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Client Changelog 04/08/2018

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naugrim
Posts: 148

Re: Client Changelog 04/08/2018

Post#31 » Sat Aug 04, 2018 9:57 am

Magus
- Mutating Blue Fire is a 2s cast by request.

So same up planned for engineer for "sniper" skill reduce 3s to 2s cast?

It's mirror class same tree (left one)

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Azarael
Posts: 5332

Re: Client Changelog 04/08/2018

Post#32 » Sat Aug 04, 2018 9:58 am

Snipe mirrors Bolt of Change.

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Lileldys
Posts: 666

Re: Client Changelog 04/08/2018

Post#33 » Sat Aug 04, 2018 10:01 am

peterthepan3 wrote: Sat Aug 04, 2018 8:58 am
Novgoroth wrote: Sat Aug 04, 2018 8:56 am
Azarael wrote: Sat Aug 04, 2018 8:46 am

They're not. It's a PUG tactic for PUG use in cases where RDPS is heavy and Guard is lacking. No one playing in a proper comp that has Guard is likely to sacrifice damage for it, and it doesn't stack with Guard and detaunts by design. If we have an imbalance in how good the melee classes are on each side, let's tackle it separately.
I won't be so sure of that, especially for those premade running 6vsX, that will make them very resistant. Let's wait and see :)
No melee premade will use this tactic.
Well, not necessarily true. Why wouldn't you use it to save yourself from a BW/SW burst load + a tank punting you out of guard range?

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peterthepan3
Posts: 6509

Re: Client Changelog 04/08/2018

Post#34 » Sat Aug 04, 2018 10:02 am

Atropik wrote: Sat Aug 04, 2018 9:27 am
peterthepan3 wrote: Sat Aug 04, 2018 8:56 am Being the only dps class in the game with 2 x 3-second casts is overkill, particularly when one takes into account that MBF doesn't have the range, nor damage, of BoC.
Brilliant argumentation here, lol. Fireball and Fiery Blast both have 3s cast, shoul the Devs make one of them 2?

I suggest you to move forward mate, tell them - now Magus is the only dps class in the game with 2 x 2-second casts, and that is definitely not fair. :mrgreen:
Last time I checked, Fiery Blast wasn't part of a single-target rotation?

@Lil: you're really going to give up a tactic slot for situational usage like that? You have two tanks, defensive M1s etc, pots for ohshi moments. I just don't see people giving up a tactic for an ability that first necessitates that you hit someone with a ST ability; good luck getting off a ST ability in the air.
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Bozzax
Posts: 2477

Re: Client Changelog 04/08/2018

Post#35 » Sat Aug 04, 2018 10:04 am

Even though I don't fancy the change to Soulfire since it dumbs down dok/wp class even more* you need to do the same to Fell Sac (~mirror)


* one less useable ability outside of spamming aoe heal, aoe hot, clns, st heal and gather
Last edited by Bozzax on Sat Aug 04, 2018 10:09 am, edited 3 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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Nirawen
Posts: 87

Re: Client Changelog 04/08/2018

Post#36 » Sat Aug 04, 2018 10:06 am

a few days ago I read a beautiful post ... I tell myself that things will finally change, evolve .... when I see the patch today I say that No.

A good patch for the destro.

Sorry for my English :)

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Lileldys
Posts: 666

Re: Client Changelog 04/08/2018

Post#37 » Sat Aug 04, 2018 10:12 am

Reesh wrote: Sat Aug 04, 2018 9:55 am If the 2 hander trees of sl/ch will be reworked on a mirror matter, then something has be done with fierce might tactic of sl. Stab you gooder and yer getting soft of ch is just such a Gucci combo.
Yer getting soft is a waste of a slot, 3 seconds means you'll get 2 abilites off with 1.1s GCD, and its limited to Da' Savage path.
Keep On Choppin' is pretty bad, as 100AP is negligable + rage drop...
Healdebuff/Snare has low tooltip damage, not a great option to use.
Furious Choppin, I can see its use there, but its rarely picked up as GTTC is better.

Then all that's left is Throat Slasha and Go for Da Soft Spot, which might be removed from Da Savage to nerf ST of SL/Choppa while going AoE tree.

Stab you Gooder is a great tactic, but I think Slayer AA haste is a better DPS tactic.

On main topic:
New Retribution/Bring it On seems decent, if a little AP Heavy. Will be going on my hotbar for some RvR testing.

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hogun
Posts: 289

Re: Client Changelog 04/08/2018

Post#38 » Sat Aug 04, 2018 10:16 am

Hello,

I am sad to see another patch modifying classes while many other work has to do, see recreated, of course I have trouble understanding the nerve of rampage, the up of magus, black orc, SH but exceed this change, my question is simple: the flight of the players does not make you asked questions?

I hope that Mr. Aza's post will be a positive sign .

but you seem persisted in your strategy of change on a moving basis which seems to me very far from any constructive logic.

I have been on your server since the beginning and I carried a lot of hope in you ... it's sad

Good luck to you
My video : https://www.youtube.com/watch?v=65aHhb4kCJU
DAMMAZ KRON !
Hogun - IB 80+ Hoguun RP 80+ Hogunn ING 80+ HOG Slayer 80+ Gor IB 2M 50
(KOBS,WH,WP,BW,SW,WL,SM,BO,CHOSEN,SH,MAGUS, MARAU ,CHOP,SHAM )40+

http://www.youtube.com/watch?v=NyJx3So8q6o

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Atropik
Posts: 708

Re: Client Changelog 04/08/2018

Post#39 » Sat Aug 04, 2018 10:20 am

hogun wrote: Sat Aug 04, 2018 10:16 am my question is simple: the flight of the players does not make you asked questions?
Wot?
Nicelook | Obey

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Telen
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Re: Client Changelog 04/08/2018

Post#40 » Sat Aug 04, 2018 10:22 am

Atropik wrote: Sat Aug 04, 2018 10:20 am
hogun wrote: Sat Aug 04, 2018 10:16 am my question is simple: the flight of the players does not make you asked questions?
Wot?
I think he means 'does players leaving not make you ask questions?'
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