If you want the Twillight Tide crafting as a new core feature but don't agree with my below adjustment, please still vote Yes and put your changes if any in the comments.
- One craftmanship emblem (gem, Ore, shard, pie) per character can be obtained from vendor.
- Emblems can be exchanged for 100g, until crafting lvls are added and exhange can be made free, just costing level reset.
- Remove ring vendors below CR40
- Remove repeatable tool quest. Add tools with 0.5g cost each. Game could use some more gold sinks
- Double ore/gem/shard cost per ring. Now it's permanent, more time can be required for crafting BIS items
- Remove Ore/Gems from player kills, Add 1-3 Ore/Gems as loot from Ore/Gem Rich Deposits, and remove deposit after looting.
- Randomize Deposits (re)spawn time and locations within ACTIVE rvr lakes (incl. All pairings). Increase total Deposits.
Make it feel more like a craft/gathering and encourage small scale - Shards (for talisman) are now included in PQ bags or can be purchase with PQ crests for 20 each.
- Keep special talisman slot, but restrict to Jewelry Slot 2.
To prevent issues with 3x stacking special talisman, and reduce the value proposition vs 2p Genesis/Lotd - Reduce all +4% talismen to +3% (e.g. parry)
Crits get reduced by 50% vs sent/ranked (4%=>2%), so should these. This still leaves power at 40%.