But that is something that is completly wrong in most peoples mind:Panel wrote: ↑Sat Jun 04, 2022 11:07 am 1vs1 matters immensely - it is these encounters that form a players perception of the strength or lack thereof of their character. Constantly being thumped by whatever you run into leads to a "this class is so weak" conclusion. In the larger context of the campaign it is irrelevant but in the mind of the player it creates an assessment of their character sufficient to make them reroll or just quit. Its no use parroting the standard mantra that the game isnt balanced around 1v1 to these players - they will just reply "thats because it isnt balanced at all". 1vs1 is unavoidable - there are so many situations where you will find yourself alone,even if for a short period and should you meet an enemy player who just smashes you the experience will do more to influence your opinions on balance etc than any wb play will. I will go out on a limb and hazard that players 1v1 experiences have been responsible for more player loss than any other single factor.
"This guy killed me, my class underperforms" while most of the time it should be "Maybe there are some slightly differences in the 1v1 capabilitys of my class, but the other player is simply just better"