[Theorycrafting] Toughness is broken (or useless) for DoTs
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
Can we have Bleed 'em Out to scale with strength again?
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Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
u should create a ticket on bugtracker>bleed 'em Out don't ignore toughness
it's not new(sorry, it's not a discovery) and was reported on bugtracker/discord ror a while ago but is better to talk about it on forum to have a fix
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
That's not the point. Bleed 'Em Out was scaling with Strength until some time ago (3 or 4 month) but Dev took away the strength contribution from the damage calculation since the ability inflicted too much damage. Since Bleed 'em Out is a DoT and now DoT are mitigated correctly then now damage should receive strength contribution. It's not a bug, it's a balance issue
Zputadenti
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
If it does't scales with strength, it isn't mitigated by toughness (unless there is a bug).Ysaran wrote: ↑Mon Oct 21, 2019 11:48 amThat's not the point. Bleed 'Em Out was scaling with Strength until some time ago (3 or 4 month) but Dev took away the strength contribution from the damage calculation since the ability inflicted too much damage. Since Bleed 'em Out is a DoT and now DoT are mitigated correctly then now damage should receive strength contribution. It's not a bug, it's a balance issue
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
I will make some test. but as far as I know toughness is applied to the base damage and it should "mitigate" the off-stat, but if there is no off-stat to mitigate it is simply substracted to the base damage.
this is against the dummy
and this is against a naked mara, with no mutation and 137 toughness
so clearly thougness is applied even if there is no contribution from offensive stat (as it should be). so bleed em out now should receive strenght contribution, this ability is been nerfed too many time
this is against the dummy
and this is against a naked mara, with no mutation and 137 toughness
so clearly thougness is applied even if there is no contribution from offensive stat (as it should be). so bleed em out now should receive strenght contribution, this ability is been nerfed too many time
Zputadenti
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
In general, if ability doesn't scales with offensive stat, toughness mitigation isn't applied- which is why 900+ toughness tanks mitigate procs for much less then regular abilities.
If that mara didn't had any armor on, then guess bleed em out might be specifically bugged. Possibly something made in process of making it not scale with strength- say something specific was changed on ability, instead of putting it into same category as procs?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
You are wrong. Toughness is always applied, no matter what.
Zputadenti
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
Double post
Last edited by Ysaran on Mon Oct 21, 2019 7:25 pm, edited 1 time in total.
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Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
Triple post, sorry. Stupid smartphone
Zputadenti
Re: [Theorycrafting] Toughness is broken (or useless) for DoTs
Lol go test it.Ysaran wrote: ↑Mon Oct 21, 2019 7:22 pmYou are wrong. Toughness is always applied, no matter what.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
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