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Marauder mutations

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CptSmeea
Posts: 10

Marauder mutations

Post#1 » Tue May 26, 2015 4:14 pm

Hello !

I remember in the later patched of the original game used a weapon for the offhand and the mutation was just purely cosmetic (other then being a stance) My Marauder (Smeea) still have the lvl 1 gift of Sev. It seems like no other mara have the same problem and have no idea how to solve it so i came here maybe i can get some help. I just hit lvl 12 but that isn't solved a thing, tryed to dispose(the game don't let me) it or equipping anything other there does no work, did i miss something or it is just a bug ?

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Iskra
Posts: 140

Re: Marauder mutations

Post#2 » Tue May 26, 2015 4:38 pm

Agree

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Coryphaus
Posts: 2230

Re: Marauder mutations

Post#3 » Tue May 26, 2015 4:47 pm

yes we are supposed to be able to dw now but i cant put in an off hand i even deleted my mara and made a new one but it made no difference
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Shivashanti
Posts: 58

Re: Marauder mutations

Post#4 » Tue May 26, 2015 4:52 pm

you have to go in a stance without mutation and then u can just equip the offhand, and voila you are done ;)

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Azarael
Posts: 5332

Re: Marauder mutations

Post#5 » Tue May 26, 2015 5:02 pm

I forgot to remove the code which prevents Marauders from removing their offhand. It will be gone in the next update.

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CptSmeea
Posts: 10

Re: Marauder mutations

Post#6 » Tue May 26, 2015 5:13 pm

Thanks for the help.

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Coryphaus
Posts: 2230

Re: Marauder mutations

Post#7 » Tue May 26, 2015 5:15 pm

Shivashanti wrote:you have to go in a stance without mutation and then u can just equip the offhand, and voila you are done ;)

literally....no even if you use gift of release you still have a mutation in your offhand slot that you cant remove or destroy
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Shivashanti
Posts: 58

Re: Marauder mutations

Post#8 » Tue May 26, 2015 5:53 pm

mmh weird i could just move it with the mouse in the offhandslot, not with leftclick

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Coryphaus
Posts: 2230

Re: Marauder mutations

Post#9 » Tue May 26, 2015 6:12 pm

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notice that even though i have brut equiped the stats that its giving me monstro and stats for monstro furthermore i cant equip my second bloody crusher
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Dana
Former Staff
Posts: 2300

Re: Marauder mutations

Post#10 » Tue May 26, 2015 6:17 pm

Already changed all Mara weapons to either hand.
"A danger foreseen is a danger avoided."

Dana - WE
Horsegirl - DoK

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