[Suggestion] Making certain Scenarios permanent fixtures in Rotation
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Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Great suggestion, really frustrating with almost constant bad scenario rotation.
White Lion
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Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Dream scenario... coming from a pug
ye, this would be a nice rotation, give or take?
Black fire Basin
Mourkain temple
Nordenwatch
Tor Anroc
Gates of Ekrund
Phoenix gate
Serpents passage
and... Temple of Isha as 6v6
Reason for Isha as 6v6 is - kite around and not be Close to flag. Idk… im just a humble pugster

Black fire Basin
Mourkain temple
Nordenwatch
Tor Anroc
Gates of Ekrund
Phoenix gate
Serpents passage
and... Temple of Isha as 6v6
Reason for Isha as 6v6 is - kite around and not be Close to flag. Idk… im just a humble pugster

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- Posts: 59
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Suggestions Peter suggested are perfectly fine. Nordenwatch and Basin maps permanent please. PLEASE NO MORE LOGRINS FORGE,TALABEC DAMN,STONETROLL PLEASE
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Just make SC with 'easy' scenario mechanic like the most mentioned above more playable and get rid off Talabe and Stonetroll were just no one likes to play the ball.
I think this would make playing SC more enjoyable for most players.
agree with Peter's suggestion
I think this would make playing SC more enjoyable for most players.
agree with Peter's suggestion
- Unstoppable1776
- Banned
- Posts: 596
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
I don't see the need. If you can't adapt and overcome, you don't deserve to win.

Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
3k operssors emblems on IB/BG.
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Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
N-o-r-d-e-n-w-a-t-c-h!
Its a perfect ballance between being ranged, and melee friendly. Has some chokens, a little bit of highground, bushes, punting and circlejerking, plus can be over rather fast.
overall just a scenario that never drags out and becomes too frustrating, or has a game of "chicken" as with Logrins. At the same time the mechanic is so simple that even fresh players understand whats going on, and their first time experience becomes better. Cant exactly say the same for when Trolldam or Stonedtroll is in the T1 routation, thats just 15min of pure "wrong way spam"
I'd probably queue scs if Norden was the perma pug
Its a perfect ballance between being ranged, and melee friendly. Has some chokens, a little bit of highground, bushes, punting and circlejerking, plus can be over rather fast.
overall just a scenario that never drags out and becomes too frustrating, or has a game of "chicken" as with Logrins. At the same time the mechanic is so simple that even fresh players understand whats going on, and their first time experience becomes better. Cant exactly say the same for when Trolldam or Stonedtroll is in the T1 routation, thats just 15min of pure "wrong way spam"
I'd probably queue scs if Norden was the perma pug
Bombling 93BW
- saupreusse
- Former Staff
- Posts: 2501
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Gates of Ekrund and Nordenwatch
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Son - RR 8x AM
Son - RR 8x AM
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Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
Depends how these would be added into the lobby. If we get 3 permanent good maps but it's a free for all for pugs and premades. Yeah no thanks
. I'll only support this if we have a separate selection of maps for both pugs and premades.

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- peterthepan3
- Posts: 6509
Re: [Suggestion] Making certain Scenarios permanent fixtures in Rotation
As mentioned in OP, PUG SC and Premade SC would remain as they are; this would simply see 3 of the best 'free for all' maps made permanent in the rotation.Scottx125 wrote: Mon Aug 12, 2019 9:51 pm Depends how these would be added into the lobby. If we get 3 permanent good maps but it's a free for all for pugs and premades. Yeah no thanks. I'll only support this if we have a separate selection of maps for both pugs and premades.
Team have already expressed that they won't add more PUG SC or Premade SC, and they are right to do so. Bearing this in mind, it makes sense to make the other 5/6 'normal' maps as appealing to the masses as possible.

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