
- Zealot: Direct healing grants AP to your target. As written, this would imply that any direct healing you do might grant AP to your currently selected target (we'll assume friendly target...)
- Rune Priest: Healing abilities grant AP to your target. This implies that it triggers when any healing ability is used/cast which would mean once per cast for group heals, but would also trigger when casting HoTs. This would also mean that the healing master rune could only grant AP when cast and not per tick. Like the Zealot one, it says the affected player is your target.
- Disciple of Khaine: Direct healing grants AP to the ally. This implies that the person who was directly healed is the person who gets the AP, unlike the Zealot/Rune Priest version which imply that the current target gets the AP.
- Warrior Priest: Healing grants AP to the ally. This uses the most generic term possible "Healing", which could be on heal tick, direct heals, heal cast, etc. Like the DoK one, the wording implies that the person healed gets the AP, as opposed to the Zealot/Rune Priest version where your current target gets the AP.
How do these 4 tactics actually work?