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Worst class.... WH

Knight of the Blazing Sun, Bright Wizard, Witch Hunter, Warrior Priest
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Niightwish
Posts: 16

Re: Worst class.... WH

Post#161 » Wed Apr 29, 2020 12:23 am

PieTreBlu wrote: Tue Apr 28, 2020 8:56 pm
Twohandernoob wrote: Tue Apr 28, 2020 7:01 pm Something like (and to summarise the good ideas):

SoD passive 20% increased armour pen, 50% on use with 60 sec cd before another relic can be applied.

SoM passive 20% inceased disrupt, 100% on use for 7 secs, with 60 sec cd before another relic can be applied.

Sanctified oil remains unchanged but does not share cd with other relics.
Anyway IMO the focus should be on giving back aoe damage to WE/WH (to at least reach the level they had before their bugged aoe tactic was fixed).
Sweeping Razor/Broad Severing should be buffed and if a single tactic for a competitive aoe build for WH/WE is deemed too low of an investment, they could turn one of the tactics of the Confession/Carnage mastery lines into an aoe one and divide the "power budget" over two tactics. Buffing the AOE damage on Dragon Gun/On Your Knees is also a possibility and should be less problematic than buffing the morale drain effect on those abilities.
I believe this is exactly the wrong kind of buff WH/WE needs. A class with light armor and terrible mitigation/defenses do not need higher aoe dmg. This is already what WL and Slayer does anyways.

I think we need to focus on the core mechanic of WE/WH, which stealth and ST damage, and exactly think about buffs in that direction. Maybe a buff to stealth in form of increasing the duration to 45-50 secs with a cool down of 15-10 secs respectively. Let’s increase their ability to stay in stealth longer and get back in stealth quicker so they can roam more freely and pick off stragglers. We can also then think about buffing dmg out of stealth moves to put more emphasis on the class mechanic of “lurking in shadows” and high ST burst down a key enemy/class. on top of this there could be more buffs to ensure WE/WH can kill their intended targets faster meaning casters/healers.
Stormvar - 40/65 WP of Order
Stormmvar - 40/60 WH of Order

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jokerspsycho
Posts: 244

Re: Worst class.... WH

Post#162 » Wed Apr 29, 2020 12:48 am

Niightwish wrote: Wed Apr 29, 2020 12:23 am
I think we need to focus on the core mechanic of WE/WH, which stealth and ST damage, and exactly think about buffs in that direction. Maybe a buff to stealth in form of increasing the duration to 45-50 secs with a cool down of 15-10 secs respectively. Let’s increase their ability to stay in stealth longer and get back in stealth quicker so they can roam more freely and pick off stragglers. We can also then think about buffing dmg out of stealth moves to put more emphasis on the class mechanic of “lurking in shadows” and high ST burst down a key enemy/class. on top of this there could be more buffs to ensure WE/WH can kill their intended targets faster meaning casters/healers.
Was talking with another WH.

Idea was having passives with each one, som giving low disrupt, sod giving low armpen, sanc oil giving longer duration stealth or a shorter cooldown.

Also would like to see scaling for sudden accusation increased.

For wh, with vindication, killing a sorc or magus isnt that hard. U get about 4s during opener then 7s from MoS with 35% dmg increase. Healer it depends on how defensive someone is and how active they are with pots and detaunts.

Feomatar
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Posts: 74

Re: Worst class.... WH

Post#163 » Sat May 02, 2020 2:27 pm

hw much better melee compare tosw lel, its just wl\melee sh are too good as "mobile mdps" and asw and wh\we doesn't needed at wbs. But one more time - asw compare to any other mdps have no damage and surviveability, and his 50-100 damage with 1s cast at range gives nothing for argument that asw is "range 2", literally, she have more dps with trowing her knife (and have better noncd slow). WH and WE needs a burst dmg nerf and give em some aoe buff\debuff for city\wb, something like DoK auras. Like share bullets\kisses buff for a party, and nerf their burst dps (50% ignore armor for torment\aw instead of 100%) and they will be less toxic 1v1 and 4 wh\we's will be needed for every organized wb.
Last edited by Feomatar on Sat May 02, 2020 4:17 pm, edited 1 time in total.

Deifact
Posts: 40

Re: Worst class.... WH

Post#164 » Sat May 02, 2020 4:11 pm

What use is picking off stragglers in RvR though? Ive only recently picked up WH and it's great fun in PvE but in keeps it feels useless.
Yeah you can solo roam and gank people but it's not going to be really helping your warband.
Maybe WH/We could have an offensive version of a tanks guard ability. While within x distance of a group member they get increased damage or crit chance or something. At least then you can tag along with a Rdps and help a bit.

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Posts: 74

Re: Worst class.... WH

Post#165 » Sat May 02, 2020 4:24 pm

Deifact wrote: Sat May 02, 2020 4:11 pm What use is picking off stragglers in RvR though? Ive only recently picked up WH and it's great fun in PvE but in keeps it feels useless.
Yeah you can solo roam and gank people but it's not going to be really helping your warband.
Maybe WH/We could have an offensive version of a tanks guard ability. While within x distance of a group member they get increased damage or crit chance or something. At least then you can tag along with a Rdps and help a bit.
The reason why wh\we cant be buffed - they are to strong 1v1, like kill by 3 backstabs 5k armor asw is joke, they dont give oportunity to play against em, so they need lost their 1v1 toxicity (100% armor pen at their backstabs and make it 50%) and give their selfbuff (bullets) to entire group so they will be needed in wbs, at least 4 of them. And you propose making them best in 1v1, 6v6, 15v15, 24v24 mdps. Like what will be reason to play something else to wh\we if your proposition will be in live, even wl who are literally best mdps will be useless compare to wh\we? its will be few aoe sh\s few tanks, few aoe mages and 10+ we in every wb or its not be able to be competitive.

