Jabba wrote: ↑Tue Mar 10, 2020 11:01 am
Let's go through some of the list.
On order I imagine warbands like the TUP/Phalanx warbands, THUNDERCATS, VII, Arthem/Sybella's warband, Zunig's warband. (Possibly some others I haven't mentioned)
On destro I imagine PnP, the main FMJ warband, the LoB alliance warband, some of the other stronger alliance warbands too would make use of it.
I feel pretty confident in saying that most, if not all of these groups would far rather take a loss but have a fight, than stomp their respective instances against pugs. So give them some way to match themselves against one another, while still keeping an element of rng in who you face. This would then mean the pug warbands who might have been facing them would be more likely to face another pug warband. This game should be about the fights, so it needs systems in place to try and promote the fights.
when you have a decent setup you will get to fight pugs
when you have a wonky setup you will get to fight organised
I don't think all the people you mentioned would prefer tough fight over gear, they don't have same mentality as you... i know from fighting them alot and the salt after they lose
I always que up instantly and hope for the best... people who want me to wait and game the system i say dont be a p * * * * ... no fear, you get what you get a tough fight or someone not as organised as you are... its just how it is
Personally i would like to get the people who get salty instead of pugs... but funny thing is ive seen organised pugs try harder than some "premades", so its very grey area because some organised pugs can be better than a premade if their setup is wonky.
For me i have a different tier rating for everyone fought so far... only one group so far i would consider to be top tier... a few would be second tier... maybe with some adjustments they can be top tier too. The better organised pugs would be borderline this tier also, and lesser organised ones tier below or broken setups when they bring only 6 healers not even rate...
Cities give people a incentive to improve
before this you didnt see much people "LF ORGANISED WARBAND" it was more join pug overflow mentality... I think the issue is some people have to play the catch up game in getting organised, where some groups have been a bit more optimal and organised for longer period and thus have a head start and so if they come across a group early in its journey it is a bit of a stomp because experience and setup differences show...
I am okay with current system, and look forward to fighting all the order side when I do it as destro too... even if they have a huge headstart with sov gear over...
If it was a MMR system it would be TUP/Phalanx vs LOB Alliance most the time (if we brought proper setups)... and that is punishing players for being good? while people who slack get to ez farm pugs and gear up... instead of encouraging people to improve. Right now its balanced but you sometimes get **** luck like when you join Scenarios, sometimes its a 500-0 stomp if you bring the better premade. You load in and check who you against, that is the best part no? like the tension recognise names... be like ohhhh yessss a challenge... or ohhhh noooo i feel bad for them.