Wave of Terror lets you do a coordinated morale drain when you need it, instead of relying on passive proc and hoping that it just keeps the enemy from reaching anything, so it should be a good change for organized play.Nefarian78 wrote: ↑Wed Apr 01, 2020 10:48 am Wave of Terror might be bugged, but even when fixed it's not going to do anything whatsoever. Fights don't last long at all, at best it's going to be used once or twice and change nothing. BWs will get to m2 maybe 3/4s later.
I've never implied the morale stop is bugged. It's just trash.
Pretty sure morale stopper proc should be stopping morale pumps but doesn't do so currently, so its not working as was intended
Those two together would be 40%, not 50%Nefarian78 wrote: ↑Wed Apr 01, 2020 10:48 amWhat you think is the 50% healbuff? Blessing of Grungni and Focused Mending. Focused Mending changes Stay Focused! tooltip and Blessings of Grungni applies a buff on target causing both to stack. It's the same with Crimson Death and Deeply Impaled.
And Blessings of Grungni should have a mirror tactic on Zealot
The difference is 15% from Focused Mending lol
I think the best possible would be to make stance effects passive so that you get them as soon as you switch, instead of hoping for a procM0rw47h wrote: ↑Wed Apr 01, 2020 12:14 pm The best possible fix for Marauder would be reworking Scything Talons, Corrupted Edge and Hulking Brute into 10s or even 15s buffs triggering upon entering required mutation, rather than remaining in it, so people playing class correctly wouldn't be punished for not staying in single stance for entire life...
Procs are better for sitting in a single stance, but thats just boring and makes mechanic meaningless.