that's fun

Thats bs. You took away all the utility by making Woodsman a forced loner spec without even the chance to stance dance into another stance that gives you the rest of your utility back. (silence, pull, pet debuffs, etc.). IF you want your pet back you just needed to change stance (5 sec channel) and summon your pet (2 or 3 sec) and voila, you have you pet and utility back.Ramasee wrote: Sat Oct 27, 2018 2:22 pmAnd you will notice that the end product had utility built into it and the damage was actually not that high (had any community member bothered to actually read the math).Mausini wrote: Sat Oct 27, 2018 12:53 pm I had a PM discussion with lefze about WB viability of WL and he insisted, that more or less the only important thing for WB viability is the ability to bomb hard.
I strongly disagree with that point of view. Pure bombing builds have always been the curse of Warhammer online.
WB play should not only evolve around what side can dish out more pure damage. It should be about who plays more clever and uses its utility to his advantage.
I do think that the one sided situation in RvR right now is a matter of tools and utility, with Chopper and tank SH engaging and breaking frontlines much to easy. The lacking damage dealer options for order WB do come on top but is the minor problem.
So please don't try to change WL into a pure bombing tool. Give him good ways to deal AOE damage but keep him flexible by giving him 1 or 2 things that contribute into a WB without just using him as a dedicated frontline bomber.
Also you are taking the opinion of 1 of what was 7 balance members. There is a reason we had 7 different perspectives creating the proposal in addition to the white lion think tank that fed us ideas.
Balance has been neutered to small changes and half measures that are at the whim of one man (that is the end reality).
Thank you for answering my question.Ramasee wrote: Sat Oct 27, 2018 2:22 pm Balance has been neutered to small changes and half measures that are at the whim of one man (that is the end reality).
The staff has my utmost respect Natherul, I generally see where you are coming from...Natherul wrote: Sat Oct 27, 2018 7:28 am And as for joining the project as a coder ofc I might be biased due to my position but I would do it in a heartbeat for the time that I have available as I love the game.
Let see proposal v1 gave you aoe morale drain, aoe knockdown, aoe initiative and weaponskill debuff, and lowered the ap cost of your aoe damage rotation (plus buffing it's damage), but you think the loss of a single target knockdown, a single target pull, a single target silence, and a aoe aa speed debuff (from pet).Mausini wrote: Sat Oct 27, 2018 3:19 pmThats bs. You took away all the utility by making Woodsman a forced loner spec without even the chance to stance dance into another stance that gives you the rest of your utility back. (silence, pull, pet debuffs, etc.). IF you want your pet back you just needed to change stance (5 sec channel) and summon your pet (2 or 3 sec) and voila, you have you pet and utility back.Ramasee wrote: Sat Oct 27, 2018 2:22 pmAnd you will notice that the end product had utility built into it and the damage was actually not that high (had any community member bothered to actually read the math).Mausini wrote: Sat Oct 27, 2018 12:53 pm I had a PM discussion with lefze about WB viability of WL and he insisted, that more or less the only important thing for WB viability is the ability to bomb hard.
I strongly disagree with that point of view. Pure bombing builds have always been the curse of Warhammer online.
WB play should not only evolve around what side can dish out more pure damage. It should be about who plays more clever and uses its utility to his advantage.
I do think that the one sided situation in RvR right now is a matter of tools and utility, with Chopper and tank SH engaging and breaking frontlines much to easy. The lacking damage dealer options for order WB do come on top but is the minor problem.
So please don't try to change WL into a pure bombing tool. Give him good ways to deal AOE damage but keep him flexible by giving him 1 or 2 things that contribute into a WB without just using him as a dedicated frontline bomber.
Also you are taking the opinion of 1 of what was 7 balance members. There is a reason we had 7 different perspectives creating the proposal in addition to the white lion think tank that fed us ideas.
Balance has been neutered to small changes and half measures that are at the whim of one man (that is the end reality).
It was just a fail. The fact that the proposal didn't went through speaks worlds.
Or to be a little be more precise. All 7 balance members failed and the think tank on top. And you dare to show up here and claim that "the end product had utility build into it" after you took away all the rest of his utility and his class mechanic?
Woodsman was clearly aimed to be a AOE bombing spec like mara has but without the option to use any other stance or tool or whatever and no survivability at all.
You focused on RVR balance and completely forgot to take care about having a "complete" class with a healthy amount of build varieties and a working class mechanic.
The entire "new balance team" left. Every single person. All that is left is the good old balance moderators. And as we saw today, any form of process is pretty much thrown out of the window by certain people despite balance moderators trying their best to follow it.Saltos wrote: Sat Oct 27, 2018 6:39 pm
To compile relevant information for once:
Given you are actively involved (and seem to be mostly unbiased), can you (other members of the balance team are invited, too) share some insight as to:
i.) How the workflow is meant to function.
ii.) How the workflow effectively functions.
iii.) Who is meant to be involved (#, expertise).
iiii.) Who is effectively involved.
iiiii.) What the gameplan effectively is; whether one exists.
Judging by various statements:
- There, at one point, existed a 'balance team', according to current and former members the majority of the team has since left.
- Changes have been veto'd by:
Multiple leads - according to Natherul.
A single individual - according to various members of the 'balance team'.
It's getting inarguably confusing.
E1: Asking and answering questions won't do harm, atleast not more harm than missinformation, missunterstandings and general confusion.
E2: Spelling, grammar. Added relevant sentences.
i.) How the workflow is meant to function.Saltos wrote: Sat Oct 27, 2018 6:39 pm
To compile relevant information for once:
Given you are actively involved (and seem to be mostly unbiased), can you (other members of the balance team are invited, too) share some insight as to:
i.) How the workflow is meant to function.
ii.) How the workflow effectively functions.
iii.) Who is meant to be involved (#, expertise).
iiii.) Who is effectively involved.
iiiii.) What the gameplan effectively is; whether one exists.
Judging by various statements:
- There, at one point, existed a 'balance team', according to current and former members the majority of the team has since left.
- Changes have been veto'd by:
Multiple leads - according to Natherul.
A single individual - according to various members of the 'balance team'.
It's getting inarguably confusing.
E1: Asking and answering questions won't do harm, atleast not more harm than missinformation, missunterstandings and general confusion.
E2: Spelling, grammar. Added relevant sentences.
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