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Status of the Choppa ?.

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Neil
Posts: 80

Re: Status of the Choppa ?.

Post#121 » Fri Feb 22, 2019 11:01 am

This video not only shows an excellent choppa, it is also a perfect interface. Is this done with "enemy"? I love the way the group is shown an the guard switch and so on.
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Diggot
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Posts: 62

Re: Status of the Choppa ?.

Post#122 » Fri Feb 22, 2019 11:24 am

peterthepan3 wrote: Thu Feb 21, 2019 11:06 pm The class isn't easy pickings. That's entirely a L2P issue/playing with bad group issue. I have already shown examples of a Choppa who shines with good support. It is up to you whether or not you choose to ignore it.
Thanks for your patience. But i didn't see how the choppa "shined" anywhere in that video.
I'm sure you are familiar with the term "Is the Juice worth the squeeze" , and in the case of the choppa,
like in this video... even with healdebuff they were having problems getting any order-toon down.
If you had replaced that choppa with another Mara or even a WE, order would've died faster.

And for all the missing survivability and requirement for group-support, i would've expected the choppa
to make more of an impact damagewise. He went down like a sack of potatos 3 times, almost instantly.

That's why i think that removing their penalty for berserk would nudge them towards actually
becoming worth keeping alive. A Marauder performs better than choppas in group, with less effort.

Here's my logic. If a Marauder performs better solo, then the choppa should perform better in group since that's their requirement.

Like i said in my OP, If the Mara is so much better in everything, with no penalty, why play choppa ?.

Thanks again for your patience ;) .

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Telen
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Re: Status of the Choppa ?.

Post#123 » Fri Feb 22, 2019 11:37 am

Diggot wrote: Thu Feb 21, 2019 10:36 pm Take the WL, its super agile, has no penalties, can burst down enemies in a few seconds.. where's the weaknes ?.
AM can stand far behind and nuke just as good as any Rdps AND heal - where's the weakness ?.
Witchhunters.. stealth, insane burst, knockdown & declare anima.. combat-stealth.. where's the weakness?.
Marauders are just wicked.. 100% armorpen, pull, great survivability.
WL kill its pet. Almost all its utility and big chunk of dps is gone.
AM cant nuke anything like a true rdps. Since nerfs cant heal either.
WH fragile. Blow their ambush and cant gap close aswell as others.
Marauder stance dance maybe. Though having to use a mechanic isnt really a weakness.

Problem with marauder is they were designed as a tanky debuff class with lowest dps. This made them crap as dps is key for a dd. So once they got their dps buffed they were broken. Same for dok/wp aoe healing once aoe was heavily nerfed. Mythic just hadnt got the staff to balance at that point.
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Sulorie
Posts: 7461

Re: Status of the Choppa ?.

Post#124 » Fri Feb 22, 2019 11:41 am

Diggot wrote: Fri Feb 22, 2019 11:24 am Thanks for your patience. But i didn't see how the choppa "shined" anywhere in that video.
I'm sure you are familiar with the term "Is the Juice worth the squeeze" , and in the case of the choppa,
like in this video... even with healdebuff they were having problems getting any order-toon down.
If you had replaced that choppa with another Mara or even a WE, order would've died faster.
That choppa did most of the dmg. If it would be an sc, you could see it. The enemies focus on choppa, because mara is more tanky, when changing to monstro stance on focus. If you replace choppa with WE, all would focus WE, it is the weak link.
Dying is no option.

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Tesq
Posts: 5713

Re: Status of the Choppa ?.

