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Patch Notes 28/05/2021

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agemennon675
Posts: 506

Re: Patch Notes 28/05/2021

Post#401 » Tue Jun 01, 2021 8:35 am

Onigokko0101 wrote: Tue Jun 01, 2021 6:14 am
Skullgrin wrote: Mon May 31, 2021 8:17 pm
Magusar wrote: Mon May 31, 2021 6:57 pm Although I do not belong to ill-wishers, I will put my 2 cents here. A little exp for last 3 days.
Since NB was blocking, no one ever interrupted my channeling in first half second/second of it. No one ever shattered my rampage on slayer in first half of second/second when i used it.No one ever shattered my repel on wh in first half of second/second when i used it. Not in rvr, not in standarat scs, not on ranked. No one. Before it happens (NB block) it was the usual thing. The importance of such things cannot be underestimated.
My opinion is a block of some conditions, such as a check of abilities and channels. A partial block of some of the addon's features, not the whole addon, would look much better and softer. The battle of automatons looks bad too.

Yep, I've noticed something similar when using the M3 ability Raze. After Nerfedbuttons was blocked I'm not having Raze almost instantly countered all the time. For all the talk about how using conditionals in it won't make you a better player, it sure seems that they were having the effect of diminishing NB users opponents ability to play at their best.
Thats because it was very easy to set up a NB macro that interrupted when an enemy was channeling. You had to be targetting said enemy during the channel, but other then that it was fairy automated.
If this is true and NB is able to interrupt doing the channel check is absolutely toxic and should never happen in a game like this. I hope this does not happen again.
Destruction: 40-BG / 40-DoK / 40-Chosen / 37-Mara / 37/Sorc / 36-SH / 36-Choppa / 24-Shaman / 16-WE
Order: 40-SW / 40-SM / 40-WP / 40-WL / 39-Kotbs / 38-BW / 33-AM / 22-WH / 16-RP / 12-Slayer

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saupreusse
Developer
Posts: 2386

Re: Patch Notes 28/05/2021

Post#402 » Tue Jun 01, 2021 9:20 am

auto interrupting channels is probably one of the more toxic stuff you can do with NB.
You can add a check to your Hard cc, so you wont fire it off when the enemy has immunities.
You can auto pot when your health is low.
You can check if the Debuffs of your party members are on a target so you wont waste a GCD with double debuffing and can burst instead.

I believe these are already enough arguments against NB. But tbh It probably didnt have such a big difference in real world situations :^)
Ofc there are also quite a few arguments in favor of NB - which have been stated before so I dont have to write them down again.
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madrocks
Suspended
Posts: 223

Re: Patch Notes 28/05/2021

Post#403 » Tue Jun 01, 2021 9:59 am

All this hangaround NB demonizers, proudly joining in on an ignorant mob fed by misinformation.

Shameful outing of this wanabe competitive community evolving into yet another toxic-trollish pocket entity on the internet.

I used NB along with many others as a convenience tool to have a cleaner ui and sequence certain skills, without forcing myself into finger acrobatics triggiring a tendor tear.
Nothing I could have not done setting up my razor mouse/keyboard in combination with buffhead and enemy.

Addons like enemy/buffhead/NB and others, if setup right, might give your opponent an edge when yourself don't use them, but It was your choice not to so.
They are available for everyone, some players have even created custom ui for your lazy ass and others wasted their time on forum posts explaining everything.
There is a website setup for addons for this game, it's not like you have to dive into the darknet and download some shady scripts.
If vanilla ui is your thing, then go for it, but don't turn your questionable reasons into hate towards the others that modify it with the available tools.

I've had many players in my warbands, some of them swear on vanilla because of less game performance issues and still played better then most of you and better then people using all kind of addons.
So there is that, you shouldn't put us into a box with cheaters and exploiters.
Lutz

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ufthakk
Suspended
Posts: 269

Re: Patch Notes 28/05/2021

Post#404 » Tue Jun 01, 2021 10:18 am

madrocks wrote: Tue Jun 01, 2021 9:59 am All this hangaround NB demonizers, proudly joining in on an ignorant mob fed by misinformation.

