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Rampage balance suggestion

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ravezaar
Posts: 582

Re: Rampage balance suggestion

Post#21 » Fri May 21, 2021 6:53 am

Atropik wrote: Thu May 20, 2021 10:41 pm
ravezaar wrote: Thu May 20, 2021 9:50 pm It does have a drawback it resets our rage (hence our dmg) and if we use Tactic to NOT loose rage its drawback is shorter uptime
Almost half of the skills sl has resets his rage, so what? xd

There most annoying thing about rampage for me is the uptime it has, 20s of every 30s sound like a little bit too much, gl on kiting or conterplaying. the other thing is - rampage piercing morale, god, why?
"Name one slayer that doesn't use it..."

Well how u guys gonna have it ? Cause one of u saying name a Slayer not using it, then the other one of u talking about uptime ? You do know that the 20sec isnt in RED right ? If u use the tactic its 10sec uptime cause u smash the rampage when u in RED not Yellow except for maybe the first time. Iam assuming you are guy who check info like this and dont just whine on Forums.
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ

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licenje
Posts: 84

Re: Rampage balance suggestion

Post#22 » Fri May 21, 2021 6:57 am

RuhRoh wrote: Fri May 21, 2021 3:43 am
ravezaar wrote: Thu May 20, 2021 9:50 pm

It does have a drawback it resets our rage (hence our dmg) and if we use Tactic to NOT loose rage its drawback is shorter uptime
Name one slayer that doesn't use it...


im almost always full red so it 10/30 sec for me....

Atropik
Posts: 708

Re: Rampage balance suggestion

Post#23 » Fri May 21, 2021 7:03 am

teiloh wrote: Fri May 21, 2021 4:39 am Rampage is fine as is, especially with Chosen getting Mixed Defenses + Suppression granting Chosen +50% Parry, BG having a core AOE block/parry debuff, and BO having +50% block on demand.

Maybe balance all of these as well.
SM has his WoDS and EF, Kotbs has Vigilance, IB has crit+parry buff, all the tank classes have some decent defensive capabilities, they are tanks.. you know. It doesnt mean that there should be a guy who can ignore the entire opposite realm defence (including morale) with 1 button and without any significant restriction or drawback.
In a 1v1 I could see how it would be more of a counter, especially to a slayer who can't mask debuffs, but I would say that in warband play any sort of buff removal is a gamble.
He actually can but most of them dont care cause - gl on shattering rampage with low on str tank vs extremely high on parry slayer xd
"Name one slayer that doesn't use it..."

Well how u guys gonna have it ? Cause one of u saying name a Slayer not using it, then the other one of u talking about uptime ? You do know that the 20sec isnt in RED right ? If u use the tactic its 10sec uptime cause u smash the rampage when u in RED not Yellow except for maybe the first time. Iam assuming you are guy who check info like this and dont just whine on Forums.
Are you the slayer who use THAT tactic? Long time no see.
licenje wrote: Fri May 21, 2021 6:57 am im almost always full red so it 10/30 sec for me....
Crap, now 2 of you.
Nicelook | Obey

Sofong
Posts: 554

Re: Rampage balance suggestion

Post#24 » Fri May 21, 2021 7:05 am

rebalance chop/slayr, remove chop fasta, bring back waaagh, this is a better way to go.

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detrap
Posts: 353
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Re: Rampage balance suggestion

Post#25 » Fri May 21, 2021 7:57 am

Powell wrote: Fri May 21, 2021 6:46 am
detrap wrote: Fri May 21, 2021 6:42 am
Powell wrote: Fri May 21, 2021 6:34 am

You do know you cannot guard undefendable attacks right? If your guarded person is struck by an undefendable you can't defend against the guard dmg, you take it regardless.....

I was referring to damage outside of undefendable attacks, where the BG and BO can take significantly less damage than order tanks because of block channels. Against rampage directly both classes have counters to it, especially the BG.
I would say there are rng counters and not direct counters. With tons of buffs, debuffs flying out in warband play it is a crapshoot if your shatter actually lands on the rampage and clears it.

In a 1v1 I could see how it would be more of a counter, especially to a slayer who can't mask debuffs, but I would say that in warband play any sort of buff removal is a gamble.

Should be shattering constantly, especially with chopa fast up. Otherwise you have plenty cc/interrupts or buffs/debuffs to mitigate the damage. Set buffhead to show rampage and immunities clearly and it will help immensely. Or even better set up the aura addon to do it.
Knight 8x - IB 8x - SM 8x / Chosen 3x - BO 4x - BG 5x

Powell
Posts: 50

Re: Rampage balance suggestion

Post#26 » Fri May 21, 2021 8:18 am

detrap wrote: Fri May 21, 2021 7:57 am
Powell wrote: Fri May 21, 2021 6:46 am
detrap wrote: Fri May 21, 2021 6:42 am


I was referring to damage outside of undefendable attacks, where the BG and BO can take significantly less damage than order tanks because of block channels. Against rampage directly both classes have counters to it, especially the BG.
I would say there are rng counters and not direct counters. With tons of buffs, debuffs flying out in warband play it is a crapshoot if your shatter actually lands on the rampage and clears it.

In a 1v1 I could see how it would be more of a counter, especially to a slayer who can't mask debuffs, but I would say that in warband play any sort of buff removal is a gamble.

