Post#6 » Sat Mar 16, 2019 2:52 pm
Context is missing. Post is dramatic nonsense.
Presented here is that one side logged on with overwhelming numbers and beat the other realm into submission.
This doesn't actually happen.
Winning begets winning, where losing begets logging off and doing something else with your time. If your realm secures a few demoralizing defeats and the enemy logs off, it becomes a snowball effect that is only reversed by players realizing they get jack for fighting while outnumbering the other side.
Additional effects of this are the overwhelming side fighting with less precision, pug attitudes erode the tight warband focus that led to initial victories, significantly reduced rewards as AAO comes into play causes some players to log over to the underdog side.
Eventually after the underdog side finishes their whining in /ad (as is tradition) and actually attempt to take a swing at the zerg, a well composed and organized warband can turn the tides, or at worst soak in some hella sweet renown while trying.
Basically, if you're losing in RvR, take a look around you and ask the question "Is this team good enough to win?", because you probably haven't really tried to make a team that even stands a chance at winning. Pugging is just too easy a habit to fall into.