Shameful outing of this wanabe competitive community evolving into yet another toxic-trollish pocket entity on the internet.

I used NB along with many others as a convenience tool to have a cleaner ui and sequence certain skills, without forcing myself into finger acrobatics triggiring a tendor tear.
Nothing I could have not done setting up my razor mouse/keyboard in combination with buffhead and enemy.

Addons like enemy/buffhead/NB and others, if setup right, might give your opponent an edge when yourself don't use them, but It was your choice not to so.
They are available for everyone, some players have even created custom ui for your lazy ass and others wasted their time on forum posts explaining everything.
There is a website setup for addons for this game, it's not like you have to dive into the darknet and download some shady scripts.
If vanilla ui is your thing, then go for it, but don't turn your questionable reasons into hate towards the others that modify it with the available tools.

I've had many players in my warbands, some of them swear on vanilla because of less game performance issues and still played better then most of you and better then people using all kind of addons.
So there is that, you shouldn't put us into a box with cheaters and exploiters.
enemy/buffhead/NB practical the same ^^ :D :P :S

Harrwin
Posts: 28

Re: Patch Notes 28/05/2021

Post#405 » Tue Jun 01, 2021 10:19 am

madrocks wrote: Tue Jun 01, 2021 9:59 am All this hangaround NB demonizers, proudly joining in on an ignorant mob fed by misinformation.

Shameful outing of this wanabe competitive community evolving into yet another toxic-trollish pocket entity on the internet.

I used NB along with many others as a convenience tool to have a cleaner ui and sequence certain skills, without forcing myself into finger acrobatics triggiring a tendor tear.
Nothing I could have not done setting up my razor mouse/keyboard in combination with buffhead and enemy.

Addons like enemy/buffhead/NB and others, if setup right, might give your opponent an edge when yourself don't use them, but It was your choice not to so.
They are available for everyone, some players have even created custom ui for your lazy ass and others wasted their time on forum posts explaining everything.
There is a website setup for addons for this game, it's not like you have to dive into the darknet and download some shady scripts.
If vanilla ui is your thing, then go for it, but don't turn your questionable reasons into hate towards the others that modify it with the available tools.

I've had many players in my warbands, some of them swear on vanilla because of less game performance issues and still played better then most of you and better then people using all kind of addons.
So there is that, you shouldn't put us into a box with cheaters and exploiters.
What missinformation man? You pulling a tendon rip for 5 keys? Most classes dont require that many keybinds anyways, and yes its a cheating addon, its not quality of life. I know how it works and i have seen it work in ranked, when a certain player streamed. He pressed max 2 buttons, while severing/CCing, using positionals, without thinking, just spam the darn NB button, plus sequencing, firing up your rotation without pressure, no human error. How in the world do you call yourself a pvper when the addon does half the job.

vobex16
Posts: 94

Re: Patch Notes 28/05/2021

Post#406 » Tue Jun 01, 2021 10:24 am

Spoiler:
ReturnOfReckoning wrote: Fri May 28, 2021 6:00 pm Highlights
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Weekend Warfront: Bane of Peace

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The Dark Elf march through Dragonwake has not gone unchallenged. High Elves and their Order allies have rallied around key locations, determined to protect ancient ruins and dragon nesting sites.

This weekend Bane of Peace will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Dragon's Bane scenario, and extra rewards from completing the event tasks.

Completing all tasks rewards the title "Orderbane" for destruction characters or "Destructionbane" for order characters.



Realm versus Realm
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Ranked Scenarios

- Made some fixes to prioritize matching you in your own tier, even if you have enabled .ranked allowlowertiermatch 1.

- Fixed an issue that caused the UI to always say there was 0 ongoing group matches if you were in upper tier in Ranked Solo.


Scenarios
Nordenwatch has been selected for your next Pug Scenario!

Voting has slowed down, and Nordenwatch is pretty widely beloved among the community, so this is a good time to change how the voting will work with future Pug Scenario rotations.

The poll has expanded to list every Pug Scenario option at the same time. At the end of any given month if a scenario has reached 50 votes it will trigger the Pug Scenario to rotate. Does this mean we might have a whole summer of Nordenwatch? Possibly!