Should be shattering constantly, especially with chopa fast up. Otherwise you have plenty cc/interrupts or buffs/debuffs to mitigate the damage. Set buffhead to show rampage and immunities clearly and it will help immensely. Or even better set up the aura addon to do it.
Lol ofcourse in an isolated bubble this works. Often a tank has more responsibilities going on in a wb fight than to just solely focus on mashing shatter while training down a slayer and trying to get back positioning to avoid high parry vs low strength avoidance during waaaaagh and chop fasta which had been cut in half due to BO not having waaaaaaagh.

In a pie in the sky perfect situation this can work. But it is hardly as reliable as IGNORING ALL AVOIDANCE ya know?


It always amuses me when people say "just 'blank' 4head" lol. Cause honestly if this was as reliable or doable as you say it is, rampage wouldn't be an issue at all. It would be an after thought at most, which is definitely not the case.

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Evilest
Posts: 168

Re: Rampage balance suggestion

Post#27 » Fri May 21, 2021 8:28 am

The original suggestion is because the devs clearly want to keep the offensive characteristics of rampage as it is. So lets put that aside, keep rampage as it is, and try to adjust it differently.

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detrap
Posts: 353
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Re: Rampage balance suggestion

Post#28 » Fri May 21, 2021 8:53 am

Powell wrote: Fri May 21, 2021 8:18 am
detrap wrote: Fri May 21, 2021 7:57 am
Powell wrote: Fri May 21, 2021 6:46 am

I would say there are rng counters and not direct counters. With tons of buffs, debuffs flying out in warband play it is a crapshoot if your shatter actually lands on the rampage and clears it.

In a 1v1 I could see how it would be more of a counter, especially to a slayer who can't mask debuffs, but I would say that in warband play any sort of buff removal is a gamble.

Should be shattering constantly, especially with chopa fast up. Otherwise you have plenty cc/interrupts or buffs/debuffs to mitigate the damage. Set buffhead to show rampage and immunities clearly and it will help immensely. Or even better set up the aura addon to do it.
Lol ofcourse in an isolated bubble this works. Often a tank has more responsibilities going on in a wb fight than to just solely focus on mashing shatter while training down a slayer and trying to get back positioning to avoid high parry vs low strength avoidance during waaaaagh and chop fasta which had been cut in half due to BO not having waaaaaaagh.

In a pie in the sky perfect situation this can work. But it is hardly as reliable as IGNORING ALL AVOIDANCE ya know?


It always amuses me when people say "just 'blank' 4head" lol. Cause honestly if this was as reliable or doable as you say it is, rampage wouldn't be an issue at all. It would be an after thought at most, which is definitely not the case.
One of your main responsibilities as a tank is shattering enchantments / severing blessings. As a snb tank you always aim to hit the enemy from behind. Even if it's a caster or pet. Order have only one class with cdr too now.

It's very doable, like I said just set up your add-ons accordingly to make life easy.
Knight 8x - IB 8x - SM 8x / Chosen 3x - BO 4x - BG 5x

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Powell
Posts: 50

Re: Rampage balance suggestion

Post#29 » Fri May 21, 2021 9:02 am

detrap wrote: Fri May 21, 2021 8:53 am
Powell wrote: Fri May 21, 2021 8:18 am
detrap wrote: Fri May 21, 2021 7:57 am


Should be shattering constantly, especially with chopa fast up. Otherwise you have plenty cc/interrupts or buffs/debuffs to mitigate the damage. Set buffhead to show rampage and immunities clearly and it will help immensely. Or even better set up the aura addon to do it.
Lol ofcourse in an isolated bubble this works. Often a tank has more responsibilities going on in a wb fight than to just solely focus on mashing shatter while training down a slayer and trying to get back positioning to avoid high parry vs low strength avoidance during waaaaagh and chop fasta which had been cut in half due to BO not having waaaaaaagh.

In a pie in the sky perfect situation this can work. But it is hardly as reliable as IGNORING ALL AVOIDANCE ya know?


It always amuses me when people say "just 'blank' 4head" lol. Cause honestly if this was as reliable or doable as you say it is, rampage wouldn't be an issue at all. It would be an after thought at most, which is definitely not the case.
One of your main responsibilities as a tank is shattering enchantments / severing blessings. As a snb tank you always aim to hit the enemy from behind. Even if it's a caster or pet. Order have only one class with cdr too now.

It's very doable, like I said just set up your add-ons accordingly to make life easy.

Order doesn't have to worry about rampage mate.

I guess all slayers should watch out!

Just saying it is a lot easier to type out the perfect situation on your phone and say "just 'blank' 4head" . Reminds me of those dudes back in guild wars 2 who used to say "just dodge lol" Things aren't nearly as clean and convenient as everyone likes to claim on these forums. Especially with lag, latency, and positional bugs (been parried and blocked from behind too many times to count, same thing with knocked down enemies parrying/blocking from the bum)

Anyone with experience playing this game knows things aren't always so easy or clean, especially when it is a messy 300 v 300 or more.

You make it sound like rampage is a crap ability because every tank and their mom is shattering it. Which, again, is hardly the case lol.

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Arsanist
Posts: 36

Re: Rampage balance suggestion

Post#30 » Fri May 21, 2021 9:06 am

Evilest wrote: Thu May 20, 2021 8:43 pm Since attacks during rampage can't be parried, make the slayer not be able parry while rampage is up.
+1 amazing idea, risk & reward
Arsanist - BW on live.

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