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Patch Notes 13/04/2019

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Natherul
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Re: Patch Notes 13/04/2019

Post#41 » Sun Apr 14, 2019 9:20 am

we have found an issue that we are working to get a fix for and will deploy as soon as its ready to fix lag

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Parallell86
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Re: Patch Notes 13/04/2019

Post#42 » Sun Apr 14, 2019 10:41 am

Somehow double-posted.
Last edited by Parallell86 on Sun Apr 14, 2019 10:46 am, edited 1 time in total.

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Parallell86
Posts: 241

Re: Patch Notes 13/04/2019

Post#43 » Sun Apr 14, 2019 10:41 am

Tesq wrote: Sun Apr 14, 2019 8:18 am
Parallell86 wrote: Sun Apr 14, 2019 7:43 am Revert Flashfire to retro effect would be nice. Order have been stripped the possibility to defend against massive melee train waves of choppa pulls and raze bombing tanks with self morale pump tactics and AOE morale draining marauders.
And des has been stripped of their moral pump in case you dont know....
Since when? When did they remove Chosen and Black Orcs self morale-pump tactics? No they havent. You are talking about the ST morale pump that Zealot had.

We can also talk about zealot punt that triggers no immunity which allows destro to punt and pull you across the entire battlefield and theres basically nothing you can do about it. So you get chain-punted by a single zealot and then pulled by a choppa or rifted by a magus. Meanwhile you are flying back and forth across the battlefield and die before you hit the ground for the last time, your entire WB is wiped out to meleetrain zergs with aoe morale drain, more punting zealots and choppas pulling you out of formation.

Implement zealot punt immunity trigger plix plox.

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drmordread
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Re: Patch Notes 13/04/2019

Post#44 » Sun Apr 14, 2019 2:22 pm

DAMN ... gonna miss those 10 second lag spikes ...

Light up a smoke ... fire off ONE ability ...
Drink coffee... eat a snack ... Fire off one ability ...
pet the dog ... feed the cat .... fire off one .... oh wait...no ... i am dead ....

Seriously. You guys rock!!!
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Parallell86
Posts: 241

Re: Patch Notes 13/04/2019

Post#45 » Sun Apr 14, 2019 5:08 pm

And yes you guys did a great job with the lagg issue. Thanks.

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Tesq
Posts: 5704

Re: Patch Notes 13/04/2019

Post#46 » Sun Apr 14, 2019 5:13 pm

Parallell86 wrote: Sun Apr 14, 2019 10:41 am
Tesq wrote: Sun Apr 14, 2019 8:18 am
Parallell86 wrote: Sun Apr 14, 2019 7:43 am Revert Flashfire to retro effect would be nice. Order have been stripped the possibility to defend against massive melee train waves of choppa pulls and raze bombing tanks with self morale pump tactics and AOE morale draining marauders.
And des has been stripped of their moral pump in case you dont know....
Since when? When did they remove Chosen and Black Orcs self morale-pump tactics? No they havent. You are talking about the ST morale pump that Zealot had.

We can also talk about zealot punt that triggers no immunity which allows destro to punt and pull you across the entire battlefield and theres basically nothing you can do about it. So you get chain-punted by a single zealot and then pulled by a choppa or rifted by a magus. Meanwhile you are flying back and forth across the battlefield and die before you hit the ground for the last time, your entire WB is wiped out to meleetrain zergs with aoe morale drain, more punting zealots and choppas pulling you out of formation.

Implement zealot punt immunity trigger plix plox.
even if tooltips is still old versions any who know the patch history know that morales pump on ch/bo as been changned to work as pump only when you are in inferior numbers they do not worka s tooltips say, stop reading tooltips.....

////////////

btw we are got back to 1.4.0 system now? whats next? keep lord removal?
Last edited by Tesq on Sun Apr 14, 2019 5:16 pm, edited 3 times in total.
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Zxul
Posts: 1359

Re: Patch Notes 13/04/2019

Post#47 » Sun Apr 14, 2019 5:14 pm

wargrimnir wrote: Sat Apr 13, 2019 8:36 pm
Zxul wrote: Sat Apr 13, 2019 6:53 pm Ok actually, running resources in Praag now to test- closest bo to keep is 130-180 renown per drop, farthest from- 370.

Really not worth bothering- joining pug wb mass fight anywhere is much more renown per same time.
That seems a lot lower than it used to be.
Trying it again later yesterday (still in Praag), got from same bos x2 the renown of the earlier runs. Not sure what it affected by, maybe how many stars keeps have?
Toshutkidup wrote: Sun Apr 14, 2019 12:06 am
Zxul wrote: Sat Apr 13, 2019 6:53 pm Ok actually, running resources in Praag now to test- closest bo to keep is 130-180 renown per drop, farthest from- 370.

Really not worth bothering- joining pug wb mass fight anywhere is much more renown per same time.
Well let solo people like myself run supplies then. I will happily run supplies non stop vs run away from 6 mans or surf tails of WB’s while trying to find a 1v1 fight that isn’t a kiting SH or Shammy
Its more like you will have WEs happily running you while you run the supplies though, which is one more reason why running resources is not what it ought to be.

On the side note, to the whs I run into yesterday while testing on my 33 chosen- 40 is close, revenge is coming ! :D
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

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flintboth
Posts: 440

Re: Patch Notes 13/04/2019

Post#48 » Sun Apr 14, 2019 5:16 pm

Lag was horible yesterday, I don't know what going on today, just to say thumb up for your work to spend your time to resolve the issue.
monkey 079 (test failure - escaped)

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Toshutkidup
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Re: Patch Notes 13/04/2019

Post#49 » Sun Apr 14, 2019 6:33 pm

I was running several last night, was getting between 500-760RR per resource. And if a WE wants to jump me, go for it. 2 results , I will win or I will die.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.

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anarchypark
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Re: Patch Notes 13/04/2019

Post#50 » Sun Apr 14, 2019 7:35 pm

in CW, saw supply light and I charged.
found 4man with 2 supplies.
oh ****, turned away.
found duo ally were right behind of me.
they charged so do i.
during the fight there were more adds.
enemies fought back valiantly but destroyed one by one, surrounded, slowly.
maybe all of us were solo, who knows.

It was great ambush.
real skirmish out of nowhere.
convoy raid.
almost feel sry for BO afks missing this fun.
SM8, SW8, AM8, WL7, KoBS5, BW5, WP8, WH7, IB7, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm5, Chop4
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