- Mid flag in Battle for Praag, Gromril Crossing & Howling Gorge will open 1 min after the scenario starts.


City Sieges

- You can now only queue for city as either solo, or a warband of size 6, 12 or 24. This allows the matchmaker to do a better job. And avoids situations where there's a 18-man and a 12-man on one side, but a 24-man on the other, leading to no pop at all.

- Some tweaks to contribution system regarding how contribution to kills work.

Combat and Careers
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Bug Fixes

- Fixed an issue with abilities that require you to be behind the enemy. They should now function more reliably when you are on the side of the enemy and they light up in the client.


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Balance Changes

- Grace of Sigmar - The 25% extra healing from life taps on this tactic worked differently on different abilities before, in some cases additive while in some cases multiplicative. After this patch it will work in a multiplicative way on all abilities. The base life tap values for some have been adjusted so they will have same healing output with the tactic as before.

- Sigmar’s Radiance - Base damage reduced from 150 to 120. Stat multiplier reduced from 1.5 to 1.25. Base heal increased from 85% to 100%. Life tap increased from 50% to 80% (from 75% to 100% with Grace of Sigmar tactic).

Shield-spec has been over-performing in damage output. We would like to pull a bit of damage away from the main spammable heal ability for the spec and shift some of that to healing instead. The base heal value has same scaling as before, but the damage scaling is lowered.

- Sacrifice No longer able to channel while on the move. Cooldown lowered to 20 seconds.

The most intuitive means to counter a shield-spec healer is to punt it, but the ability to channel Sacrifice while running back to melee range greatly reduces the impact of that counter. This change will amplify the effect of punts on shield-spec healers by making them decide between standing still and channeling a heal at range (while not moving back towards the fight), or running back to the fight (and not providing any healing). To preserve the ability's usefulness as an "emergency" ranged heal (especially in ORvR settings) the cooldown is reduced.


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Bug Fixes

- Destined for Victory - Updated tooltip with the 10s internal cooldown.


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Balance Changes

- Whispering Wind The interrupt component is removed from Whispering Wind as well.

This was kept after silence was removed as the original ability had an interrupt component. But it is too powerful when it becomes AoE. Swordmasters can also spec Crushing Advance for AoE interrupt.


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Bug Fixes

- Bolstering Boon - Fixed issue causing it to not proc.


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Balance Changes

- Empowered Transfer - The 25% extra healing from life taps on this tactic worked differently on different abilities before, in some cases additive while in some cases multiplicative. After this patch it will work in a multiplicative way on all abilities. The base life tap values for some have been adjusted so they will have same healing output with the tactic as before.

- Transfer Essence - Base damage reduced from 150 to 120. Stat multiplier reduced from 1.5 to 1.25. Base heal increased from 85% to 100%. Life tap increased from 50% to 80% (from 75% to 100% with Empowered Transfer tactic).

Shield-spec has been over-performing in damage output. We would like to pull a bit of damage away from the main spammable heal ability for the spec and shift some of that to healing instead. The base heal value has same scaling as before, but the damage scaling is lowered.

- Blood of My Blood No longer able to channel while on the move. Cooldown lowered to 20 seconds.

The most intuitive means to counter a shield-spec healer is to punt it, but the ability to channel Blood of My Blood while running back to melee range greatly reduces the impact of that counter. This change will amplify the effect of punts on shield-spec healers by making them decide between standing still and channeling a heal at range (while not moving back towards the fight), or running back to the fight (and not providing any healing). To preserve the ability's usefulness as an "emergency" ranged heal (especially in ORvR settings) the cooldown is reduced.

- Pillage Essence Base damage reduced from 250 to 225.

Pillage Essence is providing shield spec DoKs more burst damage than is intended for a healer. Though it still remains as a high damage ability, the base damage has been reduced slightly to correct this imbalance while still preserving its utility.

- Fell Sacrifice Duration reduced from 24 seconds to 12 seconds while total damage remains same. Cooldown removed.

