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Choppa Pull, fix or delete it?

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Detangler
Posts: 1030

Re: Choppa Pull, fix or delete it?

Post#91 » Thu Jun 30, 2022 6:00 am

Slayer rampage is easy to counter cause you can just shatter the enchantment, right?

Just interrupt the Choppa when he's spamming GtdC - the animation is pretty obvious. Its that easy to counter, right?
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable

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lumpi33
Posts: 443

Re: Choppa Pull, fix or delete it?

Post#92 » Thu Jun 30, 2022 7:29 am

Sulorie wrote: Thu Jun 30, 2022 5:29 am
lumpi33 wrote: Wed Jun 29, 2022 11:18 pm How good is free immunity when you are getting pulled into their blob with screwed up camera, can't move and die afterwards?
When you pull enemy melees and their tanks, who are not running away from you, you actually give them free immunity.
Only people without group support/guard are bothered by this pull, especially if they don't want to get into melee range in the first place.
There are a lot of situations where you want to fall back or get away. In that situations the mara/choppa pulls are huge. No matter if you pull a tank or anything else. If it is zergy that target is gonna die.

Order on the other hand doesn't have the run away gits, doesn't have the snare proc on the WP prayer, doesn't have that good mara/choppa pulls and doesn't a moral 2 to become immune to everything. Focused mind makes you immune to CC but not to pulls. A destro firing that m2 will just run away. An order firing that m2 still gonna get pulled. That is pretty ridiculous.

What free immunity are you even talking? You can always get snared and Im not sure about choppa pull but after a mara pull you can get knocked down. Even if you can't get knocked down as tank. Doesn't mean anything because knocked down tanks still parry and block, which is also pretty ridiculous.

That free immunity doesn't even matter. The pull is superior.

Sulorie
Posts: 7461

Re: Choppa Pull, fix or delete it?

Post#93 » Thu Jun 30, 2022 9:40 am

lumpi33 wrote: Thu Jun 30, 2022 7:29 am
What free immunity are you even talking? You can always get snared and Im not sure about choppa pull but after a mara pull you can get knocked down. Even if you can't get knocked down as tank. Doesn't mean anything because knocked down tanks still parry and block, which is also pretty ridiculous.

That free immunity doesn't even matter. The pull is superior.
Try to remove a tank from his guard target, who is immune to punts.
Dying is no option.

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Battlefield
Posts: 535

Re: Choppa Pull, fix or delete it?

Post#94 » Thu Jun 30, 2022 10:31 am

Simple fix without any testing is decrease Choppa pull distance to 25 ft

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Ninjagon
Posts: 541

Re: Choppa Pull, fix or delete it?

Post#95 » Thu Jun 30, 2022 11:26 am

Sorry but choppa pull is random OP ****, which every choppa mindlesly spamm.

Another simple fix:
Make choppa pull effect as a new core ability with global CD. Dou you wanna pull the enemy? Sacrifice your global cooldown.
Ninjamag - The Sorcerer. RETRIBUTION / DEVASTATION guild.
Order: Velmires WP, Carnow Knight, Ninjagon BW, Ninjab WL
Destro: Ninjamar mara, Khaininja DoK, Ninjaguard chosen, Ninjamag sorc
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Farrul
Posts: 632

Re: Choppa Pull, fix or delete it?

Post#96 » Thu Jun 30, 2022 12:49 pm

Or just remove the pull effect and strenghten the other aspects of it(e.g up the damage component / give it parry strike-through bonus etc, something that fits the theme orky/smash )

Dakkhon
Posts: 92

Re: Choppa Pull, fix or delete it?

Post#97 » Thu Jun 30, 2022 1:02 pm

Delete it. Its a bs maneuver and has a bubble like radius and pull thru walls, from floors above etc etc. It's over the top and even the Engi pull works nowhere near this. I may get 1-3 people if I am lucky and some npc knats and dirt. No one comes from around corners, different floors or thru them if you are on the edge and then fall to the choppa to be aoe'd with all the others. It needs to go for good. It is abused everyday and all day.
Marauder and WE killer because I hate classes that require no skill lol! :lol: :lol: :lol: :lol: :lol: :lol:

malark
Posts: 58

Re: Choppa Pull, fix or delete it?

Post#98 » Thu Jun 30, 2022 2:59 pm

kinda crazy order basically wins the lions share of everything and everyone pretty much knows slayers, witch hunters and top level white lion are ridiculous
you log on and in the rvr bar all you see is blue

Because of rampage most of the time destro has no front line but some guy with 100% parry and perma range snare and invisibility can't get away against like 1 opposition combo. This forum is kinda hilarious.

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Rapzel
Posts: 452

Re: Choppa Pull, fix or delete it?

Post#99 » Thu Jun 30, 2022 3:04 pm

JohnnyWayne wrote: Mon Jun 27, 2022 2:07 pm Considering the pull also interrupts channels and casts, it is way over the top. As far as I am informed, getting pulled and punted removes defenses on your character. If that is the case, I'd recommend to start there and remove that.
Not just that you can't control your character during flight, you are out of position afterwards, which is insanely strong on it's own.
Proven to be a Order Prider urban myth.

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Vri
Posts: 620

Re: Choppa Pull, fix or delete it?

Post#100 » Thu Jun 30, 2022 7:43 pm

I find it funny that Gamesbond, said in this post that if you want to help, let him know. We have a chance to do soemthing but we would rather pick at each other in a thread.

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