wargrimnir wrote: ↑Sat Jun 13, 2020 4:20 pm
I feel like we've pretty consistently encouraged grouping up when developing new content. There's really only the single pug scenario that's intended to be solo, and that changes once a month.
Any expectations that we turn the highest end of the campaign into some solo experience was horribly doomed from the start.
I did many balanced 2-2-2 wb on one side with high lvl players. But we usually get full guild premade with lot of practice and more better sinergen and coordinate and experience.
The big guild imo not all but many of them try to avoid the other side guild premade. Some of them go for easy win. It's sad on live the big guilds wanna fight with eachother.
What I would like to say the strongest fight aganist eachother. The medium same and weak guyz also.
It would be more fun for everybody.
Now same of us play with the que time to avoid the strong enemy they didn't make full wb only 18 man etc.
What I would like to say if there are weak guyz on both side they should fight aganist eachother and if there hard guild premade they also should fight aganist eachother.
Like ranked sc there are four team 2 2000mmr 2 zero and the guyz with 200 try to catch the guyz with zero. The system can do a matchmaking in city too imo to avoid the avoid.