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WH and WE (Discussion)

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Zxul
Posts: 1890

Re: WH and WE (Discussion)

Post#51 » Mon Nov 02, 2020 4:17 pm

Hardkoar wrote: Mon Nov 02, 2020 4:15 pm
Zxul wrote: Mon Nov 02, 2020 4:07 pm
Hardkoar wrote: Mon Nov 02, 2020 3:46 pm what they truly need is a reason to be welcome in group play/wb/end game content.
viewtopic.php?f=8&t=41937

Testing it a time, but the more WEs/whs the merrier.
Altough it is a nice and welcome idea, not many players in ROR play for the PVE aspect of the game. Already too much gear is gated behind pve in a game that is 99% built around PVP. I believe there should be an option for PVE players to acquire some gear yes, but PVP gear should always be the BIS in my opinion.
Better this than nothing though. And full beastlord is easy to get, much faster than bloodlord for example.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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siglade
Posts: 115

Re: WH and WE (Discussion)

Post#52 » Mon Nov 02, 2020 5:06 pm

6p Beastlord was decent two year ago but now unless as starter u have better gear for every content.
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Zxul
Posts: 1890

Re: WH and WE (Discussion)

Post#53 » Mon Nov 02, 2020 5:16 pm

siglade wrote: Mon Nov 02, 2020 5:06 pm 6p Beastlord was decent two year ago but now unless as starter u have better gear for every content.
Read the linked post again.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

siglade
Posts: 115

Re: WH and WE (Discussion)

Post#54 » Mon Nov 02, 2020 5:19 pm

Zxul wrote: Mon Nov 02, 2020 5:16 pm
siglade wrote: Mon Nov 02, 2020 5:06 pm 6p Beastlord was decent two year ago but now unless as starter u have better gear for every content.
Read the linked post again.
i did, i used it sometimes for soloing or 12men. But atm you lose too much for the gain from 6p, it still a good gear for begginner ;)
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Zxul
Posts: 1890

Re: WH and WE (Discussion)

Post#55 » Mon Nov 02, 2020 5:55 pm

siglade wrote: Mon Nov 02, 2020 5:19 pm
Zxul wrote: Mon Nov 02, 2020 5:16 pm
siglade wrote: Mon Nov 02, 2020 5:06 pm 6p Beastlord was decent two year ago but now unless as starter u have better gear for every content.
Read the linked post again.
i did, i used it sometimes for soloing or 12men. But atm you lose too much for the gain from 6p, it still a good gear for begginner ;)
It is not intended for solo or 12man, its a wb+ gear. Which is where the 6p overweights whatever you get from higher sets.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

siglade
Posts: 115

Re: WH and WE (Discussion)

Post#56 » Mon Nov 02, 2020 6:21 pm

Zxul wrote: Mon Nov 02, 2020 5:55 pm
siglade wrote: Mon Nov 02, 2020 5:19 pm
Zxul wrote: Mon Nov 02, 2020 5:16 pm Read the linked post again.
i did, i used it sometimes for soloing or 12men. But atm you lose too much for the gain from 6p, it still a good gear for begginner ;)
It is not intended for solo or 12man, its a wb+ gear. Which is where the 6p overweights whatever you get from higher sets.
Playing OYK on WE give a easy rkd when soloing, can be good when 1vX, if a rdps pop then u can something about it. 12man is the same as wb, yes it's cool to spam finisher, OYK with chop fasta or a Bo is kinda cool, RA to finish off those who run away (with 50% armor pen tactic which u can have a 100% uptime with 6p bl), there is a lot of example.

Do you will perform like other dps in aoe with that ? No, a WE in endgear will do better than you with beastlord. Don't get me wrong it's a good gear to start with
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nat3s
Posts: 472

Re: WH and WE (Discussion)

Post#57 » Mon Nov 02, 2020 6:38 pm

IMO:

Give WH kiss like procs
Give WH better tactics (crit absorb, AP from behind)
Give both a melee snare, but remove their knockdowns(!)
Remove WH 5s parry, keep morale parry
Remove AP drain from being in stealth(!)

WB viability comes from 75% reduced healing debuffs (incoming + outgoing) for ST group + the new buff that prevents rez for 30s. Both are currently meta for the ST group for those that didn't realise :)

I don't think turning them into yet another AoE melee class is what's needed. Game has too many AoE dps as it is.
Defraz rr81 Magus
Defrack rr81 Mara
Induce rr77 Shaman
rr7x AM, Choppa, WL, WH, WE, BG

Zxul
Posts: 1890

Re: WH and WE (Discussion)

Post#58 » Mon Nov 02, 2020 6:54 pm

siglade wrote: Mon Nov 02, 2020 6:21 pm
Zxul wrote: Mon Nov 02, 2020 5:55 pm
siglade wrote: Mon Nov 02, 2020 5:19 pm
i did, i used it sometimes for soloing or 12men. But atm you lose too much for the gain from 6p, it still a good gear for begginner ;)
It is not intended for solo or 12man, its a wb+ gear. Which is where the 6p overweights whatever you get from higher sets.
Playing OYK on WE give a easy rkd when soloing, can be good when 1vX, if a rdps pop then u can something about it. 12man is the same as wb, yes it's cool to spam finisher, OYK with chop fasta or a Bo is kinda cool, RA to finish off those who run away (with 50% armor pen tactic which u can have a 100% uptime with 6p bl), there is a lot of example.

Do you will perform like other dps in aoe with that ? No, a WE in endgear will do better than you with beastlord. Don't get me wrong it's a good gear to start with
Lol.

Which part about wb+ gear is so hard to understand? When its 50vs50 fight, not to even mention higher numbers, a WE in endgear will die trying to get into 5 ft of whatever past collision/aoe. While a WE in beastlord will dps just fine from 30 ft range.

If you need it in even simpler words, ask for assistance on forums I guess.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

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siglade
Posts: 115

Re: WH and WE (Discussion)

Post#59 » Mon Nov 02, 2020 6:54 pm

nat3s wrote: Mon Nov 02, 2020 6:38 pm IMO:
Give both a melee snare, but remove their knockdowns(!)
Remove kd ? :shock:
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siglade
Posts: 115

Re: WH and WE (Discussion)

Post#60 » Mon Nov 02, 2020 6:55 pm

Zxul wrote: Mon Nov 02, 2020 6:54 pmLol.

Which part about wb+ gear is so hard to understand? When its 50vs50 fight, not to even mention higher numbers, a WE in endgear will die trying to get into 5 ft of whatever past collision/aoe. While a WE in beastlord will dps just fine from 30 ft range.

If you need it in even simpler words, ask for assistance on forums I guess.
Ask for a guard and heal man or reroll rdps :lol:
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