let's just remember how it was intended.
- wargrimnir
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Re: let's just remember how it was intended.
Make Ranked Scens count for Victory Points and I'm on board.
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Re: let's just remember how it was intended.
If only they would start, if 2-2-2 are found on both sides.wargrimnir wrote: ↑Fri Jul 24, 2020 5:21 am Make Ranked Scens count for Victory Points and I'm on board.
Not to mention, that winning more ranked sc than losing, gives you less and less sc pops.
Dying is no option.
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Re: let's just remember how it was intended.
Yes, BW was intended to be a glass cannon, but now devs nerfed it to 25% CRIT, a class based no doing crits to do damage, they changes everything from original game and no you Can't compare with original game
Re: let's just remember how it was intended.
Don't spread nonsense about nerfed crit rates. They still run 35% via mechanic.Pesteavino wrote: ↑Fri Jul 24, 2020 8:10 am Yes, BW was intended to be a glass cannon, but now devs nerfed it to 25% CRIT, a class based no doing crits to do damage, they changes everything from original game and no you Can't compare with original game
Dying is no option.
Re: let's just remember how it was intended.
Oh, we still trying to make ranked SC's a thing? You could put full sov as rewards for the end of the season of ranked and 80% of the people would not do it. Most are not interested in it. Hell most people I know log when city happens and come back once it is done.wargrimnir wrote: ↑Fri Jul 24, 2020 5:21 am Make Ranked Scens count for Victory Points and I'm on board.
I know you are just having fun.
Re: let's just remember how it was intended.
I was at 80% at 100% DM most times. So, there was a pretty good nerf via crit for all classes via gear as 7% was just on staff from level 37 gear from BS PQ. Just some are hit harder for it.Sulorie wrote: ↑Fri Jul 24, 2020 11:00 amDon't spread nonsense about nerfed crit rates. They still run 35% via mechanic.Pesteavino wrote: ↑Fri Jul 24, 2020 8:10 am Yes, BW was intended to be a glass cannon, but now devs nerfed it to 25% CRIT, a class based no doing crits to do damage, they changes everything from original game and no you Can't compare with original game
Re: let's just remember how it was intended.
Isn't he talking about the crit rate you gain from your mechanic? Otherwise the post makes no sense.sogeou wrote: ↑Fri Jul 24, 2020 3:08 pmI was at 80% at 100% DM most times. So, there was a pretty good nerf via crit for all classes via gear as 7% was just on staff from level 37 gear from BS PQ. Just some are hit harder for it.Sulorie wrote: ↑Fri Jul 24, 2020 11:00 amDon't spread nonsense about nerfed crit rates. They still run 35% via mechanic.Pesteavino wrote: ↑Fri Jul 24, 2020 8:10 am Yes, BW was intended to be a glass cannon, but now devs nerfed it to 25% CRIT, a class based no doing crits to do damage, they changes everything from original game and no you Can't compare with original game
Dying is no option.
- wargrimnir
- Head Game Master
- Posts: 8282
- Contact:
Re: let's just remember how it was intended.
I was serious though.sogeou wrote: ↑Fri Jul 24, 2020 3:05 pmOh, we still trying to make ranked SC's a thing? You could put full sov as rewards for the end of the season of ranked and 80% of the people would not do it. Most are not interested in it. Hell most people I know log when city happens and come back once it is done.wargrimnir wrote: ↑Fri Jul 24, 2020 5:21 am Make Ranked Scens count for Victory Points and I'm on board.
I know you are just having fun.
Alternatively, make all R40+ scenarios use the ranked metrics. Having a special no-objective scenario for kills only clearly wasn't popular enough to survive, even during the relatively high population. No sense letting the implemented metrics go to waste right?
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Re: let's just remember how it was intended.
Legitimately yes please. Less "6v6" / "ranked scenarios" / "special no-objective scenario for kills only" (aka Team Deathmatch), more actual objective based scenarios. WAR PVP has never been based 100% on kills, and all of the pvp modes kills are a way of achieving the objective but are not the primary objective itself.wargrimnir wrote: ↑Fri Jul 24, 2020 9:14 pmAlternatively, make all R40+ scenarios use the ranked metrics. Having a special no-objective scenario for kills only clearly wasn't popular enough to survive, even during the relatively high population. No sense letting the implemented metrics go to waste right?
Having Tri/Vic armour sets drop from "normal" ranked scenarios would be wonderful. Put together a smaller pool of maps that are known to work very well (Nordenwatch, Ekrund, etc) and add in some matchmaking / MMR and forced group comps in a 12v12 setting. The map itself can be random so you can't try and cheese it.
Zomega: RR8x Zealot
Re: let's just remember how it was intended.
Anything you do with ranked won't work. That is just how it is. SC's would take longer and longer to Q and people will Q less due to the prolonged wait. Lack of tanks or healers and 10 + DPS in line while not having the other classes to start a SC. I knew ranked would not work, I and others saw that.wargrimnir wrote: ↑Fri Jul 24, 2020 9:14 pm I was serious though.
Alternatively, make all R40+ scenarios use the ranked metrics. Having a special no-objective scenario for kills only clearly wasn't popular enough to survive, even during the relatively high population. No sense letting the implemented metrics go to waste right?
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