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Stelios123
Posts: 26

Re: Worst class.... WH

Post#166 » Sat May 02, 2020 5:07 pm

Feomatar wrote: Sat May 02, 2020 4:24 pm
Deifact wrote: Sat May 02, 2020 4:11 pm What use is picking off stragglers in RvR though? Ive only recently picked up WH and it's great fun in PvE but in keeps it feels useless.
Yeah you can solo roam and gank people but it's not going to be really helping your warband.
Maybe WH/We could have an offensive version of a tanks guard ability. While within x distance of a group member they get increased damage or crit chance or something. At least then you can tag along with a Rdps and help a bit.
The reason why wh\we cant be buffed - they are to strong 1v1, like kill by 3 backstabs 5k armor asw is joke, they dont give oportunity to play against em, so they need lost their 1v1 toxicity (100% armor pen at their backstabs and make it 50%) and give their selfbuff (bullets) to entire group so they will be needed in wbs, at least 4 of them. And you propose making them best in 1v1, 6v6, 15v15, 24v24 mdps. Like what will be reason to play something else to wh\we if your proposition will be in live, even wl who are literally best mdps will be useless compare to wh\we? its will be few aoe sh\s few tanks, few aoe mages and 10+ we in every wb or its not be able to be competitive.
https://www.youtube.com/watch?v=5hfYJsQAhl0

Feomatar
Suspended
Posts: 74

Re: Worst class.... WH

Post#167 » Sat May 02, 2020 5:46 pm

Stelios123 wrote: Sat May 02, 2020 5:07 pm
Feomatar wrote: Sat May 02, 2020 4:24 pm
Deifact wrote: Sat May 02, 2020 4:11 pm What use is picking off stragglers in RvR though? Ive only recently picked up WH and it's great fun in PvE but in keeps it feels useless.
Yeah you can solo roam and gank people but it's not going to be really helping your warband.
Maybe WH/We could have an offensive version of a tanks guard ability. While within x distance of a group member they get increased damage or crit chance or something. At least then you can tag along with a Rdps and help a bit.
The reason why wh\we cant be buffed - they are to strong 1v1, like kill by 3 backstabs 5k armor asw is joke, they dont give oportunity to play against em, so they need lost their 1v1 toxicity (100% armor pen at their backstabs and make it 50%) and give their selfbuff (bullets) to entire group so they will be needed in wbs, at least 4 of them. And you propose making them best in 1v1, 6v6, 15v15, 24v24 mdps. Like what will be reason to play something else to wh\we if your proposition will be in live, even wl who are literally best mdps will be useless compare to wh\we? its will be few aoe sh\s few tanks, few aoe mages and 10+ we in every wb or its not be able to be competitive.
https://www.youtube.com/watch?v=5hfYJsQAhl0
Yea, stealth, 100% armor ignoring, 100% to 0 for 4 gcd to any target except tangs with toughness cap (they need 6 gcd), literally the only classes who can burst down a healer in 1v1 and "oh we are useless in 24v24, give us something for large group fights without taking out our toxic 1v1 madness cause i want win button AND gear up faster lol. Learn thing called power budget, if something are best in every part of the game its called broken, so if u want we\wh be usefull for group - it needs to lost it selfish potential or it will be totally broken. Easy explanation, like range damage is part of power budget and who will play melee if ranged champs will outdamage\outsurvive melee in melee? Get it, overmind? So for what reason other mdps's will be existing if we\wh will be as usefull as they in 24\24, where we\wh are best 1v1 mdps's in the game? I can tell it more intelligibly, but i just go out 24h ban, and i really try to not being banned again by arguing with **** retards who want "to win press x" at every class they play like you are. Want best duel class - u will be useless in group pvp, want not be useless in group pvp - u must lost your overpower side in your power budget.
Oooh look at me, i cant find organized wb to farm sov faster and want to press stun and backstab 3 times for guarantied 1v1 win, poor me hue-hue =3
Have a nice day. https://www.youtube.com/watch?v=b2pD0B9Rfps

Sulorie
Posts: 7223

Re: Worst class.... WH

Post#168 » Sat May 02, 2020 6:38 pm

Who dies by 3 backstabs of wh/we? You Feomatar?
Dying is no option.

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Feomatar
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Posts: 74

Re: Worst class.... WH

Post#169 » Sat May 02, 2020 6:44 pm

Sulorie wrote: Sat May 02, 2020 6:38 pm Who dies by 3 backstabs of wh/we? You Feomatar?
100% ignoring armor on backstab while u can use ability what makes your fronstabs backstabs, and cc and stealth, and ripost and confusing movements and repel blasphemy and OH I WANT BE USEFULL IN 24\24 hmmm. Seems u want 70% of server we\wh if u think this need to be buffed.

Feomatar
Suspended
Posts: 74

Re: Worst class.... WH

Post#170 » Sat May 02, 2020 6:49 pm

Sulorie wrote: Sat May 02, 2020 6:38 pm Who dies by 3 backstabs of wh/we? You Feomatar?
Retard literally clicks on half of skills and kill everything by backstabs in cc and after cc even dont try to backhits and just press it in face... This classes are op in hands of 80 iq monkeys and u ant it be buffed...
https://www.youtube.com/watch?v=v-UV8s2zD1o

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