Fell Sacrifice has been a long-neglected ability since AoE-spreading of healing debuffs (Curse of Khaine) was removed. Because Pillage Essence base damage was lowered, which DPS spec DoKs often depended on for damage, it was time to buff Fell Sacrifice into a pure DPS ability

- Devour Essence Lifetap increased from 50% to 60% (with Empowered Transfer tactic slotted there is no change).

Slightly increased base life tap in order to simplify the Empowered Transfer tactic to work multiplicatively on all abilities. Healing without the tactic is slightly improved, but with the tactic it is unchanged.



Items
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Bug Fixes

- Fixed an issue preventing the Sword Master 7pc invader bonus from working.



User Interface
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Mastery Respec

- Fixed some issues with the saved specs so you shouldn't need to click load as many times when switching.



Nerfed Buttons

Nerfed Buttons has been blocked.

The Plan B addon for Sword Masters & Black Orcs will still function.

We have never really liked the idea of an addon automating conditional checks for players. Now it is blocked.



Upcoming Community Events
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PUG BOWL

The community-create PUG BOWL tournament envelops random, 2-2-2 group vs group, with unique rewards that cover gold and unique mounts (Rhinox and Pegasus) for the winning teams. You can read more about that event here.

Hunter's Vale Preview

Hunter's Vale preview is this weekend. You can watch some streamers fight their way out in Hunter's Vale dungeon that will be released next month. For more information, please check this thread.



Client
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- The Mythic Patcher popup before the game launcher has been disabled, this should fix issues MacOS players (using CrossOver) have when not playing in fullscreen.


Content
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Quests

Empire Chapter 1
- Silencing the Cannons: This quest is once again the follow-up of the quest "Return Fire"

Greenskin Chapter 15
- Pile On: This quest line has been corrected and reworked
- Da Traitor Boyz: All the Skargor's greenskins nearby will now count toward the quest
- The Hand of Gork: This quest is now available from the Map of Bazrag's Camp in the Greenskin Chapter 15

Greenskin Chapter 16
- Burning Smasha: You will now have to take Da Big Yellow Smasha from Stinky, then bring it up to Kupgup
- Don't Eat the Muck: This quest has been corrected and reworked
- Wyvern Egg: The whole quest line is now available and reworked


Tickets
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[18998] The PQ boss is once again attackable
[19030] The completion of the quest will be automatically proposed after looting the quest item
[14258] The quest markers have been corrected
[19039] These NPCs are once again attackable
[14257] You will now have to inspect the Wyvern Egg received in your quest inventory
Blocking NB is a very bad move, for many reasons, one of them is a huge decrease in efficiency for some classes compared to others, and you also took away the freedom of choice from the players. And in some cases, apparently, the ability to play at all. The most disgusting patch (about NB) in the history of RoR. P.S. All the old games with a large number of buttons used a macro system or addons similar to NB, and no one had any thoughts of blocking it somehow. Disrespectum.

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ChicagoJoe
Posts: 254

Re: Patch Notes 28/05/2021

Post#407 » Tue Jun 01, 2021 11:27 am

saupreusse wrote: Tue Jun 01, 2021 9:20 am auto interrupting channels is probably one of the more toxic stuff you can do with NB.
You can add a check to your Hard cc, so you wont fire it off when the enemy has immunities.
You can auto pot when your health is low.
You can check if the Debuffs of your party members are on a target so you wont waste a GCD with double debuffing and can burst instead.

I believe these are already enough arguments against NB. But tbh It probably didnt have such a big difference in real world situations :^)
Ofc there are also quite a few arguments in favor of NB - which have been stated before so I dont have to write them down again.
It would be good to share for those fearful of the boogyman to help them know that nerfbuttons can't do any of this automatically. There is no "auto interrupting channels" You have to be on the right target for it to check. It doesn't target the neediest or most appropriate target for you in any specific situation, it only helps with what will work or not work for that target, and the more checks you put on something the slower or buggier it gets. And if someone is holding back a taunt or challenge or interrupting ability as a strategy is that in some way deplorable?
Most people who use it effectively create a small number of combos for certain situations. Like Res, add HOT, quick heal.

