traja7 wrote: ↑Mon Mar 09, 2020 7:43 pm
It doesn't matter if you can justify the behavior or rationalize it. It doesn't matter if you offer to help individuals. None of that makes a difference. All that matters is that you are creating an unwelcoming environment and that will lead to people moving on from the game. Your opinion of how entitled or unreasonable those players are won't prevent it. Of course this is all rational if your goal actually is to reduce player numbers. Is it?
Veterans and a GM are trying to help out each in their own way, but you newbies are sticking to your skewed truth and are judging the situation only from your point of view.
I tried to give simple and to the point advice before in this thread, this time I will try to be more explanatory and offer a different perspective.
I am one of the people that ran those 2tank/2heal/2dd groups this weekend, and going through the thread I could see quite a few of them were about my group.
I didn't say premade, I said 2tank/2heal/2dd group because it was not more than that. Except for the two dps players, the group was always rotated from guild and LFG channel. We played with old and new players alike.
None of the toons in my party were twinks in the sense of World of Warcraft twinks. We were just buying scenario gear/weapons, using talismans worth max 1-2gold each, jewelries from vendors and random cheap 1-2g belts/cloaks from the auction house. I personally spent less than 40g for my level 1-40 journey. That's nothing even if you're not doing professions but just selling random greens you get.
We put the
minimal effort we could possibly get by with. Only thing we did was play the game casually -tea in one hand, and explain how things work/what their roles are to new players we played with.
If you put yourself into my shoes and be objective for a minute, I'm sure you will realise I was merely enjoying a weekend of super chill gameplay while teaching the game/making new friends from the influx of new players.
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Back to your argument about unwelcoming environments; this is a PvP game and no matter how you feel about it, there will be people performing better than you unless you're at the very top. This goes for me and you both. You might be new to this type of competitive gameplay, however no matter how the devs/GMs try to cushion its impact on new players, it's the truth of player vs player. You will get pooped on by a veteran in Tekken, SC, chess, checkers and marbles equally hard. On top of this, warhammer online is one of the harsher and unforgiving MMOs. If I put only as much as this weekends effort and go against a proper 6man team, we wouldn't pose a threat let alone do any real damage.
You are under the impression that when you get to high/equal gear levels with top players, things will be different -that you will be on the same level with the people that have put lots of time and effort into improving their play.
You will not be happy in this game unless you are okay with the fact that your success is directly proportional with how much you learn and improve. I am not saying this to reduce player numbers, it's just the reality of a quirky long-dead pvp game that is unlike the popular mmos of today that are tamed to cater to masses due to financial concerns.
Earning fights through improvement instead of living on participation trophy is a rewarding experience. Welcome to the server and please give effort a shot.