Recent Topics

Ads

motivation killer coppa pull and dps shamie ... ? overtuned?

Chat about everything else - ask questions, share stories, or just hang out.
Sofong
Posts: 554

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#101 » Wed Jul 20, 2022 8:33 am

Ninjagon wrote: Wed Jul 20, 2022 8:24 am
Sofong wrote: Wed Jul 20, 2022 8:16 am
Ninjagon wrote: Wed Jul 20, 2022 8:12 am

I do not play destro too. Do not tell me how it is to play against stacked choppas on daily basic!
Rampage is your answer? Can't you counter that with movement, spread, CC (AOE KD anyone)?
Against choppa pull, you can nothing. See? NOTHING!
just interupt bro, same as rampage, just shatter right? should be alot more easier:D
You obviously do not know what you are talking about. Let me simple explain, ok?
There is not one choppa, but often a bunch of them. Even with perfect interrupt (which will catch all of them around - which is not so realistic), you can interrupt them ONCE.
But they use that as a part of BASIC ROTATION. Do you copy? All of them are using that skill over and over again. Constant danger that you will be pulled. Do you understand now?
ur saying dest can just shatter rampage, but order cant just interrupt GTDC? haha :lol: :lol: :lol:

Ads
User avatar
Ninjagon
Posts: 538

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#102 » Wed Jul 20, 2022 8:47 am

"ur saying dest can just shatter rampage, but order cant just interrupt GTDC? haha"

Yes, exactly that I am saying. Learn the basics. You cannot spamm Rampage. But you can (and all the choppa will) spamm choppa pulls.
Just check the abilities, mate. (Rampage = 30 sec cooldown, and you must be Furious or Berserk.)
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Spoiler:
Image

User avatar
CyunUnderis
Posts: 535
Contact:

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#103 » Wed Jul 20, 2022 8:48 am

Ninjagon wrote: Wed Jul 20, 2022 8:24 am There is not one choppa, but often a bunch of them. Even with perfect interrupt (which will catch all of them around - which is not so realistic), you can interrupt them ONCE.
But they use that as a part of BASIC ROTATION. Do you copy? All of them are using that skill over and over again. Constant danger that you will be pulled. Do you understand now?
AoE interrupt from Engineer or White Lion, plus any taunt from any tank, and you should cut all Coppa pull at once.

The same apply for any side : when you see the enemy DPS channeling, you should spread and AoE interrupt (or at least pick a DPS and taunt if you play a tank) any DPS that is channeling.

User avatar
Ninjagon
Posts: 538

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#104 » Wed Jul 20, 2022 9:02 am

CyunUnderis wrote: Wed Jul 20, 2022 8:48 am
Ninjagon wrote: Wed Jul 20, 2022 8:24 am There is not one choppa, but often a bunch of them. Even with perfect interrupt (which will catch all of them around - which is not so realistic), you can interrupt them ONCE.
But they use that as a part of BASIC ROTATION. Do you copy? All of them are using that skill over and over again. Constant danger that you will be pulled. Do you understand now?
AoE interrupt from Engineer or White Lion, plus any taunt from any tank, and you should cut all Coppa pull at once.

The same apply for any side : when you see the enemy DPS channeling, you should spread and AoE interrupt (or at least pick a DPS and taunt if you play a tank) any DPS that is channeling.
Off course, except the enemy choppas are channeling all the time and non synchronized (because it is a brainless skill) and your interrupt is on CD. Despite the fact that Rampage has to be synchronized (to have best DPS impact) so you can (and should) interrupt it easy.
Your arguments are in real battle pointless.
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Spoiler:
Image

User avatar
Ninjagon
Posts: 538

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#105 » Wed Jul 20, 2022 9:11 am

Can you Rampage through doors, walls, stairs?
Really? Show me please.
Your dear order player ...
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Spoiler:
Image

User avatar
CyunUnderis
Posts: 535
Contact:

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#106 » Wed Jul 20, 2022 9:22 am

Ninjagon wrote: Wed Jul 20, 2022 9:02 am Off course, except the enemy choppas are channeling all the time and non synchronized (because it is a brainless skill) and your interrupt is on CD. Despite the fact that Rampage has to be synchronized (to have best DPS impact) so you can (and should) interrupt it easy.
Your arguments are in real battle pointless.
GTDC has a bigger CD then any AoE/ST interrupt skills. And you should have more tanks then enemies have Coppa. So, what's your point ?

You are just biased.

Sulorie
Posts: 7461

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#107 » Wed Jul 20, 2022 10:10 am

Ninjagon wrote: Wed Jul 20, 2022 8:31 am "Your tanks can do a lot against Choppa pull.
They could be slayers and deal actual damage pressure to both tanks and guarded players.
Maybe you should play destroy to see it from both angles."


Tanks in front will be pulled first. There is not a single godlike tank, who can block/parry/whatever ALL the spamming choppa.
Have you ever seen keep defence from order side? NO ONE is safe agains choppa pull.
Nobody really cares about their attacks on tanks, it's the unavoidable guard DMG what kills you.
Dying is no option.

User avatar
Ninjagon
Posts: 538

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#108 » Wed Jul 20, 2022 1:15 pm

If you cannot accept the fact that the multiple random pulls can disrupt any serious RvR engagement, there is no point to continue in this conversation.

Or maybe you are afraid that one day someonne will use a brain and do something with this broken skill.
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Spoiler:
Image

Ads
User avatar
wildwindblows
Posts: 463

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#109 » Wed Jul 20, 2022 1:30 pm

Rampage>>>>GTDC for warband play but GTDC>>>>Rampage for small scale/roaming groups. Nobody can denie the power of rampage in warband play. Shattering or kiting is almost impossible.

GTDC is annoying in small scale because easy way to catch kiters. Also allows to damage while opponent landing and this is the reason why order side crying.

Grious
Posts: 69

Re: motivation killer coppa pull and dps shamie ... ? overtuned?

Post#110 » Wed Jul 20, 2022 1:39 pm

My main issue with GtdC is when it pulls you through walls or into terrain that results in you getting stuck there. That being said I am also in favor of removing all pulls except engi/magus.

1) Remove GtdC, move around the Choppa masteries and give them their version of ID.
2) Remove Mara Pull and Fetch

I see some people talking bout guard being over-tuned, I both agree and disagree. I don't think what it does is OP, but I think it could be toned down in regards to 2h tanks. Seems the guard being reduced while using a 2h didnt work well. Maybe add a 5s CD on swapping if you are using a 2h. Then again tank pop seems to whine the loudest when you touch the guard so this would probably be detrimental to the population.

Who is online

Users browsing this forum: Google [Bot], Malagash and 6 guests