Whats super fun is players using pulls while sitting in their own spawn in scenarios to kill you on the guards. The amount of WL griefers I ran up against was astounding....Repulsion wrote: Tue Jul 19, 2022 6:52 pmThis - and especially the part in bold - 100% unironically. Ok, maybe not remove Mara/WL pull but rework it so it's not rage inducingly cheesy and not useless at the sametime. Potting, especially after the GCD change makes for an even slower game where gear is even more of a deciding factor than player input; the amount of error pots and high armor from sov buys you is a bit ridiculous at this point, especially with the lower overall burst.flux wrote: Tue Jul 19, 2022 2:58 pm Remove all pulls, remove rampage, mirror ID and remove apothecary and all vendor pots. That will make many buffs synergize and redundant skills used again.
motivation killer coppa pull and dps shamie ... ? overtuned?
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
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Re: motivation killer coppa pull and dps shamie ... ? overtuned?
You say your team pushes them towards their spawn, you fight in front of it and get pulled into guards? Sounds fine to me, as it is your choice to be there.Detangler wrote: Tue Jul 19, 2022 11:17 pm
Whats super fun is players using pulls while sitting in their own spawn in scenarios to kill you on the guards. The amount of WL griefers I ran up against was astounding....

Dying is no option.
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
There is no such annoying, irritating and stupid skill design like choppa pull.
Mindless skill causing lots of bugs as a part of basic DPS rotation? Comon!
Pull from raised platforms in scenario? No problem! (they are not safe anymore)
Let it be super clear: This nonsence is (and always be) the number one!
Mindless skill causing lots of bugs as a part of basic DPS rotation? Comon!
Pull from raised platforms in scenario? No problem! (they are not safe anymore)
Let it be super clear: This nonsence is (and always be) the number one!
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
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Re: motivation killer coppa pull and dps shamie ... ? overtuned?
The most annoying things about choppa pull:
- getting pulled into oil. When oil is up they keep popping out and do their channel to pull you right into the oil.
- getting pulled out of bushes or over fences. You do great positioning and they still pull you out there right in front of everybody without even knowing that you are there.
- getting pulled into keep doors or down ramps where you instantly die to all the aoe damage there or cannot even be rezzed. Last time we had a fight were order was on 3rd floor and destro was on the ramp. Order ranged dps had no chance to damage them because once they got in sight they immediatly got pulled down into them. It's one ability locking down a whole arch type. How stupid is that?
- getting pulled away from the postern door when you enter. They just stand there spamming their channel you instantly get pulled away and cannot exit anymore. Destro can also just fire focused mind to get into keeps under siege. As order you gonna get pulled when there is a choppa near and you try to get in.
- getting interrupted and lifted up while they are right in front of you. It's basically like a 2s disable while they keep damaging you.
- getting pulled whenever you start approaching a destro blob. Pulling you right in the middle of them and in range of everyone. It's like "here I have fished an order for you - free renown".
- getting pulled into objects where you can't move afterwards. Happens a lot with the fences in praag.
- you can't get away from a choppa. They have flee, charge, gtdc movement speed and a pull, while most others only have a flee. You can't catch them either with 3 movement boosts. Talk about overtuned.
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
- getting pulled into oil. When oil is up they keep popping out and do their channel to pull you right into the oil.
- getting pulled out of bushes or over fences. You do great positioning and they still pull you out there right in front of everybody without even knowing that you are there.
- getting pulled into keep doors or down ramps where you instantly die to all the aoe damage there or cannot even be rezzed. Last time we had a fight were order was on 3rd floor and destro was on the ramp. Order ranged dps had no chance to damage them because once they got in sight they immediatly got pulled down into them. It's one ability locking down a whole arch type. How stupid is that?
- getting pulled away from the postern door when you enter. They just stand there spamming their channel you instantly get pulled away and cannot exit anymore. Destro can also just fire focused mind to get into keeps under siege. As order you gonna get pulled when there is a choppa near and you try to get in.
- getting interrupted and lifted up while they are right in front of you. It's basically like a 2s disable while they keep damaging you.
- getting pulled whenever you start approaching a destro blob. Pulling you right in the middle of them and in range of everyone. It's like "here I have fished an order for you - free renown".
- getting pulled into objects where you can't move afterwards. Happens a lot with the fences in praag.
- you can't get away from a choppa. They have flee, charge, gtdc movement speed and a pull, while most others only have a flee. You can't catch them either with 3 movement boosts. Talk about overtuned.
