dansari wrote: Wed Jul 25, 2018 6:08 pm
Dabbart wrote: Wed Jul 25, 2018 5:14 pm
Sham AP issues nearly disappear(even without ANY AP tactic slotted) just by using HoTs/cleanse/Lifetap and the occasional grp-heal. I was roaming for hours yesterday, The system works, and unlike .ab ex it isn’t entirely OP!
That's good to hear. Do you think there are still AP issues if you run mork/green as opposed to green main spec?
Archmage
Shaman
The new 20% life-tap strikethrough tactic is the 4th option for both of them.
those are what I ran with mostly. I tried the full Lifetap spec, but I found EoV/FodG very underwhelming. I'm not sure if it has to do with the change to range on the group heal or a potential bug, or if my UI was funky, or what. But I haven't found either of them to be worth the cast/spec. Maybe in a premade bomb group, where everyone is staying super tight to the rest of the group it'd be more worthwhile. In my limited experience with the changes though, EoV/FodG isn't worth trading Shams HoT, or AM AP tactic/FE for. But I don't play in premade bomb groups...
The AM is self explanatory. I play it exactly the same as I played it w/o life-taps, except that I now have a proper Kiting Heal and don't have to reposition myself just because a teammate is breaking my LoS. I can just target an enemy, and keep that overly aggressive player up w/o risking myself. You can get some wicked healing spikes on AM with Boon of Hysh/Funnel Essence/Balance Essence cast rotation. HoT/Shield/Cleanse helps to ensure you have the mechanics to Lifetap when needed.
Sham I stack crap out of my HoTs, cleanse on CD, and Bubble on CD. Grp heal/ST heal when I can "see" the DPS coming or to assist the 2nd healer, with life-taps being my major Large heals. With 3 HoTs(cleanse tactic giving one), 2 bubbles(cleanse also), life-taps on the move, and Gork'll Fix It on the move, the Sham can kite+heal really, really, really well. Stationary gets a little dicey(AP wise) if you don't have an enemy target, but with the sheer amount of WL pets around, that tends to not be an issue.
Note, I love and adore insta rezz. The "better" sham spec would probably be to either go Morale pump or Aint Done Yet! and Restorative burst while dumping Cleanse tactic and insta rezz. That'd let you free-cast heals w/o enemy targets, give you your "spike" heals on near-death back, and let you play more to the style I described with the AM. But, Shams have Run Away! and an extra HoT anyways, and I lwanted to take advantage of those. I'll be fiddling with the Sham build.
As I stated in previous post, the strike-through tactic basically removes the worry of being disrupted/blocked. It still happens occasionally, but so far it checks out with my theory of Lifetaps(1 you have to be 85%+ assured of the cast succeeded, and 2 the heal returned has to be worth-while).
p.s. 5s quick cast Silence(that WP can't cleanse[DoK can]) that with mechanic gets your Stat points for strikethrough is OP.
