?id=19 White Lion
https://web.archive.org/web/20081204042 ... aspx?id=20 Archmage

https://web.archive.org/web/20081204042 ... aspx?id=21 Blackguard
https://web.archive.org/web/20081204042 ... aspx?id=22 Witch Elf
https://web.archive.org/web/20081204042 ... aspx?id=23 Disciple of Khaine
https://web.archive.org/web/20081217044 ... aspx?id=24 Sorcerer

Who BO was insane whit this DA BRAWLER tree =O

Btw whit this next big ability change Marauder are just destroyed to the ground =O !!!!!

User avatar
Akalukz
Posts: 1588

Re: The Ability System Rewrite and Provisional Patch Notes

Post#288 » Thu Aug 17, 2023 5:49 pm

what63 wrote: Thu Aug 17, 2023 8:44 am
Akalukz wrote: Tue Aug 15, 2023 2:18 am
Zxul wrote: Mon Aug 14, 2023 8:41 pm

The nerf will probably be felt lot more in aoe build, where mara armor debuff isn't available.

Same 3500 armor, but now without the armor debuff:

300/14= 21.4%. +PB 25%= 46.4%. 3500 * (1-0.464)=1876. /44= 42.6% actual armor mitigation vs aoe.

Zealot aoe armor debuff might actually become sought after. Or everybody will just switch to choppa.
True, but they don't have the debuff now in AoE. So it would still be 21.4% + 25% = 46.4% as long as the tactic is additive and not multiplicative. So an effective loss of 5% or so depending on current WS
It's a touch worse than that even because PB is no longer immune to the reduced armor penetration stat on top of everything else, which it was before. Feel free to do the math, end result isn't catastrophically impactful, but it is an aspect that is being neglected that does have some impact. Reason it was multiplicative is becasue it wasn't armor penetration stat to begin with, it was armor ignore, different thangs.
I am tracking, thanks!
-= Agony =-

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Abrafo
Posts: 29

Re: The Ability System Rewrite and Provisional Patch Notes

Post#289 » Fri Aug 18, 2023 1:55 am

Wow, just seeing this post. Thank you to all RoR team members. Your hard work is greatly appreciated. I can't wait to see this all up and running.

Ramessu/WP, Kheperunebra/BW & Sheritamun/AM

Dackjanielz
Posts: 209

Re: The Ability System Rewrite and Provisional Patch Notes

Post#290 » Fri Aug 18, 2023 6:24 am

Battlefield wrote: Thu Aug 17, 2023 2:12 pm February 2009 archive xd

To see core tactics you need to move the mouse pointer there

https://web.archive.org/web/20081204042 ... .aspx?id=1 Ironebreaker
https://web.archive.org/web/20081204042 ... .aspx?id=2 Slayer
https://web.archive.org/web/20081204042 ... .aspx?id=3 Rune Priest
https://web.archive.org/web/20081204042 ... .aspx?id=4 Engineer

https://web.archive.org/web/20081204042 ... .aspx?id=5 Black Orc
https://web.archive.org/web/20081204042 ... .aspx?id=6 Choppa
https://web.archive.org/web/20081204042 ... .aspx?id=7 Shaman
Missing Squig Herder

https://web.archive.org/web/20081204042 ... aspx?id=10 Kotbs
https://web.archive.org/web/20081204042 ... aspx?id=11 Bright Wizard
https://web.archive.org/web/20081204042 ... aspx?id=12 Warrior Priest
Missing Witch Hunter

https://web.archive.org/web/20081204042 ... aspx?id=13 Chosen
https://web.archive.org/web/20081204042 ... aspx?id=14 Marauder
https://web.archive.org/web/20081204042 ... aspx?id=15 Zealot
https://web.archive.org/web/20081204042 ... aspx?id=16 Magus

https://web.archive.org/web/20081204042 ... aspx?id=17 Swordmaster
https://web.archive.org/web/20081204042 ... aspx?id=18 Shadow Warrior
https://web.archive.org/web/20081204042 ... aspx?id=19 White Lion
https://web.archive.org/web/20081204042 ... aspx?id=20 Archmage

https://web.archive.org/web/20081204042 ... aspx?id=21 Blackguard
https://web.archive.org/web/20081204042 ... aspx?id=22 Witch Elf
https://web.archive.org/web/20081204042 ... aspx?id=23 Disciple of Khaine
https://web.archive.org/web/20081217044 ... aspx?id=24 Sorcerer
That right there is the warrior priest i wanna play as, the ability to strike in salvation........Healing in Wrath, upsides without crippling downsides....

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