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[WH] Trial by Pain can not be interrupted by Taunt

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Osred
Posts: 412

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#11 » Wed Mar 30, 2022 2:08 pm

Is TBP actually good now? If it isnt this should apply to the WHs using it.

"Dont interupt your enemy while theyre making a mistake" - Sun Tzu
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Krima
Posts: 602

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#12 » Wed Mar 30, 2022 3:13 pm

This should be urgent.. looks broken AF.
Krima - WE RR 87
Carnage :ugeek:

geezereur
Posts: 627

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#13 » Wed Mar 30, 2022 3:42 pm

sharpblader wrote: Tue Mar 15, 2022 5:50 am
Krima wrote: Mon Mar 14, 2022 4:34 pm
+ Even if you parried all their TBP hits the bullets will proc no matter what!!
Additionally, combo points are always awarded when using Slice (WE) and Razor Strike (WH) despite being parried.
I did not know about this one no wonder so many whs and wes are using Razor Strike and Slice then wtf.

User avatar
facundo7777
Posts: 402

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#14 » Thu Mar 31, 2022 6:00 am

reynor007 wrote: Mon Mar 14, 2022 4:39 pm
Krima wrote: Mon Mar 14, 2022 4:34 pm 100%,

+ Even if you parried all their TBP hits the bullets will proc no matter what!!
cry cry baby
and where is all the def WE hmm... oh yes, it's Frenzied Mayhem nerf for WB

by the way, I accidentally looked up my stats on killbord
solo stats KILLS 691 DEATHS 9
I'm probably not such a bad player as you tried to expose me)))
In my opinion You are top solo player or even best on the server :) You prove it by playing few different classes! Moreover You are very helpful for community.

anyway from my point of view those solo stats not 'saying' all the truth (stats are so amazing itself). Why?

1) wh class - only wh or we can achieve so low death score. Moreover as we know the wh dmg is kinda broken while it goes in pair with surv, healing and escape mechanics especially in 1v1 or 1vX.

2) You had/have few whs so You could try and die a lot on different chars to test builds etc and then building the stats on Mdpv :) or am i wrong?

Once more, its not hate. Just my opinion about stats. I really love Your skills, help, movies etc. Keep it up!! (even if iam dying on my destro toon :D:D)

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sharpblader
Posts: 298

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#15 » Sun Apr 03, 2022 6:23 am

geezereur wrote: Wed Mar 30, 2022 3:42 pm
sharpblader wrote: Tue Mar 15, 2022 5:50 am
Krima wrote: Mon Mar 14, 2022 4:34 pm
+ Even if you parried all their TBP hits the bullets will proc no matter what!!
Additionally, combo points are always awarded when using Slice (WE) and Razor Strike (WH) despite being parried.
I did not know about this one no wonder so many whs and wes are using Razor Strike and Slice then wtf.
Yes, currently there are many abilities that both WH and WE can use to be effective in 1v1.

If WH or WE is in melee range, you cannot prevent them from generating Accusation or Bloodlust.

WHs cycle between razor strike and one combo Absolution. Bullets damage is undefendable so unless you absorb it, they will heal off from you every 2 GCDs. This does not require any positioning whatsoever and doesnt matter if you defended their attack.

Def WEs also enjoy similar mechanics as it is easy for them stack 5 bloodlust to get WB. After WB fix, the dagger throwing and kiting doesnt seem OP anymore but it is still undefendable which should be fixed. But tbh even if daggers were defendable, it would still proc kisses and WB.
Osred wrote: Wed Mar 30, 2022 2:08 pm Is TBP actually good now? If it isnt this should apply to the WHs using it.
TBP procs bullets twice, once at the start of channel and second at the end of it. If they proc Flowing Accusation, at the end of TBP WH can do good burst dmg in one GCD:

1. Last TBP channel dmg
2. TBP Bullet proc
3. Auto Attack
4. Absolution
5. Absolution Bullet proc
6. Any other damage proc

Oh its potentially around a 1k heal as well. So yes, it is critical to interrupt it.
Last edited by sharpblader on Sun Apr 03, 2022 7:28 am, edited 4 times in total.

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Parallell86
Posts: 241

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#16 » Sun Apr 03, 2022 6:28 am

No rush fixing a broken order class.

And reynoor bitching about def WE when WH is even more broken regardless if its def or not.

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LetsYouDie
Posts: 28

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#17 » Sun Apr 03, 2022 7:38 am

Parallell86 wrote: Sun Apr 03, 2022 6:28 am No rush fixing a broken order class.

And reynoor bitching about def WE when WH is even more broken regardless if its def or not.
c'est la vie
Spoiler:
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Ayaya > Not Ayaya

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Parallell86
Posts: 241

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#18 » Sun Apr 03, 2022 12:04 pm

reynor007 wrote: Mon Mar 14, 2022 4:39 pm
Krima wrote: Mon Mar 14, 2022 4:34 pm 100%,

+ Even if you parried all their TBP hits the bullets will proc no matter what!!
cry cry baby
and where is all the def WE hmm... oh yes, it's Frenzied Mayhem nerf for WB

by the way, I accidentally looked up my stats on killbord
solo stats KILLS 691 DEATHS 9
I'm probably not such a bad player as you tried to expose me)))
Broken class.

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Krima
Posts: 602

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#19 » Sun Apr 03, 2022 1:02 pm

Parallell86 wrote: Sun Apr 03, 2022 12:04 pm
reynor007 wrote: Mon Mar 14, 2022 4:39 pm
Krima wrote: Mon Mar 14, 2022 4:34 pm 100%,

+ Even if you parried all their TBP hits the bullets will proc no matter what!!
cry cry baby
and where is all the def WE hmm... oh yes, it's Frenzied Mayhem nerf for WB

by the way, I accidentally looked up my stats on killbord
solo stats KILLS 691 DEATHS 9
I'm probably not such a bad player as you tried to expose me)))
Broken class.
They pretty much skyrocket WH in terms of OPness with Burn Armor.
Having the ability to start combat out of meele range and building accusation from 40ft turns WH into a semi-range class.. as soon target close range. There U go, 12 sec parry. :lol:
Krima - WE RR 87
Carnage :ugeek:

User avatar
sharpblader
Posts: 298

Re: [WH] Trial by Pain can not be interrupted by Taunt

Post#20 » Sun Apr 03, 2022 2:20 pm

Krima wrote: Sun Apr 03, 2022 1:02 pm
Parallell86 wrote: Sun Apr 03, 2022 12:04 pm
reynor007 wrote: Mon Mar 14, 2022 4:39 pm

cry cry baby
and where is all the def WE hmm... oh yes, it's Frenzied Mayhem nerf for WB

by the way, I accidentally looked up my stats on killbord
solo stats KILLS 691 DEATHS 9
I'm probably not such a bad player as you tried to expose me)))
Broken class.
They pretty much skyrocket WH in terms of OPness with Burn Armor.
Having the ability to start combat out of meele range and building accusation from 40ft turns WH into a semi-range class.. as soon target close range. There U go, 12 sec parry. :lol:

Look, this forum thread was not started to discuss the OPness of WH.

It was started to discuss and take action by fixing a minor disbalance in mirror abilities due to a possible bug.

This is the biggest way of spreading misinformation.

In solo, WHs may be extremely powerful against melee, but they lack heal debuff in their regen build. They are not as effective as WEs in killing good kiters especially those that can heal themselves.

In groups, their effectiveness is bound by their ability to position perfectly. Which, if you have high latency is very hard to do. AFAIK the top WHs in ranked play from the same place where the server is located. With access to so many flat damage buffs and a strong M3, WEs clearly perform better in 6v6.

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