I believe right now it is one of the biggest contributors. In Oceania timezone, numbers barely wave around 200~. And most oceania players now only play during when NA/EU overlap happens.Razid1987 wrote: ↑Sun Nov 14, 2021 6:01 pm I'll be honest, have considered a few times the last couple of months of returning to the game, but the sub-1k active players doing EU prime time (Which has been the case every single time, I've checked) makes me quite nervous about the state of the game and it's player base. Sadly seems almost like a gamble to remerge yourself into this beloved game, at this point.
I know it is a dead horse that is not gonna revive, but NB lost us 200-300 average pop here in oceania zone. losing several hundred people doesn't impact EU primetime as much, since remaining pop is enough for game activity. In oceania case it killed off the game for the remaining people.
Only thing I can think of is some special considerations around how game mechanics can adjust around low pop timezones, because I know NA is also heading towards where we are. Those considerations might include;
- lower limit on forts places for low pop. current limit acts as no limit. We often see 1:3 to 1:2 attacker/defender in low pop times, and actual limit is not doing anything at all, All T4 attacker faction can easily fit in forts, making forts even worse then they already are. For the content that is gated for invader grind this is making realm balance so much worse.
-24vs24 city in low pop times is stupid. We dont even get a 3rd instance. It needs to go down to 12 vs 12 during low pop times.
Propbably a lot more needs to be done, so that 200-300 population range still ends up with meaningful gameplay. As it stands now, people dont even bother. And this is creating a compounding effect with NB not being anymore; people who stay away from game a while, find it not worth the bother getting used to keyboard olympics to check it out again.