Hail all.
Despite being told several times the weekly event scens will be looked at and a more varied selection of scens would be churned out this sadly has not been the case
the last several weeks its just non stop melee blob run to the centre no tactics no brains no splitting up, no mobility, no 2nd guessing, no changes of plan needed
-we have ironclad weekend event which should be a 3 base very good scen but was changed for unknown reasons to middle base blob wins, 500-12 17kills to 0, pointless for losing team
(this has now been corrected but after the event ended)
-we have thunder valley, used it be a multiple 5 base scen but changed to middle base melee blob fight no more mobility or small fights, solos, or splitting up needed 500-87 37kills to 1 pointless for losing team
-we now have gromgrill crossing tug of war melee blob all to centre bridge pack it then move as melee blob to next , 500-0 37kills to 0 pointless for losing team
people give up and quit.
so im wondering where is the variety we were promised?
where are the 500-470 37 kills to 33 epic multiple base scens that reward BOTH teams and ensure fun close competitive games?
People enjoy them and keep playing, win or lose
reik factory? Dragon Bane? Altdorf Warquarters? Phoenix gate?
again it's either the Powers That Be not paying attention (as we were told the case last time) or they are determined to push 500-0 37-0 kills one sided melee blob stompings as what the game should be, and not a 500-470 37-33 close fun competitive game for all what surely the game should be?
I have no idea why my original idea of a 3 weekly rotation has not been adopted
week 1 weekend event is king of hill eg black fire pass, mounkain temple, tol amroc, eg temple of isha etc
week 2 weekend event is multiple base scen eg reik factory, dragon bane,
week 3 its an objective carry scen or a random eg phoenoix gate, serp passage, stonetroll pacifying eg Highpass cemmy
we have already had far too many good competitive multiple base scens turned for unknown reasons into king of hill unthinking melee blob stomps
eg logain forge, eg ironclad (now turned back), eg thunder valley, eg reikland hills, eg talabac dam, eg howling gorge, eg Blood of the black cairn
yet strangely NO king of the hills have been changed to multiple base scens,,,,,, it's all one way traffic.
the event scen should be the showpiece for the week inviting all to have a go and have fun competitive close game , even where even if u r out matched u can still make a difference and take bases or have 1 on1 s or small fights around the map which effects the end result, not 9 ppl afk after 37 secs and 3 quitting coz the unthinking melee blob meta ran to midd and chewed them up and then didnt move frm melee blob formation all game.
Im not against king of hill or melee blobs but i am against being served the same dish every single week when there's so much more to choose from, when its all we get every single week it needs looking at again, tuvm.
'Swords In the Wind!"
The Mel.
Weekly event scen back to King of Hill bias
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Re: Weekly event scen back to King of Hill bias
I think between the weekend of Ekrund and till the end of Sept, early October, the weekly scenario will be a dwarf SC that ties in to the Saga long term event. It being KoH or not, has nothing to do with it.
- h34rtbrok3n
- Posts: 16
Re: Weekly event scen back to King of Hill bias
Scenarios are like that, at least T1 and T2-T3. If you want a good experience you need a premade, often it takes time to setup a good one and let´s not talk about PUG experience in scenarios which is basically be farmed.
Sadly, making scenarios fair for everyone would lead to longer queues and people don´t like that.
We have to live with how things are.
Sadly, making scenarios fair for everyone would lead to longer queues and people don´t like that.
We have to live with how things are.
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- Posts: 36
Re: Weekly event scen back to King of Hill bias
h34rtbrok3n wrote: Sat Sep 04, 2021 5:39 pm Scenarios are like that, at least T1 and T2-T3. If you want a good experience you need a premade, often it takes time to setup a good one and let´s not talk about PUG experience in scenarios which is basically be farmed.
Sadly, making scenarios fair for everyone would lead to longer queues and people don´t like that.
We have to live with how things are.
That's not his point at all.
His point is that they are encouraging standing in one spot by choosing scenarios that only need that one spot to win, there is no outmaneuvering the enemy, whoever has the higher levels and least class diversity (if focused on AoE melee), wins.
Re: Weekly event scen back to King of Hill bias
Or just rework all scens to put either chain flag cap (ie. Gromrill crossing), or multiple flags (ie. Reikland factory) types.
No more one flag only, no more KotH, more diversity allowed and various tactical moves. Now the victory will not be always on the more geared/imbacomp/ST-meleeblob team, since you can win with objectives, and not only kills alone.
Problem solved.
No more one flag only, no more KotH, more diversity allowed and various tactical moves. Now the victory will not be always on the more geared/imbacomp/ST-meleeblob team, since you can win with objectives, and not only kills alone.
Problem solved.
Re: Weekly event scen back to King of Hill bias
The current weekend warfront scenarios are part of our Stronghold Saga event, each weekend warfront for the past few weeks was included in either Part 1, 2 and now 3.
The rotation we discussed earlier this year was fulfilled and we're still rotating the scenario types. This is different though and we will not enforce our rotation, because the planned event - in its 3 parts - is a priority.
The rotation we discussed earlier this year was fulfilled and we're still rotating the scenario types. This is different though and we will not enforce our rotation, because the planned event - in its 3 parts - is a priority.
Re: Weekly event scen back to King of Hill bias
No patches, no news, no fixes.
It seems Devs jumped off the boat and some of us are just playing the violin still while Titanic sinks.
It seems Devs jumped off the boat and some of us are just playing the violin still while Titanic sinks.
- h34rtbrok3n
- Posts: 16
Re: Weekly event scen back to King of Hill bias
Our points are very related *shrug*EuphoricAnguish wrote: Sat Sep 04, 2021 6:00 pm That's not his point at all.
His point is that they are encouraging standing in one spot by choosing scenarios that only need that one spot to win, there is no outmaneuvering the enemy, whoever has the higher levels and least class diversity (if focused on AoE melee), wins.
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Re: Weekly event scen back to King of Hill bias
Yup a 3-Parts event spread over months and constant reminders that devs are extremely busy with what they're currently working on in the game sure sounds like it's a sinking boat.Satirico wrote: Sat Sep 04, 2021 6:41 pm No patches, no news, no fixes.
It seems Devs jumped off the boat and some of us are just playing the violin still while Titanic sinks.
Re: Weekly event scen back to King of Hill bias
tuvm for the response and explanation o gm Gamesbond
but plz consider My Proposal for the weekend event scen going fwds
3 weekly rotation
week 1 king of hill eg Tol amroc, black fore pass, library
week 2 multiple base scen eg gates ekrund, black crag keep, altdorf war quarters, reik factory
week 3 objective carry or randoms eg phoenix gate, serp pssge, stone troll pacifier, highpass cemmy
tis a dream I have.
but plz consider My Proposal for the weekend event scen going fwds
3 weekly rotation
week 1 king of hill eg Tol amroc, black fore pass, library
week 2 multiple base scen eg gates ekrund, black crag keep, altdorf war quarters, reik factory
week 3 objective carry or randoms eg phoenix gate, serp pssge, stone troll pacifier, highpass cemmy
tis a dream I have.