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Trivial Blows vs Futile Strikes: Which one is better ?

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Grimbur
Posts: 25

Re: Trivial Blows vs Futile Strikes: Which one is better ?

Post#11 » Sun Mar 28, 2021 12:00 pm

For me, there is only one conclusion.
FS is far better than TB. period.

But, yes, on your veryyyy unlucky moments, where everything crits and FS does not do its job properly ... yes, on those moments only, you wish you had taken TB.
But if you had taken TB, you would have taken far more damage during all the other moments.

Groumf

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Fanaticseb
Posts: 18

Re: Trivial Blows vs Futile Strikes: Which one is better ?

Post#12 » Sun Mar 28, 2021 3:27 pm

Grimbur wrote: Sun Mar 28, 2021 6:47 am Hello guyz,
During the last week, I have heard many people talking about Trivial Blows being better or worse than Futile Strikes.
So, lets' do some maths.

First, we need to understand how much damage crits really give:

For usual classes (with no crit damage bonuses), crits damage adds 45% more damage (on average).
Meaning that if your non-crit hits for 100 ... your crit will hit for 145.

Ok then but if I have 10% crit with one of those "usual classes", how much more damage% is it exactly ?
Easy: 10% * 0.45 = 4.5% more damage.

Not sure about this ? lets try to convince ourselves with 10 shots of this almighty 100 damage hit.
With 0% crit, you will do 10 * 100 = 1000 damage.
With 10% crit, you will do one single crit (on average) and get (9 * 100) + 145 = 1045 damage.
And yep ... that works: 1045 is 4.5% more than 1000.

So, if you have a class without any crit damage bonus and a X% crit chance,
Then, we can say that this X% crit change will grant you a (X * 0.45)% damage bonus.

Of course, if you play a sorc or BW with full combustion, this 45% crit damage bonus will become +145%
and the formula will become (X * 1.45)% damage bonus

So, lets rephrase our first conclusion then,
If you have a X% crit chance, your damage will be increased by (X * Y)%, Y being any value between 0.45 and 1.45, depending on your class/tactics. (I choose not to talk about any gear crit damage bonus, because, as you will see later on, it doesnt really matter)

First conclusion then:
X% crit chances increase damage by (X * Y)%, Y being between 0.45 and 1.45

Now, what does Futile Strikes 4 does ? it reduces crit chances by 24%
What does Trivial Blows 4 does ? it reduces crit damage bonus by 40%

Ok then.
I am still facing this ugly guy with his X% crit chances.
Which one is better for me ? TB or FS ?
The better for me will be the one that gives my opponent the less damage% increase with his X% crit bonus.

First, I have FS 4, How much damage% will his crits add ?
Well ... easy, he will now do ((X - 24) * Y) % more damage

And, if I have TB4, How much damage% will his crits add ?
Well ... easy again (X * (Y * 0.6)) % more damage (if the value is reduced by 40%, it means that 60% remains)

So, to sum up ...

If I have neither TB nor FS,
his X% crit will improve his damage by (X * Y)%

If I have FS4,
his X% crit will improve his damage by ((X - 24) * Y) %

If I have TB4,
his X% crit will improve his damage by (X * (Y * 0.6)) %


So, we want to know when TB4 is better for me than FS4 ?
Well, the whole point for me is to reduce the damage% his crit% gives him.
So TB4 becomes better for me when ((X - 24) * Y) > (X * Y * 0.6)

which gives quickly X * Y > 60 * Y

And fun fact, we can remove Y from the formula.
(So yeah, it means that whatever the class and whatever the crit damage bonus is, TB and FS have exactly the same impact ... There is no better or worse class for FS and TB)

which leads us to X > 60

And here we have our final results:

1 - TB4 becomes better than FS4 when you face an opponent that has over 60% crit chances.
2 - The crit damage bonus is pointless. So, TB is not better or worse versus a sorcerer or a BW



Groumf

Hi, i made a spreadsheet that came to the same conclusion. https://docs.google.com/spreadsheets/d/ ... sp=sharing Its not pretty :D

Here is a isolated Diagram https://imgur.com/5ByjP2J

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space44
Posts: 480

Re: Trivial Blows vs Futile Strikes: Which one is better ?

Post#13 » Sun Mar 28, 2021 6:01 pm

stacking trivial blows on a tank is op
Chosen: Roten Plaguelord rr86 | Knight of the Blazing Sun: Lyntyz Jesterknight rr63

I'm not a clown, I'm the whole circus.

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zulnam
Posts: 760

Re: Trivial Blows vs Futile Strikes: Which one is better ?

Post#14 » Sun Mar 28, 2021 7:16 pm

Some classes however have crit dmg multipliers, that increase the crit value of certain or all attacks by X%.

a few examples:
BO/Ch Stab You Gooder - 25% bonus crit dmg
WH Fanatical Cleansing - 50% bonus crit dmg

My question is: is this multiplier added before or after the TB reducer in the formula?
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

M0rw47h
Posts: 898

Re: Trivial Blows vs Futile Strikes: Which one is better ?

Post#15 » Sun Mar 28, 2021 9:58 pm

zulnam wrote: Sun Mar 28, 2021 7:16 pm Some classes however have crit dmg multipliers, that increase the crit value of certain or all attacks by X%.

a few examples:
BO/Ch Stab You Gooder - 25% bonus crit dmg
WH Fanatical Cleansing - 50% bonus crit dmg

My question is: is this multiplier added before or after the TB reducer in the formula?
It's added before, so more bonus dmg you get, the more TB reduces it.

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