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AM mechanic changes, results and a few thoughts.

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Sulorie
Posts: 7461

Re: AM mechanic changes, results and a few thoughts.

Post#71 » Wed Sep 05, 2018 1:19 pm

Brizio wrote: Wed Sep 05, 2018 1:06 pm
kkprfx wrote: Wed Sep 05, 2018 12:41 pm How are you having AP issues lol
Unless i stack 2 ap tatic, or use life tap (wich is crap for healing), its pretty easy.
If you had any clue about the class in healing spec, you wouldn't write this.
Isha+Vaul is a strong healing combo, with a lot mobility, while healing.
Dying is no option.

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Brizio
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Posts: 149

Re: AM mechanic changes, results and a few thoughts.

Post#72 » Wed Sep 05, 2018 1:21 pm

live4treasure wrote: Wed Sep 05, 2018 1:07 pm Healing Archmage is all about positioning. You have Healing Energy, Shield of Saphery, Lambent Aura and the cleanse, all of which are mobile healing spells that you can use to gain tranquility stacks and move away from your enemy. After that point, you can use lifetap which has a rather huge strikethrough, to produce heavy heals as needed and constantly reposition yourself so the enemy never has a proper chance to hardfocus you.

Though, honestly I very rarely play healer, and definitely not in 6v6. Just doesn't seem that horrible to me, you just can't rely only on spells from the Isha tree.
You are right, and i agree with that. We should have tools on other tree to support. But once it becomes mandatory, its broken.
But main point is, at the current state of the class there is absolutely no reason to use one AM over other healing classes. That means the class is weak, right?

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Brizio
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Posts: 149

Re: AM mechanic changes, results and a few thoughts.

Post#73 » Wed Sep 05, 2018 1:23 pm

Sulorie wrote: Wed Sep 05, 2018 1:19 pm
Brizio wrote: Wed Sep 05, 2018 1:06 pm
kkprfx wrote: Wed Sep 05, 2018 12:41 pm How are you having AP issues lol
Unless i stack 2 ap tatic, or use life tap (wich is crap for healing), its pretty easy.
If you had any clue about the class in healing spec, you wouldn't write this.
Isha+Vaul is a strong healing combo, with a lot mobility, while healing.
Suuureee it is. Nothing a RP can do 100 times better.

Sulorie
Posts: 7461

Re: AM mechanic changes, results and a few thoughts.

Post#74 » Wed Sep 05, 2018 1:32 pm

Brizio wrote: Wed Sep 05, 2018 1:23 pm
Sulorie wrote: Wed Sep 05, 2018 1:19 pm
Brizio wrote: Wed Sep 05, 2018 1:06 pm

Unless i stack 2 ap tatic, or use life tap (wich is crap for healing), its pretty easy.
If you had any clue about the class in healing spec, you wouldn't write this.
Isha+Vaul is a strong healing combo, with a lot mobility, while healing.
Suuureee it is. Nothing a RP can do 100 times better.
When you talk about burst healing, no.
A RP can't flashheal for 2k+, an AM can, even while moving.
Dying is no option.

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Brizio
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Posts: 149

Re: AM mechanic changes, results and a few thoughts.

Post#75 » Wed Sep 05, 2018 1:36 pm

Sulorie wrote: Wed Sep 05, 2018 1:32 pm
Brizio wrote: Wed Sep 05, 2018 1:23 pm
Sulorie wrote: Wed Sep 05, 2018 1:19 pm

If you had any clue about the class in healing spec, you wouldn't write this.
Isha+Vaul is a strong healing combo, with a lot mobility, while healing.
Suuureee it is. Nothing a RP can do 100 times better.
When you talk about burst healing, no.
A RP can't flashheal for 2k+, an AM can, even while moving.
Wait, u get 2k+ with BE?

Sulorie
Posts: 7461

Re: AM mechanic changes, results and a few thoughts.

Post#76 » Wed Sep 05, 2018 1:38 pm

Brizio wrote: Wed Sep 05, 2018 1:36 pm
Sulorie wrote: Wed Sep 05, 2018 1:32 pm
Brizio wrote: Wed Sep 05, 2018 1:23 pm

Suuureee it is. Nothing a RP can do 100 times better.
When you talk about burst healing, no.
A RP can't flashheal for 2k+, an AM can, even while moving.
Wait, u get 2k+ with BE?
I thought you talk from experience but apparently not.
Dying is no option.

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Brizio
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Posts: 149

Re: AM mechanic changes, results and a few thoughts.

Post#77 » Wed Sep 05, 2018 1:53 pm

Sulorie wrote: Wed Sep 05, 2018 1:38 pm
Brizio wrote: Wed Sep 05, 2018 1:36 pm
Sulorie wrote: Wed Sep 05, 2018 1:32 pm
When you talk about burst healing, no.
A RP can't flashheal for 2k+, an AM can, even while moving.
Wait, u get 2k+ with BE?
I thought you talk from experience but apparently not.
Actually, it was a trick question, i know you dont. But apparently you just want contest my knowledge of the class and attack me instead of the points i brought here. Youre no good for debate.

I also invite you to come play with me while im healing and you will se for yourself.

Sulorie
Posts: 7461

Re: AM mechanic changes, results and a few thoughts.

Post#78 » Wed Sep 05, 2018 2:17 pm

Brizio wrote: Wed Sep 05, 2018 1:53 pm
Sulorie wrote: Wed Sep 05, 2018 1:38 pm
Brizio wrote: Wed Sep 05, 2018 1:36 pm

Wait, u get 2k+ with BE?
I thought you talk from experience but apparently not.
Actually, it was a trick question, i know you dont. But apparently you just want contest my knowledge of the class and attack me instead of the points i brought here. Youre no good for debate.
You have no points. Force enhanced lifetaps can have this value, when you add healbless and not target guarded players.
Your arguments on AP have no value as well, as added lifetaps consume little AP and ap leech is much more reliable now with added strike through.
Dying is no option.

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Brizio
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Posts: 149

Re: AM mechanic changes, results and a few thoughts.

Post#79 » Wed Sep 05, 2018 2:37 pm

Sulorie wrote: Wed Sep 05, 2018 2:17 pm
Brizio wrote: Wed Sep 05, 2018 1:53 pm
Sulorie wrote: Wed Sep 05, 2018 1:38 pm
I thought you talk from experience but apparently not.
Actually, it was a trick question, i know you dont. But apparently you just want contest my knowledge of the class and attack me instead of the points i brought here. Youre no good for debate.
You have no points. Force enhanced lifetaps can have this value, when you add healbless and not target guarded players.
Your arguments on AP have no value as well, as added lifetaps consume little AP and ap leech is much more reliable now with added strike through.
Argunents, yeeasss! Thank you.

Ok ok, when you say "lifetaps" youre considering BE and TF. Cause if you are considering EoV, thats not Isha tree, thats Vaul tree. And no, you cant get those numbers with BE.

But lets say you considered EoV, so the answer for my criticism on Isha tree is.... go Vaul?

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Ugle
Posts: 590

Re: AM mechanic changes, results and a few thoughts.

Post#80 » Wed Sep 05, 2018 2:46 pm

You can easily get 2.2k heal crits with force mechanic enhanced BE.
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