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Patch Notes 30/03/2019

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hammerhead
Posts: 308

Re: Patch Notes 30/03/2019

Post#91 » Tue Apr 02, 2019 11:09 am

Glorian wrote: Tue Apr 02, 2019 10:49 am The only thing Aoe or Party Buff thing is the Tactic "Oath of Vengenace".

We have made some tests with it years ago. 20feet around your Oath friend is not that big and you really need to move tight if you want to capitalize on it. I'm also not sure if it was restricted to group members even if it says Allies.

Also the IB buff which needs to 10 Grudge to get activated and then holds for 20 seconds on a less level than the KOTBS Toughness Aura which is up all the time before blows are traded, well both doesn't stack. And none of them stack with the Toughness Pot.


And in WB you throw a Oath Friend on a nearby tank (mdps usually stand somewhere behind waiting for push/morale) to rise yuor Grudges, and he usually has an already at Toughness cap.

the whole tree looks like this, everything else is very situational

https://officialrorbuilder.herokuapp.co ... mt=3775&t=


upd.The most disgusting thing is that because of that tree is weak and you have to pick from two other trees, there is no way to take m4.
(\|)o0(|/)

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Telen
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Re: Patch Notes 30/03/2019

Post#92 » Tue Apr 02, 2019 12:54 pm

You need to tone down all those melee damage tactics stacking on Squig Herder. Far too survivable to be topping scenario damage and kbs all the time. Its meant to be a ranged class ffs.
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Dammy095
Posts: 371

Re: Patch Notes 30/03/2019

Post#93 » Tue Apr 02, 2019 12:57 pm

nerf wl first

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Tesq
Posts: 5704

Re: Patch Notes 30/03/2019

Post#94 » Tue Apr 02, 2019 1:02 pm

hammerhead wrote: Tue Apr 02, 2019 10:16 am
peterthepan3 wrote: Mon Apr 01, 2019 9:58 pm Shield tank is not useless, is absolutely mandatory if you intend to play in Warbands, brings some cool & unique abilities over 2h (5-second KD, morale pump, Oathstone, Hold the Line!)

Oathstone in terms of oRVR, its efficiency of about zero imo. For 6х6, one must sacrifice regular efficiency for the sake of a dubious last chance.
"Someone" with a rr40 ib made a crucial toughness tactic proposal in order to fix it in balance section but is there taking dust....

Must be some very random guy....with not even 4k post on forum which name dont start with t and end with q...
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hammerhead
Posts: 308

Re: Patch Notes 30/03/2019

Post#95 » Tue Apr 02, 2019 2:24 pm

Tesq wrote: Tue Apr 02, 2019 1:02 pm
hammerhead wrote: Tue Apr 02, 2019 10:16 am
peterthepan3 wrote: Mon Apr 01, 2019 9:58 pm Shield tank is not useless, is absolutely mandatory if you intend to play in Warbands, brings some cool & unique abilities over 2h (5-second KD, morale pump, Oathstone, Hold the Line!)

Oathstone in terms of oRVR, its efficiency of about zero imo. For 6х6, one must sacrifice regular efficiency for the sake of a dubious last chance.
"Someone" with a rr40 ib made a crucial toughness tactic proposal in order to fix it in balance section but is there taking dust....

Must be some very random guy....with not even 4k post on forum which name dont start with t and end with q...

viewtopic.php?f=95&t=28756&p=327592&hil ... ce#p327592


Found. Not bad, and two hands for SM transfer to 7pt.

I also thought how to change the tree but did not dare to write a post yet. My idea for Oath of vengeance under the code name - "Bodyguard" is to gives you a certain percentage of the attacking stat of the oath, and he in turn receives a small percentage of your defensive. Ballistics and Intellect of course must be converted.

Although minimal help could be simply make Shield Sweep free from grudge requirement and augment Furious Reprisal tactic improve it by adding an increase SS target from 3 to 5 (or 6).

Maybe add to Avenging the Debt stacking dot component... probably ib is not in priority list.
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Tesq
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Re: Patch Notes 30/03/2019

Post#96 » Tue Apr 02, 2019 3:30 pm

Would be too good in small scale unless you drain it away from oathfriend aka you swap it.
Otherwise is just a double buff, parry buff aswell is essentially broken too im some cases as instead give like half value to the oathfriens it give the same value.

