Does choppa become a good 1v1/solo class later in the game?

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grumcajs
Posts: 378

Re: Does choppa become a good 1v1/solo class later in the ga

Post#21 » Thu Jul 09, 2015 5:15 am

Kaitanaroyr wrote: self punt still triggers with RD buff on wouldn't say dps zeals/rps aren't one of the worst they have good dps kiting+ 50% dmg reduction with tactic snare as well.
self-punt wont trigger when you are immune to CC. On the other hand ... Im 100% sure it wont trigger when u r under effect of shrug it off (snare,root immunity). Not so sure about RD.

Dps RPs have a tactic with snare. If Im correct dps zealots do not have any snare

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Luth
Posts: 2840

Re: Does choppa become a good 1v1/solo class later in the ga

Post#22 » Thu Jul 09, 2015 8:52 am

TenTonHammer wrote:
Telen wrote:Ranged classes will eat you for breakfast. Choppa is the quintessential group mdps.
Something something ordo 2 rkd and none for destro
Mutated Energy

grumcajs
Posts: 378

Re: Does choppa become a good 1v1/solo class later in the ga

Post#23 » Thu Jul 09, 2015 11:29 am

Luth wrote:
TenTonHammer wrote:
Telen wrote:Ranged classes will eat you for breakfast. Choppa is the quintessential group mdps.
Something something ordo 2 rkd and none for destro
Mutated Energy
:lol: :lol: :lol:

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TenTonHammer
Posts: 3806

Re: Does choppa become a good 1v1/solo class later in the ga

Post#24 » Thu Jul 09, 2015 11:47 am

Mutated energy is a kd that required disrupt, on a class that will never stack wp and only "works" on casters, it's such a weird ability that don't really "fit" with maras kit

Would make more sense on a class like bg
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noisestorm
Posts: 1727

Re: Does choppa become a good 1v1/solo class later in the ga

Post#25 » Thu Jul 09, 2015 12:01 pm

TenTonHammer wrote: Would make more sense on a class like bg
Would make more sense, but render it even more OP than it already is :D

Luth
Posts: 2840

Re: Does choppa become a good 1v1/solo class later in the ga

Post#26 » Thu Jul 09, 2015 12:21 pm

100 feet range Knockdown on a mDPS = lol:

- in 1 vs 1 situations it makes it almost impossible to kite a half brained marauder on a magical DPS/healer class, as he will disrupt + 3 second knockdown sooner or later
- in grp vs grp or mass pvp situations you likely get a lot of disrupts because some magical damage from random AOE thrown around or some noob healer trying to "kill da marauder" with his low intelligence value (same happens when said noob healer is joining a 1vs1 situation :D )

Even with high intelligence reducing his disrupt chance, the mara has the possibility to easily spec for some real* disrupt values:
http://waronlinebuilder.org/#renown;000 ... 3000000000

* "real" because additional modifiers to the disrupt chance (besides willpower) are not reduced by intelligence. So for just 10 renown points you get a guaranted disrupt chance of 12%.

I'm not saying that range knockdowns are balanced across the factions, but the marauder 100 feet knockdown is very valuable in the hands of a decent player.

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Telen
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Re: Does choppa become a good 1v1/solo class later in the ga

Post#27 » Thu Jul 09, 2015 12:44 pm

In 5 years of playing dps am Ive never been range kd by a mara. With high intel they wont be disrupting ever.
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mickeye
Posts: 227

Re: Does choppa become a good 1v1/solo class later in the ga

Post#28 » Thu Jul 09, 2015 12:45 pm

grumcajs wrote:
Kaitanaroyr wrote: self punt still triggers with RD buff on wouldn't say dps zeals/rps aren't one of the worst they have good dps kiting+ 50% dmg reduction with tactic snare as well.
self-punt wont trigger when you are immune to CC. On the other hand ... Im 100% sure it wont trigger when u r under effect of shrug it off (snare,root immunity). Not so sure about RD.

Dps RPs have a tactic with snare. If Im correct dps zealots do not have any snare
On live, self punt didn't go off when you're immune to snares. In RoR however... So I wouldn't be so sure, that RD will negate selfpunt.
Last edited by mickeye on Thu Jul 09, 2015 1:08 pm, edited 1 time in total.
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grumcajs
Posts: 378

Re: Does choppa become a good 1v1/solo class later in the ga

Post#29 » Thu Jul 09, 2015 12:54 pm

Telen wrote:In 5 years of playing dps am Ive never been range kd by a mara. With high intel they wont be disrupting ever.
same for me. And even when mara disrupted my spell. Looks like any decent mara does not even bother to put it to their hotbar...

seriously its like giving sorc knockdown based on parry. they can spec for parry, they would eventually parry in some occasion but I doubt they would even bother to put it on hotbar...


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