Post#125 » Fri Feb 22, 2019 11:53 am

Sulorie wrote: Fri Feb 22, 2019 11:41 am
Diggot wrote: Fri Feb 22, 2019 11:24 am Thanks for your patience. But i didn't see how the choppa "shined" anywhere in that video.
I'm sure you are familiar with the term "Is the Juice worth the squeeze" , and in the case of the choppa,
like in this video... even with healdebuff they were having problems getting any order-toon down.
If you had replaced that choppa with another Mara or even a WE, order would've died faster.
That choppa did most of the dmg. If it would be an sc, you could see it. The enemies focus on choppa, because mara is more tanky, when changing to monstro stance on focus. If you replace choppa with WE, all would focus WE, it is the weak link.

that's not the point of who make more dmg or who is the weak link, tell me that choppa build and im sure 90% of the skill/tactics etc are in common with slayer aka are core stuff in common between both classes; aka it's A PART of the core in common between classes which is good not choppa itself. On slayer this add up to unique and borderline balance additional stuff.

and again if this prove to be true, then where the balance lie between the 2 class, if core stuff between classes make choppa "good" and viable and only those fix things, then what about the same core stuff + unique slayer have? where the balance lie in this? the asnwer is there isn't a balance here at all.

if both classes have 1 apple, then additionaly choppa have 1 orange and slayer have a banana and banana is better than orange then
slayer > choppa

then tell me where the balance lie, who is too good or who is too bad , where they are too good or too bad. And tell it regarding difference between st and a0e in value, aka aoe stuff cant have same value of st stuff....
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Sulorie
Posts: 7461

Re: Status of the Choppa ?.

Post#126 » Fri Feb 22, 2019 12:01 pm

Tesq wrote: Fri Feb 22, 2019 11:53 am
Spoiler:
Sulorie wrote: Fri Feb 22, 2019 11:41 am
Diggot wrote: Fri Feb 22, 2019 11:24 am Thanks for your patience. But i didn't see how the choppa "shined" anywhere in that video.
I'm sure you are familiar with the term "Is the Juice worth the squeeze" , and in the case of the choppa,
like in this video... even with healdebuff they were having problems getting any order-toon down.
If you had replaced that choppa with another Mara or even a WE, order would've died faster.
That choppa did most of the dmg. If it would be an sc, you could see it. The enemies focus on choppa, because mara is more tanky, when changing to monstro stance on focus. If you replace choppa with WE, all would focus WE, it is the weak link.

that's not the point of who make more dmg or who is the weak link, tell me that choppa build and im sure 90% of the skill/tactics etc are in common with slayer aka are core stuff in common between both classes; aka it's A PART of the core in common between classes which is good not choppa itself. On slayer this add up to unique and borderline balance additional stuff.

and again if this prove to be true, then where the balance lie between the 2 class, if core stuff between classes make choppa "good" and viable and only those fix things, then what about the same core stuff + unique slayer have? where the balance lie in this? the asnwer is there isn't a balance here at all.

if both classes have 1 apple, then additionaly choppa have 1 orange and slayer have a banana and banana is better than orange then
slayer > choppa

then tell me where the balance lie, who is too good or who is too bad , where they are too good or too bad. And tell it regarding difference between st and a0e in value, aka aoe stuff cant have same value of st stuff....
I made no balance statement between slayer and choppa, so why you quote me?
Dying is no option.

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Telen
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Re: Status of the Choppa ?.

Post#127 » Fri Feb 22, 2019 12:14 pm

Tesq wrote: Fri Feb 22, 2019 11:53 am f both classes have 1 apple, then additionaly choppa have 1 orange and slayer have a banana and banana is better than orange then
slayer > choppa
Banana > all
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nebelwerfer
Posts: 687

Re: Status of the Choppa ?.

Post#128 » Fri Feb 22, 2019 12:38 pm

U cant look at ur Apples in a microscope and compare it with my banana. Look at the bigger picture like U say, grapes and stuff

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nebelwerfer
Posts: 687

Re: Status of the Choppa ?.

Post#129 » Fri Feb 22, 2019 12:40 pm

If U had dwarf banana destro salad would taste soo good. Too good IMO.

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oaliaen
Posts: 1217

Re: Status of the Choppa ?.

Post#130 » Fri Feb 22, 2019 1:29 pm

Cut dwarf banana in half to be less tasty then...
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