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
Said someone who doesn't play destro. No doubt you know that destro is easier just by watching them kill you from time to time. Oh, the good old expert opinions.lumpi33 wrote: Wed Jul 20, 2022 7:23 am
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
RoR doesnt deserve being taken seriously.
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
I do not play destro too. Do not tell me how it is to play against stacked choppas on daily basic!Cyrylius wrote: Wed Jul 20, 2022 8:00 amSaid someone who doesn't play destro. No doubt you know that destro is easier just by watching them kill you from time to time. Oh, the good old expert opinions.lumpi33 wrote: Wed Jul 20, 2022 7:23 am
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
Rampage is your answer? Can't you counter that with movement, spread, CC (AOE KD anyone)?
Against choppa pull, you can do nothing. See? NOTHING!
Last edited by Ninjagon on Wed Jul 20, 2022 8:17 am, edited 1 time in total.
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
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Re: motivation killer coppa pull and dps shamie ... ? overtuned?
just interupt bro, same as rampage, just shatter right? should be alot more easier:DNinjagon wrote: Wed Jul 20, 2022 8:12 amI do not play destro too. Do not tell me how it is to play against stacked choppas on daily basic!Cyrylius wrote: Wed Jul 20, 2022 8:00 amSaid someone who doesn't play destro. No doubt you know that destro is easier just by watching them kill you from time to time. Oh, the good old expert opinions.lumpi33 wrote: Wed Jul 20, 2022 7:23 am
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
Rampage is your answer? Can't you counter that with movement, spread, CC (AOE KD anyone)?
Against choppa pull, you can nothing. See? NOTHING!
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
Your tanks can do a lot against Choppa pull.Ninjagon wrote: Wed Jul 20, 2022 8:12 amI do not play destro too. Do not tell me how it is to play against stacked choppas on daily basic!Cyrylius wrote: Wed Jul 20, 2022 8:00 amSaid someone who doesn't play destro. No doubt you know that destro is easier just by watching them kill you from time to time. Oh, the good old expert opinions.lumpi33 wrote: Wed Jul 20, 2022 7:23 am
Destro doesn't have to deal with all that crap. It's A LOT more easy for destro without having to deal with that points. Saying that GTDC is not overpowered with these points in mind is just ridiculous. It's one ability causing so much troubles for the other side. Rampage is strong but can do none of this.
Rampage is your answer? Can't you counter that with movement, spread, CC (AOE KD anyone)?
Against choppa pull, you can do nothing. See? NOTHING!
They could be slayers and deal actual damage pressure to both tanks and guarded players.
Maybe you should play destro to see it from both angles.
Last edited by Sulorie on Wed Jul 20, 2022 10:09 am, edited 1 time in total.
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Re: motivation killer coppa pull and dps shamie ... ? overtuned?
You obviously do not know what you are talking about. Let me simple explain, ok?Sofong wrote: Wed Jul 20, 2022 8:16 amjust interupt bro, same as rampage, just shatter right? should be alot more easier:DNinjagon wrote: Wed Jul 20, 2022 8:12 amI do not play destro too. Do not tell me how it is to play against stacked choppas on daily basic!Cyrylius wrote: Wed Jul 20, 2022 8:00 am
Said someone who doesn't play destro. No doubt you know that destro is easier just by watching them kill you from time to time. Oh, the good old expert opinions.
Rampage is your answer? Can't you counter that with movement, spread, CC (AOE KD anyone)?
Against choppa pull, you can nothing. See? NOTHING!
There is not one choppa, but often a bunch of them. Even with perfect interrupt (which will catch all of them around - which is not so realistic), you can interrupt them ONCE.
But they use that as a part of BASIC ROTATION. Do you copy? All of them are using that skill over and over again. Constant danger that you will be pulled. Do you understand now?
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Spoiler:
Re: motivation killer coppa pull and dps shamie ... ? overtuned?
"Your tanks can do a lot against Choppa pull.
They could be slayers and deal actual damage pressure to both tanks and guarded players.
Maybe you should play destroy to see it from both angles."
Tanks in front will be pulled first. There is not a single godlike tank, who can block/parry/whatever ALL the spamming choppa.
Have you ever seen keep defence from order side? NO ONE is safe agains choppa pull.
They could be slayers and deal actual damage pressure to both tanks and guarded players.
Maybe you should play destroy to see it from both angles."
Tanks in front will be pulled first. There is not a single godlike tank, who can block/parry/whatever ALL the spamming choppa.
Have you ever seen keep defence from order side? NO ONE is safe agains choppa pull.
Last edited by Ninjagon on Wed Jul 20, 2022 8:34 am, edited 2 times in total.
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
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