forsa wrote: Thu May 13, 2021 10:34 am
Sofong wrote: Thu May 13, 2021 5:45 am
u want to deal dmg as kotbs, need to tone down their utility and survivability 1st.
BO would like to have a word with you.
BO can have all the words they want, no tank in the game comes close to the utility knight has, both in SnB and 2H.
And that's the issue. The class is not broken. This is a team game and knight, with either weapon, is a must have for any group.
The issue is it's boring. You have very few abilities, and when you take out situationals and the ones that hit like poo, you're basically down to 2 debuffs every 20 sec and MS spam.
So yes it does potato damage and is boring.
It also has 3 auras
And a group wide heal buff
And an aoe crit chance debuff
Along with an aoe wounds debuff
And an aoe defense debuff (i guess)
And that's supposed to be the "dps" knight, lol! You need a chosen AND a BG to counter all those buffs.
And you could get a channel attack that is worth a damn, it still won't change the underlying issue. The damage will still be low.
- no great weapon mastery tactic
- runefang, an offensice tactic (gives WS) is in utility tree
- 11-point tactic in offensive tree dispells detaunts (lol can u imagine?)
- sov sets are all over the place; offensive set doesn't give weapon skill; utility set does, what?
- Sunfury tactic broken (doesn't work) so can't go for dmg reflect build (last i checked, maybe it was fixed)
I don't have a horse in this race anymore; i stopped playing knight when they removed Mighty Soul (
MIGHTY SSSSSOOOUUULLL). It is a utility hog and as long as it stays that way it won't get the attention it's dps spec needs. And as long as that stays that way, order will never have enough knights to be competitive; contrary to popular belief, people who play a SnB tank still want to have the option of going unga bunga 2H whenever they want.