unfortunately we do not have the utopia of massive population to mix things up (look at the problems of ranked sc, and see how that will translate to ranked cities but worse)toffikx wrote: ↑Sat Jun 13, 2020 6:33 pmWell, one idea is to make pugs vs pugs and premades vs premades (premade quque with increased loot). If premades don’t get a pop in a while, they get sorted into the pug quque.chookette wrote: ↑Sat Jun 13, 2020 12:36 pm
Where is the fun ?
First of all, I want to tell you that you have had a super work for 6 years.
However, we must react quickly to what is happening in capital. The game loses all its interest with monumental differences between the wb.
What do you think the players say when for the 10x they are crushed or they crush their opponent? where's the fun?
That’s what i was thinking atleast. But i think the devs have other ideas. And that’s fine.
I can understand why you feeling it’s no fun. Facing a pug heavy grp in a ”normal scenario” as premade isnt fun and vice versa. And cities are basically like a 1 hour long scenario so.
I mean, in a game that favours grouping up and where balance is made around groups fighting groups, but where you can also play solo, these problems will always emerge.
It would be cool with more fair/balanced instances, but as long as premades will face pugs, it will be uneven. So yeah...
Its a powder keg of mixed ingredients, we all need each other
pugs do not cry so much about premades when they are the ones breaking sieges and forts and pushing campaign ...