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Patch Notes 15/04/2020 - Dragon's Bane

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ReturnOfReckoning
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Patch Notes 15/04/2020 - Dragon's Bane

Post#1 » Wed Apr 15, 2020 4:53 pm

Italian Translation

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The Dragons Bane scenario will launch this Friday around 12:00 Altdorf time, together with the Bane of Peace Weekend Warfront event.

In this Scenario your team earns points for holding the capture points. Unlike other scenarios where it’s up to your team’s own firepower to dislodge enemies from a capture point, Dragon’s Bane
gives you a little help. If you take a dragon beacon to one of the enemy capture points, you can
call down a dragon to assist you in retaking the capture point

The scenario contains three objectives, the Commorancy, the Academy and the Summoning Tower. Each objective your realm holds will grant 1 point every 2 seconds. Killing enemy realm players grants 3 points.

If the enemy realm holds any objective, a dragon beacon will become available. Pick up this beacon and deliver it to the enemy flag to summon a mighty dragon to help you in the fight for 60 seconds.

[Weekend Warfront: Bane of Peace]

Together with this scenario we will be launching our first Weekend Warfront, which is a small live event focused on one scenario. Doing the event objectives in the scenario will grant you extra rewards.

During the event you will also be granted a +50% bonus to experience and renown inside the scenario.

The event will end at Monday April 20th 12:00 Altdorf time.

[Scenarios]

- A new ranked scenario map is available: The Maw of Madness. The mechanics are the same as in Caledor Woods with a single capture flag in the middle that takes 50s to capture. Kills give 50 points each.

[XRealm Lock]

- The XRealm lock will now only be triggered if you get flagged for RvR.

[Items]

- Set the correct 8pc ability on Warlord sets for DoK and WP

[Abilities]

- Clarified the tooltips for the tactics Divine Fury, Fanaticism & Murderous Intent, to state that they only affect casted heals.

- Fixed an issue that prevented Ritual of Lunacy and Master Rune Of Adamant to critically heal

- Crushing blow will finally work

- BW Wall of fire VFX is implemented

- Adjusted a bunch of projectile speed on ranged abilities. They almost all had a longer flight time than intended. I’ll finish the rest for next patch.

[Cities]

- Altdorf: Exit to refugee camp is now available in southern part of docks.

- Inevitable City: Exit to refugee camp is now available near guild bank.

[World]

- The hill east of Passwatch Castle is now considerably more deadly, and stupid, to climb.

[Quests]

- Cleansing an Empire: This Epic Quest has been fully corrected and reworked

- BO scout quests are available in Nordland, except for one BO.

[Behind the scenes]

- Sorry for the downtime we have had today. We have made some massive behind the scenes changes over the last few months and had to rewrite and modernise some processes. However this should lead to some performanance and stability benifits once it's all stable.

[Tickets]

[16278] The quest objective for killing Mindless Farmers will now correctly register the Mindless Farmers killed
[15441] The T3 Empire Epic Quest is once again completable until the end

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Toonman
Posts: 213

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#2 » Wed Apr 15, 2020 5:03 pm

Weekend warfronts are a great idea, thanks for implementing them.

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zulnam
Posts: 760

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#3 » Wed Apr 15, 2020 5:08 pm

Good job. Looking forward to try the Weekend Warfront.

I am very happy with the 'behind the scenes' bit at the end. I would love to see the devs communicate with us more on decissions and difficulties encountered; although i can understand why they might be reluctant to do so; not everyone is super friendly or nice.

Maybe a dev blog/thread without a comments section? Just an idea.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG

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kmark101
Posts: 482

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#4 » Wed Apr 15, 2020 5:09 pm

Thanks for your work!

Can you connect Weekend Warfronts somehow to the campaign? Like victories in this SC gives contribution/benefit for the active campaign zones? Would love to push the progress from SCs as well.
Gryyw - Ironbreaker

Illuminati
Posts: 189

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#5 » Wed Apr 15, 2020 5:09 pm

Thank you!

Is it considered monetization to buy you guys a beer or a pizza? =)
————————————————
Destro: Killamanjaro (80+ Choppa) / Killamanjaroo (70+ DoK) / Unsworn (70+ Chosen) / Illuminatii (60+ Blackguard) / Killaman (80+ Squig)
Order: ?

Bugs reported: 6

Elemint
Posts: 258

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#6 » Wed Apr 15, 2020 5:24 pm

Ranked gear WHEn?

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Grock
Posts: 918

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#7 » Wed Apr 15, 2020 5:29 pm

ReturnOfReckoning wrote: Wed Apr 15, 2020 4:53 pm [XRealm Lock]

- The XRealm lock will now only be triggered if you get flagged for RvR.
Finally, thanks
Orkni 85+ (in-game Grock is not me...)
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retekelek
Posts: 102

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#8 » Wed Apr 15, 2020 5:33 pm

ReturnOfReckoning wrote: Wed Apr 15, 2020 4:53 pm
- The XRealm lock will now only be triggered if you get flagged for RvR.

- Fixed an issue that prevented Ritual of Lunacy and Master Rune Of Adamant to critically heal


Good change for XRealm lock, and thx fr fixing ritual !!

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Nameless
Posts: 1141

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#9 » Wed Apr 15, 2020 5:54 pm

retekelek wrote: Wed Apr 15, 2020 5:33 pm
ReturnOfReckoning wrote: Wed Apr 15, 2020 4:53 pm
- The XRealm lock will now only be triggered if you get flagged for RvR.

- Fixed an issue that prevented Ritual of Lunacy and Master Rune Of Adamant to critically heal


Good change for XRealm lock, and thx fr fixing ritual !!
Fixing? They were never ment to crit om live. Now they should be much better, it will be interesting if some tactics and procs based on crit will trigger
Mostly harmless

K8P & Norn - guild Orz

M0rw47h
Posts: 898

Re: Patch Notes 15/04/2020 - Dragon's Bane

Post#10 » Wed Apr 15, 2020 5:58 pm

Together with this scenario we will be launching our first Weekend Warfront, which is a small live event focused on one scenario. Doing the event objectives in the scenario will grant you extra rewards.
...extra rewards?

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