Nerfed buttons problem
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Re: Nerfed buttons problem
NB do the position check, and it flips the actionbar, which enemy you have in the target, and that is cheating, yeak you an do a sequenze with a gaming mpouse or keyboard, that is right, but no posion check, and that the mistake from NB lokk youtube cideos, and you can see, that NB ise position checks and other strings
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Re: Nerfed buttons problem
No need for guard, enemy alredy show who is guard and buffhead show who is guarding who. Also double guard someone prevent that one from time when his tank get punt.Darosh wrote: ↑Fri Jul 27, 2018 1:08 pmAfter having tried NB on my tiny RP alt, my biggest grudge with NB has shifted from conditional checks to the elimination of human error in execution rather than assessment, fumbling hotykeys in the heat of an engagement might seem trivial but it's part of the game (e.g.: fatfingering, missclicking, premature casting - spam casting that is partly prompted by input lag/latency,...).
You can set NB up to block unnecessary casts (e.g.: HoT coverage, w/e) - the most simple way being to slap an instance of AA into the string, at its very end (it checks for conditions and defaults to AA instead of cycling back).
If I were to transfer that onto a tank and guard... the risk of nasty guard drops and failed swaps (e.g.: frequent due hardswaps, solo tanking, w/e) that make or break engagements is eliminated.
You have to (hard)swap from Bob to Jeff and happen to missclick/spamcast/fatfinger Guard before you swapped friendly targets - Jeff dies because he didn't receive guard in time, Bob likely dies next, either because Jeff was the only healer around or because he is next in line and you happen to hit guard a tiny bit faster than you manage to swap friendly target, again.
Maybe Bob died alongside Jeff, because you had to make a call and prioritize ... and because for a GCD neither of them had guard because fingers.
~ Target has no Guard? Cast Guard. Target has Guard? Cast AA.
I'd say the translation from thought to action and the error margin therein is just as important as the thought alone; unterstanding why/that X ,Y Z has to happen != making it happen consistently.
I dont get AA talk auto attack will happen between any skill unless you are channeling.
Usefull Melee channeling can be count on a hand, bw/sorc main cultrip of this NB hate dont even auto attack
Pots talk is stupid, even without condition of you slap 2 pot healing on 1 button the one with out CD will go behind the other one by default this is just button economy....you can do it with a mouse too...same goes for ap pot. Put everything on 1 button with condition those is retarded and is very much related to some ppl wich i see being swarmed around due play solo which waste pots that way xD.
Just keep 2 button and yiu decide the best moment to use pots which is definetly better.
Last edited by Tesq on Fri Jul 27, 2018 1:23 pm, edited 1 time in total.
Re: Nerfed buttons problem
Spoiler:
That is a good point however. I just don't believe it applies solely to NB, nor do I believe that it applies more to NB than other addons. I know for a fact, that my healing "skill" would plummet if I didn't have Enemy telling me which Party member has a Debuff that my class can Cleanse before I target them moreso than if I had to extend from my 30ish hotkeys now to 40+.
And NB isn't perfect, it **** up and casts the wrong spell if you are too quick, or just because it decides to stop functioning as well...
Spoiler:
Last edited by Dabbart on Fri Jul 27, 2018 1:35 pm, edited 1 time in total.
Re: Nerfed buttons problem
It doesn't flip anything, you watched too often Teggz videos who manually scroll action bars using mapped key.mogt wrote: ↑Fri Jul 27, 2018 1:08 pm NB do the position check, and it flips the actionbar, which enemy you have in the target, and that is cheating, yeak you an do a sequenze with a gaming mpouse or keyboard, that is right, but no posion check, and that the mistake from NB lokk youtube cideos, and you can see, that NB ise position checks and other strings
Slacking (checking out EvE)
Re: Nerfed buttons problem
what dabbart said in his last sentence if it was that way then any addon would mean cheating.
Ehi enemy add on make a.smoother ui to heal with which dont make kill your eyes upon it , well that's cheating because a bad ui is exatly wanted to make the game HARDER.
XD
Try play vs bw/sorc without enemy and buff head lol masse will rejoice.
This is the same talk.of armor.pot being.op, if you remove.armor.pot then all ppl which have not a tank with armor buff .will be farmed by premades lol but ppl still dont get it. There are things in this game which make casuals life easier and not viceversa.
Ehi enemy add on make a.smoother ui to heal with which dont make kill your eyes upon it , well that's cheating because a bad ui is exatly wanted to make the game HARDER.
XD
Try play vs bw/sorc without enemy and buff head lol masse will rejoice.
This is the same talk.of armor.pot being.op, if you remove.armor.pot then all ppl which have not a tank with armor buff .will be farmed by premades lol but ppl still dont get it. There are things in this game which make casuals life easier and not viceversa.
Last edited by Tesq on Fri Jul 27, 2018 1:33 pm, edited 3 times in total.
Re: Nerfed buttons problem
Have hotkeys next to another, let one be guard, fatfinger guard, drop guard -> dead guardee.
Have hotkeys next to another, let one be guard, setup NB string that defaults to AA if friendly target has guard/out of range, fatfinger guard, cast AA ~
Have hotkeys next to another, let them be hots/dots w/e, setup NB strings that default to AA if friendly/enemy target has hots/dots <any other condition> -> no premature reapplication, no lost gcds (iirc AA doesn't invoke GCD upon use, neither through NB nor stock UI), no CD invocation due to missclicked/fatfingered casts (e.g.: channels).
You can roll your face across the keyboard during combat and still won't hit a <wrong> key as such if you half-arsedly setup NB, let alone if you set it up properly.
Re: Nerfed buttons problem
Darosh, non-user still got advantage, he can press buttons every 1.2s but NB-user is bound to 1.5s ticks. How do you think, better timing win fight or better skill/buff/debuff applying?
Slacking (checking out EvE)
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Re: Nerfed buttons problem
If NB did not give you an advantage, you would not go to all these lengths to defending, justifying and setting it up... It minimizes the risk of human error, allows for better optimized casting sequences and by "taking reins" allows the player to better focus on other events that require attention.
And because you know all of this, many spend hours building their NBstrings because it gives them an advantage over other players who have to do it all manually without an addon playing the game and doing decisions for them.
And because you know all of this, many spend hours building their NBstrings because it gives them an advantage over other players who have to do it all manually without an addon playing the game and doing decisions for them.
Re: Nerfed buttons problem
A missclick costs you more than 0.3s, chances are your target isn't in range during these 0.3s or the hamsters are revolting again - unless you can maintain >=95% uptime on a target you won't notice 0.3s difference, and if you can maintain that uptime you'll be in a position in which 0.3s strictly don't matter.
Moreso, NB doesn't enforce 1.5s outside of its string, does it? Use stock hotkeys for time sensitive stuff (e.g.: mdps rotation, 1-5 skills) and use NB for failsafes on things you can't/won't (mindlessly) spam anyways.
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