I like MOTH mouseover tooltip but I dont want it anchored to the cursor, I would like it fixed on the screen (like the default mouseover tooltip)
Does anyone know how to do it?
What I know so far:
On "MothProfiles.lua", line 34:
anchor = "cursor", -- | Moth Anchor Point -> String: cursor, or something else that's not "cursor", lol
If you change the word "cursor" to anything else, you can then move the "moth" window, using the layout editor ingame, but its position does not save if u re-start game, or if u do /reloadui
(see screenshots)
Any help is appreciated, thanks in advance
[MOTH Addon] How to make the tooltip static on the screen?
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Re: [MOTH Addon] How to make the tooltip static on the screen?
This is untested, but try opening up Moth.xml and amending line 6 to:
That combined with changing the anchor to anything other than "cursor" as you mentioned in the OP should do the trick.
Code: Select all
<Window name="Moth" handleinput="false" layer="default" savesettings="true">
Zomega: RR8x Zealot
Re: [MOTH Addon] How to make the tooltip static on the screen?
Omegus wrote: ↑Mon Apr 10, 2023 10:58 pm This is untested, but try opening up Moth.xml and amending line 6 to:
That combined with changing the anchor to anything other than "cursor" as you mentioned in the OP should do the trick.Code: Select all
<Window name="Moth" handleinput="false" layer="default" savesettings="true">
oh thank you so much! it worked!
I was right now trying my luck with chatgpt AI (and failing a lot hehe) but your response was so fast thanks a lot
Re: [MOTH Addon] How to make the tooltip static on the screen?
Omegus ChatGPT *noted*
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