Disabled, knockdown,cc ect.

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Fallenkezef
Posts: 1492

Re: Disabled, knockdown,cc ect.

Post#11 » Sat Mar 24, 2018 7:33 pm

Squid?
Alea iacta est

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wargrimnir
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Re: Disabled, knockdown,cc ect.

Post#12 » Sat Mar 24, 2018 7:40 pm

Fallenkezef wrote:Squid?
Also known as the Goblin Deep Sea Fishing Git
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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Valarion
Posts: 390

Re: Disabled, knockdown,cc ect.

Post#13 » Sat Mar 24, 2018 7:44 pm

My god not this salty Kraken again.

On a more serious note, when will [Pirate Hats] be implemented?
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80+ WP/Dok/RP/Zealot 60+ AM/Shaman/Knight/Chosen/SM/BO/BW/Sorc 40+WL/Eng. SW deleted

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Skullgrin
Posts: 856

Re: Disabled, knockdown,cc ect.

Post#14 » Sat Mar 24, 2018 9:01 pm

I had a dream once where my Chosen had one immunity timer for all CC effects, best night of sleep I've had in a long time...

:P
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Thargrimm - Chosen 40/89
Thargrimmm - Ironbreaker 40/80

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tionblack
Posts: 302

Re: Disabled, knockdown,cc ect.

Post#15 » Sun Mar 25, 2018 2:24 pm

You need resolute defence kompadre.

Also since you are an ironbreaker you got the arsenal of best anti cc tactics in game.
1)Stoutness of stone
2)Seen it all before
3)Avalanche(not literally cc but one of the best tactics)
Make sure u try these it never failed our customers!
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kill Droll you Kill this Server. DROLL is Community :wink:

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NoRKaLKiLLa
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Re: Disabled, knockdown,cc ect.

Post#16 » Sun Mar 25, 2018 4:36 pm

Like these other fine gentleman have said, there are two types of CC which both give separate immunities.

Punts/pulls/roots and knockdown

Punts are abilities which move you against your will, interrupting your current action. You can use abilities which can be used on the move while flying through the air. As a punt is used on you, a green chain icon is now displayed under your character health bar alerting you to your 30s which you can no longer be punted. Marauders and white lions have a pull, which because it moves you, counts as a punt in terms of type of CC as far as the immunity timer is concerned, and finally roots. Roots lock you in place and disallow you to move.

Knockdowns are abilities which disallow you to move or use and ability for several seconds. There are also "silences" in which a caster may silence you- preventing you from using any magical ability. Silences and Knockdowns show up as a green shield icon.

Other people have recommended that you download and use buffhead, which will display these immunities above your and enemy players characters. You'll learn that the being successful in game is incredibly reliant on knowing when you can use your cc on your enemy and when they can or can't on you.

Good luck
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Odaop
Posts: 79

Re: Disabled, knockdown,cc ect.

Post#17 » Sun Mar 25, 2018 5:01 pm

What's the buff ID for resolute defense for buffhead? I can never get it to show when enemies pop it.

Dabbart
Posts: 2251

Re: Disabled, knockdown,cc ect.

Post#18 » Sun Mar 25, 2018 5:03 pm

Because there is no RD anymore. RD and CW were removed a long time ago...
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Trekman
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Re: Disabled, knockdown,cc ect.

Post#19 » Tue Mar 27, 2018 12:42 pm

wargrimnir wrote:
Fallenkezef wrote:Squid?
Also known as the Goblin Deep Sea Fishing Git
Very rare creature my autocorrect makes...

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Trekman
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Re: Disabled, knockdown,cc ect.

Post#20 » Tue Mar 27, 2018 12:43 pm

[quote="NoRKaLKiLLa"]Like these other fine gentleman have said, there are two types of CC which both give separate immunities.

Punts/pulls/roots and knockdown

Punts are abilities which move you against your will, interrupting your current action. You can use abilities which can be used on the move while flying through the air. As a punt is used on you, a green chain icon is now displayed under your character health bar alerting you to your 30s which you can no longer be punted. Marauders and white lions have a pull, which because it moves you, counts as a punt in terms of type of CC as far as the immunity timer is concerned, and finally roots. Roots lock you in place and disallow you to move.

Knockdowns are abilities which disallow you to move or use and ability for several seconds. There are also "silences" in which a caster may silence you- preventing you from using any magical ability. Silences and Knockdowns show up as a green shield icon.

Other people have recommended that you download and use buffhead, which will display these immunities above your and enemy players characters. You'll learn that the being successful in game is incredibly reliant on knowing when you can use your cc on your enemy and when they can or can't on you.

Good luck[/quote

Thanks mate

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