that Stealth mechanic....

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catholicism198
Posts: 1092

Re: that Stealth mechanic....

Post#21 » Tue Jul 17, 2018 1:30 am

You are not entitled to a explanation.
If you cannot see why the original devs decided to do it that way, then that's on you.
Go ask jeeves about it.

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Dabbart
Posts: 2251

Re: that Stealth mechanic....

Post#22 » Tue Jul 17, 2018 1:51 am

I didn’t read the whole thread.

Go buy some AP Pots. You can double pot the Blues from PvP vendors and the greens/blues you make/buy on AH.

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bossabe
Posts: 51

Re: that Stealth mechanic....

Post#23 » Tue Jul 17, 2018 3:50 am

word to the Post Opener , you are wasting your time , devs/people in this game refuse to acknowledge that WE/WH are ROGUE TYPE character , this game mechanic is still stuck in 2008 ( when WoW first came out to , stealthing required a casting time and u had like 30 secs , but no ressource consuming) . we are in 2018 , and we all know that casting (2 secs) to go stealth is retard , but what do you want...devs are always right or it s either the client fault :) ... this game has no gap closer also , if u melee , u either run in each other , or u surprise other people (remember 2008 )...anyway , since i dont wanna get ban , i ll stop right there . :). good luck...p.s. they recently gave SHADOW WARRIOR a charge type ability , wich take 2 secs to cast also , looooooool .

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adamthelc
Posts: 832

Re: that Stealth mechanic....

Post#24 » Tue Jul 17, 2018 4:03 am

I kind of like how stealth here works relative to other games. But generally I never have a problem with how it works.

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NoRKaLKiLLa
Posts: 1020
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Re: that Stealth mechanic....

Post#25 » Tue Jul 17, 2018 4:04 am

Again, wrong place to post suggestions, and your suggestion provides a class with a "you can only attack me when I want you to" ability, that will never be implemented.
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