Career paths have changed a few times since launch. Trees were abit more mixed in the past to suit the career style. They were reworked into dps lifetap heal trees but the mechanic was left as was.Gorwe wrote:
edit: I understand exactly why they did what they did, but that's just random thinking. Why, but oh why would an offensive spell make you more Tranquil?![]()
I still like the proposed rework by the devs from years back where the mechanic has 3 points and abilities from vaul can use them from either traq or force. So dps dps dps instasilence or heal heal heal poweredup shield for instance. Really simple and gives more options for what to use the built up mechanic on.
They also had one where heal and dps stacked as you increased doing one or the other but that locks the class even more into pure heal or pure dps.