I'll reiterate the main problem: The spec wouldn't need 6+ tactics in order to compete if the abilities had proper sensible functions and instead did what you'd expect a 2-Handed Choppa to do: Hit stuff really hard. No one wants to bring an anti-healing choppa into anything. And what good is that exactly? You're damage should be the "anti healing factor". It's a redundant concept as it currently stands.Sulorie wrote: Wed Dec 22, 2021 10:40 amOk, then I missed what you mean but when you look at other classes 15% crit tactics, they usually are only for the tree they are in, unless they are tied to a certain mechanic e.g. magus/engi pet.b00n wrote: Wed Dec 22, 2021 10:26 amthat's not true it only applies to da hitta abilities, which is only one tree, should be atleast savage tree aswell. And who cares if it is for aoe too, if u can't use the channel abilties it's not worth it -> 15% restricted to 2h but for all treesSulorie wrote: Wed Dec 22, 2021 10:14 am
The tactic works already like that. The -crit debuff applies to dw builds only.
But no matter what changes we suggest, both 2h specs still deal less dmg than dw spec, because of tactic slot limitations, they can't take all dmg enhancing tactics. Some way of substitution of Pent Up Rage into the class mechanic itself to free a valuable tactic slot, should be a baseline, before any other suggestion is brought up.
Look. What exact role does the two handed Choppa perform to compete with the other specs in any functionality? Literally nothing. You may as well boil it down to basics. Pure, raw, brutal damage
compressed into single-target, simple as. You can go either with Wrecka for AoE focus, or Hitta for ST focus. As it stands, no one does the later, the former is all anyone cares about. It's literally a class with ONE ACCEPTED SPECIALIZATION.