Exemple slayer with 70% parry...these are things that dontt help make the game balanced and dont help make swapable all damages dealers in party set up.

That was the same reason why bg FoF was nerfed rightly in first place when was applied to dark protector. Altought it was overnerfed (do raw 0/5/10 was too much standard?) like lets say i could take ib parry buff and put it at 5% for both ob and OF that would be overnerfing much...

They are not very good at find the good spot for values and as such the current problems we have are due to their bad way to handle balance. Same goes fot punt changes happened on ch/kobs it would had made.more sense lower time of punt on shield and leave it double on 2h...
And again same goes with rending blade and cripple strike...they just had to either fix dmg reduction stacking formula as suggested or swap the skill/tactic effect that way it would had not stack anymore and have the same live implementation while aswell have consistent implementatios no brain...
Last edited by Tesq on Tue Apr 02, 2019 3:37 pm, edited 3 times in total.
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peterthepan3
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Re: Patch Notes 30/03/2019

Post#97 » Tue Apr 02, 2019 3:35 pm

Telen wrote: Tue Apr 02, 2019 12:54 pm You need to tone down all those melee damage tactics stacking on Squig Herder. Far too survivable to be topping scenario damage and kbs all the time. Its meant to be a ranged class ffs.

1. ABM and TA should no longer stack (possibly for this week's patch)
2. Melee SH is a melee tree
3. 'Topping scenario damage/kbs' is a really poor argument for a class overperforming
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xanderous
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Re: Patch Notes 30/03/2019

Post#98 » Tue Apr 02, 2019 7:17 pm

Telen wrote: Tue Apr 02, 2019 12:54 pm You need to tone down all those melee damage tactics stacking on Squig Herder. Far too survivable to be topping scenario damage and kbs all the time. Its meant to be a ranged class ffs.
Melee squig has no heal debuff, only 2 single target abilities, no armor bypass, you have to super glass canon to achieve high enough dps to even be slightly competitive in terms of damage. My friend what you are seeing in terms of dps numbers is mostly fluff aoe damage, its not the MSH thats killing you though hes probably getting the Killing blow :lol:
Bashgutz RR82 Borc Vaseryn RR61 SM Krantz RR82 Knight Corvinus RR70 Chosen Mormonty RR72 IB
Starkus RR70 BG Snaptz RR83 SH Plagueis RR81 Magus Alec RR85 Engie Sourgazt RR69 Shaman
Kreaver RR80 Marauder Dugald RR75 Slayer

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Telen
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Re: Patch Notes 30/03/2019

Post#99 » Tue Apr 02, 2019 8:30 pm

xanderous wrote: Tue Apr 02, 2019 7:17 pm Melee squig has no heal debuff, only 2 single target abilities, no armor bypass, you have to super glass canon to achieve high enough dps to even be slightly competitive in terms of damage. My friend what you are seeing in terms of dps numbers is mostly fluff aoe damage, its not the MSH thats killing you though hes probably getting the Killing blow :lol:
Who needs single target when big boucing is hitting for 800+. On my enemy log only magus is hitting harder none crit.
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peterthepan3
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Re: Patch Notes 30/03/2019

Post#100 » Tue Apr 02, 2019 8:49 pm

Telen wrote: Tue Apr 02, 2019 8:30 pm
xanderous wrote: Tue Apr 02, 2019 7:17 pm Melee squig has no heal debuff, only 2 single target abilities, no armor bypass, you have to super glass canon to achieve high enough dps to even be slightly competitive in terms of damage. My friend what you are seeing in terms of dps numbers is mostly fluff aoe damage, its not the MSH thats killing you though hes probably getting the Killing blow :lol:
Who needs single target when big boucing is hitting for 800+. On my enemy log only magus is hitting harder none crit.
Use an armor pot, use your detaunt. You must be severely debuffed/squishy/undergeared if a Melee SH is hitting you harder than Sorc/Choppa/WE/Marauder/hell even some offensive tanks.
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