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Sacellum dye quests

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Sulorie
Posts: 7465

Re: Sacellum dye quests

Post#11 » Sat Aug 11, 2018 8:57 pm

catholicism198 wrote: Sat Aug 11, 2018 8:08 pm Download Dye Preview. Use search- you have to enable some lib addons too
I still have Dye Preview from live times, is there an updated one with more colors?
Dying is no option.

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catholicism198
Posts: 1092

Re: Sacellum dye quests

Post#12 » Sat Aug 11, 2018 9:29 pm

You need to delete that one and get the updated one. It has every dye in the game- ones that mythic never released too

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Luuca
Posts: 1204

Re: Sacellum dye quests

Post#13 » Mon Aug 13, 2018 10:58 pm

As the team has decided to reduce the dyes from 5 to 1 per quest turn in, mayhaps we can also adjust the dye drops from the Bosses up from 1 to around 2-3?

1 dye of a color is only good to sell, and running sewers in hopes of maybe winning a roll for a dye, and not even the color you need, seems like it won't happen the (by my best swag) 30 times you'd need to run Sewers to get 5 of the same dye at 0-1 drop per boss in random colors.

Alternatively, you could allow each quest to present all the colors together, and allow the player to select 1 for each quest, ending up, if they want, with 5 dyes of the same color.

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Grunbag
Former Staff
Posts: 1881

Re: Sacellum dye quests

Post#14 » Tue Aug 14, 2018 9:34 am

Bosses should drop 2 dyes, I'll check it
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Luuca
Posts: 1204

Re: Sacellum dye quests

Post#15 » Tue Aug 14, 2018 4:37 pm

Grunbag wrote: Tue Aug 14, 2018 9:34 am Bosses should drop 2 dyes, I'll check it
Thanks!

Maybe make the quests repeatable to motivate players who have completed to go again? In NA time it's difficult to fill the groups.

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