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Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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PopaMMs
Posts: 6

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#511 » Tue Sep 24, 2019 8:16 pm

I download 4.3.0 on the Reshade.me site.

It's add me several shader effects but no textures, where can I find hem ?

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Olszewski
Posts: 299

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#512 » Tue Sep 24, 2019 8:40 pm

PopaMMs wrote: Tue Sep 24, 2019 8:16 pm I download 4.3.0 on the Reshade.me site.

It's add me several shader effects but no textures, where can I find hem ?
i sent ya a forum mail
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PopaMMs
Posts: 6

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#513 » Wed Sep 25, 2019 6:17 pm

I try again to install this mod.

There is something strange.

In the "log" tab all seems to be correct, the mod charges the Deband and the Tonemap but it is block when it wants to load textures.

My question is where can I find thoses textures ? In tha 1.03 patch there is only :
dintpu8.dll
reshade.dll
reshade.ini
a reshade folder with
default.ini
shaders folder with
Deband.fx
Reshade.fxh
ReshadeUI.fxh
Tonemap.fx
Textures folder which is empty.

Second question, in the settings do I have to define a preset path or not ?

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Olszewski
Posts: 299

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#514 » Wed Sep 25, 2019 6:25 pm

When the game is open hit the home key on ur keyboard. You will see the reshade UI. I can offer you in coms help with walk through on the weekend ur time zone. The textures folder and items are really not important. Its the shaders/shader folder and shaders in the folder that will make the changes.
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xpander
Community Management
Posts: 728
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#515 » Tue Oct 29, 2019 6:41 am

Does anyone have v1.02 link? Im asking because 1.03 doesnt seem to work under linux with wine. tonemap and deband fails to load

edit: already found
Helpful links:

Install guide for Linux
Install guide for Windows
Offical RoR Discord

AUR package for WARAddonClient

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My Linux Gaming Videos

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Dodo1982
Posts: 7

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#516 » Mon Mar 02, 2020 5:20 pm

Thank you so much for the hard work, enormous difference to the standard set up.

Pipkin
Posts: 3

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#517 » Fri Mar 06, 2020 9:24 pm

I just installed this and now flames, in-game, are making players go completely white. Any fix? Did I do something incorrectly?

I downloaded the newest reshader, 4.3.5, I think? And Sildur's. I load tonemap and deband. Disabling either does not prevent this effect.

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RuffRyder
Posts: 330
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#518 » Sun Mar 08, 2020 9:39 pm

Pipkin wrote: Fri Mar 06, 2020 9:24 pm I just installed this and now flames, in-game, are making players go completely white. Any fix? Did I do something incorrectly?

I downloaded the newest reshader, 4.3.5, I think? And Sildur's. I load tonemap and deband. Disabling either does not prevent this effect.
Got the same issue here, any help would be appreciated, including a hint how to revert enabling ReShade until I know how to fix this.

EDIT: To disable/remove ReShade again the following worked for me: https://reshade.me/forum/general-discus ... ll-reshade
Last edited by RuffRyder on Sun Mar 08, 2020 9:56 pm, edited 1 time in total.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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Yaeger
Posts: 25

Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#519 » Sun Mar 08, 2020 9:44 pm

I have an issue with the inspector. It always switches back to global driver profile although I pressed the apply changes button. Any suggestions would be appreciated.
Edit: problem solved

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RuffRyder
Posts: 330
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Re: Sildur's Enhanced graphics v1.03 - ReShade 4.2.1

Post#520 » Tue Mar 10, 2020 7:25 pm

RuffRyder wrote: Sun Mar 08, 2020 9:39 pm
Pipkin wrote: Fri Mar 06, 2020 9:24 pm I just installed this and now flames, in-game, are making players go completely white. Any fix? Did I do something incorrectly?

I downloaded the newest reshader, 4.3.5, I think? And Sildur's. I load tonemap and deband. Disabling either does not prevent this effect.
Got the same issue here, any help would be appreciated, including a hint how to revert enabling ReShade until I know how to fix this.

EDIT: To disable/remove ReShade again the following worked for me: https://reshade.me/forum/general-discus ... ll-reshade
Well to answer my own question (found the answer on RoR Discord): Disabling lightmaps in the RoR display settings solved the issue.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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