drmordread wrote:<Insults and assumptions, like pretty much every other post>
Read it all before. Show me a post in which you don't say "The game is perfect, never change it, only cryers, whiners and bads want change!" and instead provide some rationale and evidence, and maybe I'll listen.
That and you're dead wrong about the blue and purple gear as well. I changed that to get people out of crappy PvE farming and into RvR and SCs, which are what this game is about. I think you just want to pick fights.
Grolar wrote:I don't understand why anyone wanted the flag taken down. It only moved the fights from the first outside flag to the second inside flag. It was fine before.
If people choose to camp one flag over another and lose that's their own stupidity. We all know its about taking all the flags. The current state of Reikland has only made it easier for Engineers and Squig Herders ( Mainly Engineers ) use the turret and squig and wall shooting bug.
Please, put the flag back to its original place. Having four flags doesn't make it any less fun.
My two cents
With the Landing flag:
- Easier to spawncamp because of shorter distance and ability to block all exits
- Scenario turns into an even worse version of Gates of Ekrund because people just go in a beeline straight to the spawn
- No strategy because it's a straight U with no flanking opportunity, and nobody cares to run to the further flags when everyone's fighting close up
Guess one of the real problems is that people don't actually want to play the scenario - but I bet even if there were no rewards for just making kills, everyone would still camp.
If you all just want to play TDM, let me know and I'll remove RF and just put in other scenarios in TDM configuration.