when compared to dps that can't tank or heal. A Tank's damage should be no where close
to the damage of an Mdps, not even in the same universe considering how much MUCH higher
survivability and group-synergy they have.
Healers dps... So overtuned it's not even funny anymore, it's just a show of all out poor balance
on classes. A healers dps should be enough to get them through pve content solo.. NOT 1v1 other players in
pvp by melting their faces in 5 seconds - THAT is entierly too much damage.
An AM that puts 4-5 dots on you in the same timestamp (i got screenshot) and then nukes
your 6K hp in 4-5 seconds is over the top, overtuned overpowered.
A healer that can spec to do similar or more damage that a pure ranged dps like Engineers, Magus,
Sorcs or BW, should be considered broken and have their damage reduced greatly.
A tank that can shrug off incoming damage like it's mosqitobites and hit you for 4-600 dmg per swing
is entierly too much damage. I've seen a SM hitting their channeled attack for 1k+ damage PER SWING
over 3 seconds with Etherdance. A KotBS that shrugs off the damage from 3 incoming attackers while
regering tons of health AND at the same time killing them 1 by 1 ... that's BS.
Dps-healers needs their damage drastically reduced, same with 2handed tanks, because those specs
are their SECONDARY purpose and not what they were designed for. pure damage-classes should
easily outshine these multipurpose classes in that area, considering how much less survivability they have.
Back in Live , i showed just how overpowered and overtuned Dps-healers are and that they require
ZERO knowledge in how to play.. these classes are so overpowered that ANY player can create one
and then facemelt dps-classes 1v1 without any previous experience.
I created a shaman, and with a HEAL SPEC and no previous experience in playing a shaman,
i took him to T3 and proceeded to kill order 1v1 or 1v3 doesn't matter.. kite, dot and kill...
When an Archmage's DoT hits you for 400+, and your DoT ticks on the AM for barely 200,
there is something seriously wrong with one of the classes.
I challenge any Magus to 1v1 an AM, RP or WP... than tell me the dps from the healers,
compared to the pure dps, is balanced.