There may be exploits out there for targeting that are used for that stuff but those aren't part of nerfed buttons, and the people who use those exploits are constrained by the nerfed buttons ban anyway.
primary IB 8X, EN8X, WP7X, SL7X, KOTBS6X, and a bunch of under rr60 toons on order and destro with other classes.

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saupreusse
Developer
Posts: 2386

Re: Patch Notes 28/05/2021

Post#408 » Tue Jun 01, 2021 11:41 am

Ofc not automatically. You have to press the button in order for it to fire the ability. It does the job very reliable and you dont have to make the decision when to fire which ability, because its all setup using the conditionals. So once you picked your target you can simply spam the same button for your rotation and it will then "automatically" cast the interrupt once your target starts to channel. It never really bugged out for me even in more complicated sequences. I think its important that people understand what exactly is/isnt possible with nb. It can do good stuff but it would be fake news if you didnt tell them that you can also do shady things with it.
Last edited by saupreusse on Tue Jun 01, 2021 11:53 am, edited 2 times in total.
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Tenhi
Posts: 77

Re: Patch Notes 28/05/2021

Post#409 » Tue Jun 01, 2021 11:48 am

41 pages of ppl trying to minimize the ability/impact of NB, claiming nobody would ever use the conditionals, or long sequences etc etc. People here claim they only ever use it for small sequences like pots. At the same time the world is ending without the addon being there.

If the claims are true and ppl only ever used it for tiny stuff then it shouldnt be a problem if its gone right? But no, the world is ending, pop will implode without it, the server will die. Its the end of the world.

Do you guys know how that sounds? Like you are all lying through your teeth...

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ChicagoJoe
Posts: 254

Re: Patch Notes 28/05/2021

Post#410 » Tue Jun 01, 2021 11:55 am

Harrwin wrote: Tue Jun 01, 2021 10:19 am
madrocks wrote: Tue Jun 01, 2021 9:59 am All this hangaround NB demonizers, proudly joining in on an ignorant mob fed by misinformation.

Shameful outing of this wanabe competitive community evolving into yet another toxic-trollish pocket entity on the internet.

I used NB along with many others as a convenience tool to have a cleaner ui and sequence certain skills, without forcing myself into finger acrobatics triggiring a tendor tear.
Nothing I could have not done setting up my razor mouse/keyboard in combination with buffhead and enemy.

Addons like enemy/buffhead/NB and others, if setup right, might give your opponent an edge when yourself don't use them, but It was your choice not to so.
They are available for everyone, some players have even created custom ui for your lazy ass and others wasted their time on forum posts explaining everything.
There is a website setup for addons for this game, it's not like you have to dive into the darknet and download some shady scripts.
If vanilla ui is your thing, then go for it, but don't turn your questionable reasons into hate towards the others that modify it with the available tools.

I've had many players in my warbands, some of them swear on vanilla because of less game performance issues and still played better then most of you and better then people using all kind of addons.
So there is that, you shouldn't put us into a box with cheaters and exploiters.
What missinformation man? You pulling a tendon rip for 5 keys? Most classes dont require that many keybinds anyways, and yes its a cheating addon, its not quality of life. I know how it works and i have seen it work in ranked, when a certain player streamed. He pressed max 2 buttons, while severing/CCing, using positionals, without thinking, just spam the darn NB button, plus sequencing, firing up your rotation without pressure, no human error. How in the world do you call yourself a pvper when the addon does half the job.
What classes do you play? I can only think of a few that are that mindless, and I have gotten most to 40.

When someone says they know how something works and seen it done while someone is streaming it is as laughable as my 14 year old say she knows how the car works and has seen us drive so she should be able to. The car really does half the work.

For you to say NB does half the job without ever using it is pretty ballsy. 90% of "the job" is finding the right target, and assisting or doing your class job. Certain classes positioning on the battlefield is critical. NB just helps you with the combos when you decide what to do, provided you (not someone else) have set up your rotations properly. It doesn't "drive" for you, and doesn't guarantee the optimal ability.

For you to be playing since 2018 and not even try NB is telling.
primary IB 8X, EN8X, WP7X, SL7X, KOTBS6X, and a bunch of under rr60 toons on order and destro with other classes.

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