How much dmg should I be hit by the champion to be qualify as a tank???
I test it with more/less 160 toughness, it doenst affect much just more or less 9 dmg
but armor pots affect much. 660 armor more/less around 100dmg
anyone can tell ur dmg by the champion???
About Altdorf 40lvl champion
Ads
Re: About Altdorf 40lvl champion
when it cames to pve due how npc are handle toughness is incredible useless , especially on hero/lords, other variable enter like ranks regarding dmg output and recived tought armor and crit reduction always are the best options for raw dmg reduction.

-
Chinesehero
- Posts: 886
Re: About Altdorf 40lvl champion
crit reduction can reduce dmg????not the chance cirt only???Tesq wrote: Thu Nov 15, 2018 1:34 pm when it cames to pve due how npc are handle toughness is incredible useless , especially on hero/lords, other variable enter like ranks regarding dmg output and recived tought armor and crit reduction always are the best options for raw dmg reduction.
- Smellybelly
- Posts: 298
Re: About Altdorf 40lvl champion
Take a look at this thread i made earlier, it has some minor faults but overall it explains how tanking in PvE works. TLDR; Toughness is bad for PvE, superbad. Armor- Parry/Block- Crit immunity (chance to be critted at at least 0%) and Wounds are the stats you need for tanking PvE.
viewtopic.php?f=8&t=27250
viewtopic.php?f=8&t=27250
Re: About Altdorf 40lvl champion
i meant reduces chance to be crit, but well there are aswell stuff that reduces crit dmg in gameChinesehero wrote: Thu Nov 15, 2018 1:36 pmcrit reduction can reduce dmg????not the chance cirt only???Tesq wrote: Thu Nov 15, 2018 1:34 pm when it cames to pve due how npc are handle toughness is incredible useless , especially on hero/lords, other variable enter like ranks regarding dmg output and recived tought armor and crit reduction always are the best options for raw dmg reduction.

- roadkillrobin
- Posts: 2773
Re: About Altdorf 40lvl champion
General methodic rule on live was if you take 2 boss PVE hits right after eachother, special attack+basic attack, and one of em crit you would be killed. With some luck the basic attack was in the middle of the recharge cycle and healer would get to heal you up enough between the hits. But this leads to inconsistancy so best way to avoid deaths is not getting hit by a critical hits at all. This means your chance to be crit vs equal lvl needs to be 0. Against higher lvls this needs to be lower then 0.

Who is online
Users browsing this forum: Ahrefs [Bot], Google [Bot] and 88 guests



