Is there a general information area that lists the class changes made from the original end of the game to now? When the game was originally live, there were known problem classes that were under/overpowered and were never really "fixed".
Thanks
Classes Then and Now
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swilkers808
- Posts: 19
Classes Then and Now
In life, you can be the hammer or the nail. I prefer the hammer.
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- Aurandilaz
- Posts: 1896
Re: Classes Then and Now
There are probably dozens ninja-chanes not listed in .ab changelist nor in patch notes, some might be found buried in the patch note discussion and possibly some changes will have to be found out by players testing if abilities are behaving odd or not doing what the description says.
Problem lies somewhat with devs unable to change ability descriptions in game, but also partially because some changes are on purpose sneaky to test how players react to some adjustments that happen without official mentions.
Problem lies somewhat with devs unable to change ability descriptions in game, but also partially because some changes are on purpose sneaky to test how players react to some adjustments that happen without official mentions.
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swilkers808
- Posts: 19
Re: Classes Then and Now
Thanks for the replies. I was curious how some of the lesser played classes when the game was live would be now.
In life, you can be the hammer or the nail. I prefer the hammer.
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swilkers808
- Posts: 19
Re: Classes Then and Now
[Bunny Hop]
Bunny hopping slows the player down incrementally for each hop, to compensate for a warping problem.
Interesting. This was my favorite thing to do with the Squig Herder.
In life, you can be the hammer or the nail. I prefer the hammer.
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